Theater developmental notes - Events definition (".TRI" files)
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Doh… under Balkans, no movies friend… movies.lst /id are only for saveX and intro , I would have to redo all art/gui to enable this… maybe should’ve run in Korea
But, there’s a catch! Event 2 is fired , so that should activate ‘event played 2’ … but it doesn’t activate it inside of nesting … neither 5 or 6
or I’am missing something obvious or there is something wrong… in other words, I don’t understand why… it’s freaking me out … it’s less then Basic .
Thanks…
edit…
// #IF_CAMPAIGN_DAY L 0 #DO_EVENT 1 #ELSE #DO_EVENT 2 #ENDIF // #IF_EVENT_PLAYED 1 #IF_CAMPAIGN_DAY L 0 #DO_EVENT 3 #ENDIF #ELSE #DO_EVENT 4 #ENDIF // //#ENDIF //
I get only event1 fired … and that is strange… or is it ?
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Well…. maybe even if there is no movies, there are “Intel news” asociated. Try and see if they appear over the UI screen.
A suggestion, and it may sound really really stupid… I know that for “clarity” and “sanity” of our mind, it is better to add tabulations on the lines… just delete them… so simply try:
#IF_CAMPAIGN_DAY L 0
#DO_EVENT 1
#ELSE
#DO_EVENT 2
#ENDIF
//
#IF_EVENT_PLAYED 1
#IF_CAMPAIGN_DAY L 0
#DO_EVENT 3
#ENDIF
#ELSE
#DO_EVENT 4
#ENDIF
//
//#ENDIFThe result of this (if the condition CAMPAIGN_DAY L 0 is true… I havent tested), is to actívate “event 1”.
Then in the next conditional, as Event1 is true, and CAMPAIGN_DAY L 0 is still also true, the Event3 will be activated.Note that if CAMPAIGN_DAY L 0 is not true, event 2 will be active, and in the second conditional Event4 will be activated, but just because Event 1 is NOT active… not becasue CAMPAIGN_DAY L 0 is false.
What I want to say is take care about the ENDIF on the second conditional and the ELSE… The ELSE belongs to the #IF_EVENT_PLAYED 1 and not to the #IF_CAMPAIGN_DAY L 0
Maybe is on purpose, … just a heads up.I have multynested IF-ELSE-ENDIF … they work. I hope deleting the TABs will make it work.
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You’re freaking genius… :rofl: … yah’ it wuz da ‘tabs’ … darn ascii…
…sometimes something so small slips under you never notice…
HUh… ThanksCheers :drink:
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Another happy landing!
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yah’ it wuz da ‘tabs’
I don’t understand why you would add tabs, I wondered that with your original post?? Several files in Falcon will not work if you add tabs. Matter of fact, if you add tabs to any .wch file, that will destroy the file, you’ll end up with a blank file.
C9
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@Cloud:
I don’t understand why you would add tabs, I wondered that with your original post?? Several files in Falcon will not work if you add tabs. Matter of fact, if you add tabs to any .wch file, that will destroy the file, you’ll end up with a blank file.
C9
And “Space bar”……
demer
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…One thing for sure that I’m constantly keep forgetting that Falcon under its 2016 hood have 1999 engine
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fromteam to the toteam: what does this mean??
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Good morning, Gentlemen.
This mine is obviously addressed most to the devs.: is there any update after the 4.34.1 has been released?
Thanks in advance and have all a nice day!
With best regards.
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Even if its a bit old this post. i would like to ask about the FLOT function and how is that affecting the campaign/flights also besides 0 or 1 whats exactly is the “Drawdirection” ?