clouds in multiplayer
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Are clouds seen differently by different users in multiplay?
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@Alfred said in clouds in multiplayer:
Are clouds seen differently by different users in multiplay?
Clouds in MP are in sync. We thought about that already in the past
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@I-Hawk said in clouds in multiplayer:
@Alfred said in clouds in multiplayer:
Are clouds seen differently by different users in multiplay?
Clouds in MP are in sync. We thought about that already in the past
that’s funny because my wingman was flying through clear sky but he said he was flying in clouds that obscured his vision. This was in Mideast theater TE built.
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@Alfred You need to perform a clean test just for that, if clouds are usually in sync, then maybe there was some kind of network problem, it’s really hard to tell without a reproduction case, especially because this is a 3rd party theater. Can you reproduce in KTO?
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I dare to say that we are the wing of the falcon community with the worst connection and low speed of 256kb/s and the craziest methods to establish a connection and we have never had the slightest problem with weather synchronization. In fact, I’ve been in flight simulators all my life and as a falcon with its meteorological engine and cells it makes it unmatched, not even the nameless simulator comes close to its heels.
There is nothing more gratifying than flying in a closed formation and entering a cloud and the moment the plane starts to jump you hear on the radio that your leader says, damn hold on.
Falcon BMS is a simulator in all aspects, I certify it.