4.35 Sound Goes Off (SP Match Play)
-
Fresh 4.35 installed. Played some SP Match Play. Sound goes off after a while, I think after going to external views and back to pit. Never had this sound problem before with 4.34. Any ideas? Thks
-
Known issue
-
Is this a known issue in 4.35 only? Because 4.34 sound worked fine for me. Don’t see anyone else mentioning this here. Still trying to figure out what is causing it.
-
I have experienced that, too.
Is there any workaround? -
4:35 known issue
Only workaround is to eject immediately after beeing hit
Basically
The loss of sound is due to the pilot’s death (you likely black screen too)
The problem is that sound is not reinited at spawn
The loss of sound is triggered when strength is <-0.5
So eject before “dying “
This issue is DGF module only since there is nonrespwan in TE / campaign
-
4:35 known issue
Only workaround is to eject immediately after beeing hit
Basically
The loss of sound is due to the pilot’s death (you likely black screen too)
The problem is that sound is not reinited at spawn
The loss of sound is triggered when strength is <-0.5
So eject before “dying “
This issue is DGF module only since there is nonrespwan in TE / campaign
Yes you have described the situation correctly. Thanks! Will wait for the patch.