[Solved: Not a bug] I have Shift NUM PAD ISSUE
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Gentle warning once again Gyro, you are on a slipy way …
Ah that explains it then, my apologies for trying to do what we have been doing in falcon for years. I missed the annotated heading in BMS.key that says // DO NOT MODIFY THIS FILE AT ALL. I shall of course refrain from using an inferior HOTAS on this sim immediately.
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If this sim can only be flown by people that posses Thrustmaster Cougar Hotas only then that should be made clear in the Installation.
… stay away from BS and sarcasm please … There are hunderds of ppl here using X-52 wihout problems.
Edit:
If you can’t be more kind with ppl trying to understand your problems and help you, I will prevent them to do it by supressing their answer, and will let you alone dealing with your shit.
Good deal?
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Agreed i edit my answers
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Please do not feed troll, he pissed off everyone every day, along with Tagman smashed this forum.
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Please do not feed troll, he pissed off everyone every day, along with Tagman smashed this forum.
Correct. Ignore and eventually he will desist/go away. Well said Banita.
Alternatively, ban the prick and be done with it.
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Aha Dee Jay you may have just the thing then. Would you do me a huge favour. Check your DX callbacks in the key file and see what device number is assigned to your USB num pad please.
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No disrespect Mav but I too was once a developer, many many moons back. My efforts towards this program took up a lot of my time and I just didn’t have it to spare with bringing up two kids alone out in the middle of nomans land. So this profile then that foxy has where can I get it to try it out?
Oh and as a “Dumb developer” there is no such thing, I got accused of that in the past, however I made a career out of it. I could be a developer if someone would send me the code files, all Ive got for reference is Falcon 4 original, SP4 think its about version 1.2, its an early copy anyhow, and the source for freefalcon 6. Id like to get involved again but it would have to be in my spare time. Save me keep posting things on here and getting flamed for it and no answers. This USB shifted layer I think I have an answer to it, but ive got no frame of code reference to look at.
Im kind of old school DJ and its tough to kick the habit when i used to fly with a Microsoft Sidewinder 2 and the keyboard up till SP4 got going then I bought my Saitek x-52, which may or may not have had hardware changes since that time, so my version may in fact be old and outdated. Dont mind buying a new one but theres no way im paying a fortune for a Cougar or a Warthog or any higher make of Saitek stick.
I would delete the x52 profile you have in the joysticks folder, it doesnt work on my stick at all or load into the new SST software.
Anyhow offers there if you want it. Already ripped the callback set out of the EXE thanks so i can make my own profile. And Mav dont do yourself down. I went by a different callsign way back then but i doubt people would dig it now its just way to old fashioned.
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Ah the page has just refreshed, by all means leave me to deal with my own problems, that way I dont have to bother worrying about how others get on with this. Have you fitted a close account button to this forum?
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Dont bother with answers, Dee Jay could you please close my account and delete all my posts. I cant seem to find how to do it on this forum, I shall seek my own answers.
Regards Gyro
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Now I have had a good look at where I went wrong. Once more Red Dog’s callback manual plus the Kolbe’s manual on keyfiles has provided and answer to all my issues.
I now have a fully functional profile for my Saitek HOTAS created NOT with the Controllers Setup, but with the a text editor, in this case Notepad. My profile consists of 3 parts. Key presses and Direct X inputs (for the first 32 Direct X commands, this includes the three MFD buttons used as function buttons and the clutch switch) and also a profile created just for the Pinkie + states in the latest SST software.
To find the keyfile you wish to modifiy, the original ones are in the Falcon…//User/Config folder, make a copy of them, rename it and put it back in the same folder. Start the game and click, click on controllers, then load, then on your renamed profile. This will set it to default each time the game starts. You can edit it in Setup, but it is not the safest way. Some of the callbacks are different names now so always check in BMS.key for the latest callback name, if it differs from yours then copy the one out of BMS and replace the one in yours. Always leave the original files as you found them then you have originals available to work from if you change your mind.
Direct x callbacks have 7 sections and are always listed at the bottom of the keypress file you chose, add yours in there only, not in the middle or the top.
It did involve the removal of the OSB button commands on the main keyboard to be replaced with DMS switch and CMS switch commands, TMS works just fine as it is. But I now have a working BMS profile. I didn’t realise at the start that the whole thing is now based around Laptop keyboards and not the standard Keyboard Layout. Doing the modifications to the keypress.key file ( always use a copy of the original file you work on so you have the original kept safe). Nor did I realise that the USB device number becomes irrelevant as BMS when saving a file converts all USB devices to device number 8 regardless of what device they actually are. It also alters the callback SimDoNothing to SimNextRadarTarget so if you add labelling to your keypfess file either by the SimDoNothing Method or by #–---- method, both either get overwritten or removed in the save process.
Any how, my thanks to Red Dog again, Kolbe, Dee Jay for making me seek my own answers, Mav for reminding me programmers are not dumb, and to everyone else for the inverted encouragement you have given. If anyone would like further informartion then get trolling the web the information, although dated in some cases is out there.
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Good.
Now check this one and please confirm that there is not bug.