Israel 1980s for BMS 4.35 - UOAF edition
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Version 1.4 released!
New aircraft, the F-16C blk32 EAF Aggressor, which is identical to the stock EAF blk32, but shows up as “29” on RWRs.
Additional battalion unit composition fixes to improve realism in Serpent’s Sting.
Fixed F-4E IAF not being auto-fragged for SEAD, thanks Gastone.
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v1.4 Hotfix-1
Deleted, fixes shipped with v1.5
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Version v1.5 released!
Fixed the F-16C-32 EAF Aggressor using the USAF blk50 cockpit and wings model and F-4E IAF causing a CTD when added to a dogfight match.
Also fixed the IAF Museum being on top of Hatzerim AB’s Runway 10R… moved it 1km north-east where it belongs.
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Version v1.6 released!
Integrated the new changes brought by ITO v1.05.3 (for 4.35 U2).
Revised Tacview Add-on .xml setup instructions in the zipped README.txt, I encourage everyone to re-read them.
The revisions were made because some issues stemming from incorrect backslash placement in the ITO80s DB paths in “Data-Falcon4Theaters.xml” have been found:
make sure you only use backslashes “” in those paths and put an single backslash at the end of each path, after “\terrain” and “\objects”. -
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Version v1.7 released!
Integrated the new changes brought by ITO v1.05.4 (for 4.35 U3).
Removed the PPT.ini fix “SKY”, since its shortname conflicted with the Skyguard threat ring.
Revised AGM-45 Shrike FM and Seeker, to make it more realistic.
A new Shrike definition was also added to the Tacview Add-On .xml, thereby requiring a reinstall of that file as per the instructions in “README.txt”. -
AWESOME!! is it save-game compatible with 1.6?
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@nitaihatr2 Just like with the recent ITO v1.05.4 update, the only v1.7 changes which affect saves are those to the DB’s flight units.
While I’m not entirely sure what those changes do to already fragged flights, I doubt they’d break saves, otherwise we’d have seen appropriate warnings when updating ITO. -
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117th squadron at Operation Lox has unchecked by default “Set by HQ”. That’s the reason, if someone is wondering why packages are not created at the start of the campaign.
Loving this new campaign with only rear aspect missiles
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Has this been ported over to 4.36?
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