Updating some 3d models for ground vehicles
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Hi guys, just a quick update for the models, the pt76 and M60A3 are finished but thanks to @okayasugf and his advice I have to rework the models a lot to fit BMS and the standards for the number of triangles that needs to be lowered. I decided to leave those 2 models there for a while to start another vehicle that would satisfy that modeling request so as not to waste too much time. Thanks everyone for the advice and let me know which tank i should do!
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@Betto good decision! cant wait to see you breathe these one’s to life aswell, and the one you’re proceeding to do
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So quick update, I’m currently modeling the 2S1 and I’m working on the triangles and I have to admit that I didn’t expect to get such details with so few polygons, considering that what you see is the final shape of the tank, only external parts with details are missing to 2000 triangles
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@Betto Just wish to ask. What program do you create your models in, and do you use blueprints, photographs or what. These look really good by the way.
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@Bird_2 thanks, I actually use Blender for modelling and yes I use blueprints for reference
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@Betto Cool. I have blender but I just goof around in it. I might try to model something as well but I might start with a trash bin or something. Thanks for the info it gives me some motivation to improve. Hope to see your models in game someday.
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@Bird_2 the goal is to improve BMS even further and make a contribution to the simulator like many others are doing, I’m very happy to be an inspiration to you, thank you very much
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@Betto said in Updating some 3d models for ground vehicles:
modeling the 2S1
Nice job! Some Artillery systems need some modeling
Great job man!
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@VDK thanks a lot!
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Awesome work!
We really need some better poly SAM models! The radars in particular for some are really outdated and they are what are viewed the most in the sim.
Also various artillery and MLRS - seeing as north korea have so many mobile surface-to-surface launchers.
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@Dusty SAM’s will be reworked too
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The 2S1 is complete, obviously missing the more refined textures (dirt, rust) which will be added to everyone when I reach a number of complete vehicles that satisfies me. Having said this, the 2S1 is the first tank that currently meets the BMS requirements for the number of triangles which are currently 39k, enjoy!
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@Betto I can see that in my TGP, right now…
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@Quasi_Stellar it’s quite wasted to be seen only from the tgp, but we don’t care about anything and we graphically update everything we can! XD
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@Betto Go Betto times 2!
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We will see them up close too when they cross the runway. So keep those triangles coming !
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@jayb XD
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@Betto great job man!!! You have nice skills!! Can wait to see the Leopard 1!
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@VDK i will sure model the leo 1 and the 2a6, currently working on the Sa-13
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@Betto said in Updating some 3d models for ground vehicles:
@VDK i will sure model the leo 1 and the 2a6, currently working on the Sa-13
Take your time, you are doing a great job!
By the way… the Gepard also needs some attention, and the Gepard’s chassi is the same of Leo 1. Maybe you can put your magic to work with half of the effort done… what do you think?
Great job! Thanks!