[BUG] S. Francesco airport, can't open in BMS editor (crash)
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Something is wrong with the said airport, can’t open it in editor.
Could be some porked model file (feature).Editor.exe caused an EXCEPTION_ACCESS_VIOLATION in: 0000000004864984 Editor.exe, Render3D::TransformPoint()+4 byte(s), E:\BMS\bms-code\Graphics\Renderer\Render3d.cpp, line 525 Exception handler called in UnhandledExceptionHandler. Read from location 0000000000000004 caused an access violation. Bytes at CS:RIP: F3 0F 10 5A 04 33 C0 F3 0F 10 2A 0F 28 C3 F3 0F
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I confirm, the aforementioned airport is inaccessible, part of the runway is missing, another part is covered by trees. How do I insert the photo I took?
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This post is deleted! -
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Did you install over top of your current Balkans or reinstall the Balkans theater? This is a full build install. I am not having the problem you are all seeing.
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I first uninstalled the previous version of Balkans and then installed the new theater from scratch.
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@RingoSurf said in [BUG] S. Francesco airport, can't open in BMS editor (crash):
I first uninstalled the previous version of Balkans and then installed the new theater from scratch.
The same did i :
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@cougar56th said in [BUG] S. Francesco airport, can't open in BMS editor (crash):
Did you install over top of your current Balkans or reinstall the Balkans theater? This is a full build install. I am not having the problem you are all seeing.
Nope. Clean install , both BMS .3 and Balkans .3.
Always this:================================== CRASHLOG ===================================== Editor.exe caused an EXCEPTION_ACCESS_VIOLATION in: 0000000004864984 Editor.exe, Render3D::TransformPoint()+4 byte(s), E:\BMS\bms-code\Graphics\Renderer\Render3d.cpp, line 525 Exception handler called in UnhandledExceptionHandler. Read from location 0000000000000004 caused an access violation. Bytes at CS:RIP: F3 0F 10 5A 04 33 C0 F3 0F 10 2A 0F 28 C3 F3 0F Registers: RAX=0x0000000000000000 RBX=0x0000000000000000 RCX=0x00000000bc52ad60 RDX=0x0000000000000000 RSI=0xffffffffffffffff RDI=0x000000000000000c RBP=0x000000000014ed60 RSP=0x000000000014ec30 RIP=0x0000000004864984 FLG=0x0000000000010206 R8=0x000000000014ec90 R9=0x0000000000000000 R10=0x000000000000000c R11=0x00000000bc52ad60 R12=0x0000000000000000 R13=0x0000000000000000 R14=0x000000001f37cca0 R15=0x0000000000000000 CS=0x0033 DS=0x002B SS=0x002B ES=0x002B FS=0x0053 GS=0x002B Call Stack: 0033:0000000004864984 Editor.exe, Render3D::TransformPoint()+4 byte(s), E:\BMS\bms-code\Graphics\Renderer\Render3d.cpp, line 525, Parameters(0x0000000000000000 0x0000000000000000 0x0000000044FC3883 0x00000000E98B5BA1) 0033:0000000004864FAC Editor.exe, Render3D::Render3DLine()+108 byte(s), E:\BMS\bms-code\Graphics\Renderer\Render3d.cpp, line 927, Parameters(0x000000001F37D628 0x0000000000000007 0x000000000014EEE0 0x0000000000000000) 0033:000000000458CF33 Editor.exe, ObjectiveEditor::DrawCallBack()+11747 byte(s), E:\BMS\bms-code\TOOLS\FalconEditor\ObjectiveEditor.cpp, line 4324, Parameters(0x0000000000000000 0x00000000BC52AD60 0x000000000014F320 0x00000000C30F1DF0) 0033:0000000004578BD0 Editor.exe, DrawableObjectiveEditor::Draw()+32 byte(s), E:\BMS\bms-code\TOOLS\FalconEditor\ObjectiveEditor.cpp, line 74, Parameters(0x00000000C3078550 0x00000000C3078550 0x000000000000FFFF 0x000000000000FFFF) 0033:000000000485A03C Editor.exe, ObjectDisplayList::OTWDrawBeyond()+1052 byte(s), E:\BMS\bms-code\Graphics\Objects\Objlist.cpp, line 880, Parameters(0x000000002AC19AE0 0x0000000000000000 0x000000000000FFFF 0x00000000BC52AD60) 0033:000000000485C58D Editor.exe, RenderOTW::DrawGroundObjects()+221 byte(s), E:\BMS\bms-code\Graphics\Renderer\OTW.cpp, line 1396, Parameters(0x0000000000000000 0x000000000014F4A0 0x00000000C3078550 0x00000000BC52AD60) 0033:000000000485B996 Editor.exe, RenderOTW::DrawSceneFromCustomPosition()+1494 byte(s), E:\BMS\bms-code\Graphics\Renderer\OTW.cpp, line 900, Parameters(0x000000000014F710 0x0000000000000000 0x0000000080000001 0x000000000014F568) 0033:0000000004871636 Editor.exe, ShadowMappingEffect::doFocusObjectDepthPass()+1430 byte(s), E:\BMS\bms-code\Graphics\Bluebox\Effects\ShadowMappingEffect.cpp, line 528, Parameters(0x00000000BC5336B0 0x0000000000000000 0x000000001F37D478 0x0000000000000000) 0033:00000000044C370F Editor.exe, OTWViewer::ViewOTW()+1647 byte(s), E:\BMS\bms-code\TOOLS\FalconEditor\3DViewer.cpp, line 600+393 byte(s), Parameters(0x000000001F37CC01 0x00000000BCD15850 0x00000000C61C4065 0x00000000C1000280) 0033:000000000457DC04 Editor.exe, ObjectiveEditor::OnIdle()+340 byte(s), E:\BMS\bms-code\TOOLS\FalconEditor\ObjectiveEditor.cpp, line 918, Parameters(0x00000000BCD15850 0x000000001F37CCA0 0x000000000014FB70 0x0000000000000000) 0033:0000000004E464D3 Editor.exe, wxEvtHandler::ProcessEvent()+243 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\common\event.cpp, line 1297+150 byte(s), Parameters(0x000000001F37CCA0 0x000000000014FB70 0x000000000014FB70 0x0000000000000000) 0033:0000000004EBFD9C Editor.exe, wxAppBase::SendIdleEvents()+92 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\common\appcmn.cpp, line 478, Parameters(0x000000002AAB9950 0x0000000000000001 0x0000000000000000 0x000000000232C620) 0033:0000000004EBFC55 Editor.exe, wxAppBase::ProcessIdle()+133 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\common\appcmn.cpp, line 443+21 byte(s), Parameters(0x00000000BC4631F0 0x0000000000000000 0x000000000232C6A0 0x000000000232C6A0) 0033:0000000004EEF092 Editor.exe, wxEventLoopManual::Run()+98 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\common\evtloopcmn.cpp, line 99+34 byte(s), Parameters(0x00000000BC4631F0 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:0000000004EBF9C6 Editor.exe, wxAppBase::MainLoop()+102 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\common\appcmn.cpp, line 312+9 byte(s), Parameters(0x00000000BC4631F0 0x0000000000000001 0x0000000000000000 0x000000000014FE78) 0033:0000000004E6AC82 Editor.exe, wxEntryReal()+642 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\common\init.cpp, line 448+16 byte(s), Parameters(0x000000000F5F6701 0x0000000004EBEB9E 0x0000000000000000 0x000000000232C620) 0033:0000000004E587D8 Editor.exe, wxEntry()+40 byte(s), E:\BMS\bms-code\ExtLibs\wxWidgets28\src\msw\main.cpp, line 209+11 byte(s), Parameters(0x000000000232C620 0x0000000000000000 0x00000000004936F8 0x0000000009AA2E20) 0033:00000000045784F2 Editor.exe, WinMainWrapper()+290 byte(s), E:\BMS\bms-code\TOOLS\FalconEditor\Main.cpp, line 279, Parameters(0x00000000004936F8 0x0000000000000000 0x000000000232C620 0x000000000000001E) 0033:00000000047CD03D Editor.exe, ThreadUnhandledExceptionWrapper()+109 byte(s), E:\BMS\bms-code\FALCLIB\ehandler.cpp, line 1588+5 byte(s), Parameters(0x0000000000000001 0x0000000000000000 0x0000000000000000 0x00000000051C9E68) 0033:0000000004578565 Editor.exe, WinMain()+21 byte(s), E:\BMS\bms-code\TOOLS\FalconEditor\Main.cpp, line 299, Parameters(0x0000000000000001 0x0000000005045839 0x0000000000000000 0x0000000000000000) 0033:00000000050457C2 Editor.exe, __scrt_common_main_seh()+262 byte(s), D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl, line 288+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000E7B67344 KERNEL32.DLL, BaseThreadInitThunk()+20 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000E98E26B1 ntdll.dll, RtlUserThreadStart()+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
Nothing smart in xlog, tried loading lods backwards, no luck. Seems erroneous lod is not listed.
I’ll see later in 3d… tomorrow., or so.
Wasp2 opens ok, Tuzla opens ok … S. Francesco always crashes on opening in editor.
Go figure. lol -
@white_fang Does it crash in the 3D world or just in Editor?
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@Killroy Found the problem with the positioning. I fixed it. Ill do a re-build and re-upload
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@cougar56th rebuild uploaded to the google drive and torrent updated.
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ok thanks. dl-ed google drive, new version 1.07.3
torrent is not working or no seeds- p.s. ok got the torrent running
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@cougar56th said in [BUG] S. Francesco airport, can't open in BMS editor (crash):
@Killroy Found the problem with the positioning. I fixed it. Ill do a re-build and re-upload
Nope. Its is still crashing IN EDITOR… in 3D it seems fine. T/o - land , and again. (I can’t say how many details I should be seeing - trucks, carts etc…).
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@white_fang that is strange. It is not crashing for me in Editor. There aren’t many features on those bases. Just the bare minimum right now.
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@cougar56th said in [BUG] S. Francesco airport, can't open in BMS editor (crash):
@white_fang that is strange. It is not crashing for me in Editor. There aren’t many features on those bases. Just the bare minimum right now.
I understand. and, really I can’t figure it out also. Like I said, I “suspect” model issue , but …
Old Francesco was airbase01_19 and it works fine , opens fine in editor.
But new Francesco crashes out of blue.Yes there still is and was some placing issue , note orange color on X coords in MC.
Probably Campobjdata.xml . as soon I delete that file , orange is gone. -
The gardeners did an excellent job: they removed trees and bushes on the runway. Thank you !!!