Mission Commander beta release
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Hi,
I have a problem. I wrote a TE and converted 2 flights in the package from 3 ships to 4 ships.
When I open the TE in BMS I can see the 4th ship in each flight.
The problem is there is no pilot assigned to that ship If I try and fly the mission from #1 seat after the clock ticks down I get “Flight cancelled due to lack of pilots” If I jump into #4 seat I can fly the TE.No matter what I try I cant assign a pilot to #4 aircraft. What am I doing wrong? How can I place a pilot into that seat?
Remember the flight was originally created for 3 aircraft.Thanks Novac
EDIT…I’ve just tried again on a quick test TE. I made a 3 ship then added another ship with mission commander and this time #4 has an assigned pilot.
But for some reason that is still not happening with my original TE ??? -
Hi,
I have a problem. I wrote a TE and converted 2 flights in the package from 3 ships to 4 ships.
When I open the TE in BMS I can see the 4th ship in each flight.
The problem is there is no pilot assigned to that ship If I try and fly the mission from #1 seat after the clock ticks down I get “Flight cancelled due to lack of pilots” If I jump into #4 seat I can fly the TE.No matter what I try I cant assign a pilot to #4 aircraft. What am I doing wrong? How can I place a pilot into that seat?
Remember the flight was originally created for 3 aircraft.Thanks Novac
EDIT…I’ve just tried again on a quick test TE. I made a 3 ship then added another ship with mission commander and this time #4 has an assigned pilot.
But for some reason that is still not happening with my original TE ???Hi Novac,
Good to see you got it sorted for a different TE.
There are a couple of reasons why Falcon won’t assign pilots to a filght. Lack of pilots being the most clear one.
Could you send me the mission that you had problems with? info"AT"weapondeliveryplanner.nl
That way I can have a look and probably come up with a nice solution.Gr Falcas
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Hi Falcas,
Thanks for the reply.About WDP I thought I read/understood that it is easy to create packages/flights with multiple AC from different squadrons. If true, this could be used to create your own x-ship with various tailnumbers within the same flight. Correct?
If this is possible, I thought it would be awesome if you could create a “random function” in WDP to create these kind of flights on the go.
But you are right, I have been out of Falcon maybe a bit to long. But recovering. -
@Ice:
Hi Falcas,
Thanks for the reply.About WDP I thought I read/understood that it is easy to create packages/flights with multiple AC from different squadrons. If true, this could be used to create your own x-ship with various tailnumbers within the same flight. Correct?
If this is possible, I thought it would be awesome if you could create a “random function” in WDP to create these kind of flights on the go.
But you are right, I have been out of Falcon maybe a bit to long. But recovering.Little mix-up with WDP and MC ;). WDP will create all your paper work and briefing packages as well as handle your DTC.
MissionCommander can change your mission files.
One of the things that MC can do is merge flights to one package. Made two flight in a TE or campaign and later you want to fly them all together in one package. That sort of things is where the strong point of MC are.Gr Falcas
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Little mix-up with WDP and MC ;). WDP will create all your paper work and briefing packages as well as handle your DTC.
MissionCommander can change your mission files.
One of the things that MC can do is merge flights to one package. Made two flight in a TE or campaign and later you want to fly them all together in one package. That sort of things is where the strong point of MC are.Gr Falcas
Thanks for the reply Falcas. I see I was not fully aware of the details.
Sorry for the mix up. I ment MC. -
Hi Novac,
Good to see you got it sorted for a different TE.
There are a couple of reasons why Falcon won’t assign pilots to a filght. Lack of pilots being the most clear one.
Could you send me the mission that you had problems with? info"AT"weapondeliveryplanner.nl
That way I can have a look and probably come up with a nice solution.Gr Falcas
Thanks Falcas,
Ive emailed you the TE just out of interest as to why the 4th pilot could not be assigned. Possibly a corrupt .tac file??
In the end I rewrote that package.Cheers Novac.
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Thanks Falcas,
Ive emailed you the TE just out of interest as to why the 4th pilot could not be assigned. Possibly a corrupt .tac file??
In the end I rewrote that package.Cheers Novac.
Thanks, got your mail.
I’ll see what I can find and fix. The whole reason we got MC is that you don’t need to rewrite the package.Gr Falcas
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Hi,
New version of MC released.
See first post for update.Enjoy,
Falcas
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Thx Falcas
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Congratulation Falcas, this program is very, very useful and if I have understood how it works it can do many and many things it is like a SwissKnife :).
Only one little problem about the resolution you have set for MC. I have one old monitor (1024x768 32Bit) and I have seen some windows are not completed visible. Is there a way to work around?Thank again for all you are doing
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And mine is bigger the resolution and the Map is way small.
Bugs:
1. If u load a mission from another theater gives u some errors and than the country flags are fubared. If u close and reopen MC and the mission the flags are ok.2. Naval units… I Kinda found how to add waypoints (can it be done from Falcon UI? I don’t think so… nice one Falcas…) but can’t change speed or action. Also the waypoints thing is a bit tricky and some times gives waypoints to hell 1000 miles away on the land when I moved it just 1 mile away. U have to zoom very much on the map to be able to grab the waypont and move it but when u zoom that much u don’t see much of the map to see where to put the next one. Also some times doesn’t let u choose and move the waypoint. If u set the waypoints and then add another one Hell forget it… Better start from scratch.
3.Packages with no flight even though I erase them they show up again.
4. Team #0??? with no name flag or whatever… Is this Falcon Bug? or MC? or Theater? (Building mission on Aegean)
Well Falcas I would suggest to stop WDP for a moment and concentrate on this little devil…
And what I mean?
I created a TE and putted some flights erased some putted some more bla bla… when I opened the mission in MC I found there are packages with no flights… And I thought… maybe a bug generator??? I mean the Falcon TE builder leaves left overs that could cause bugs and CTD’s to Falcon Engine…???
Could also this be the case for Campaign’s too???Also this program will help and make it a toy for all ppl building TE’s
Can I make a request? Save AA positions and recall them. change Objects like radars position or placing non movable AA where ever u want and not on an object… this gives realism for making TE’s with Real position Data…
Do I hear a JDAM comming my way from France??? LOL… should I hide?
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And mine is bigger the resolution and the Map is way small.
Bugs:
1. If u load a mission from another theater gives u some errors and than the country flags are fubared. If u close and reopen MC and the mission the flags are ok.Will take a look.
2. Naval units… I Kinda found how to add waypoints (can it be done from Falcon UI? I don’t think so… nice one Falcas…) but can’t change speed or action. Also the waypoints thing is a bit tricky and some times gives waypoints to hell 1000 miles away on the land when I moved it just 1 mile away. U have to zoom very much on the map to be able to grab the waypont and move it but when u zoom that much u don’t see much of the map to see where to put the next one. Also some times doesn’t let u choose and move the waypoint. If u set the waypoints and then add another one Hell forget it… Better start from scratch.
Nope, you can’t do this in BMS itself. But then again, ships will stop at a STPT when you are in 3D and the ships are deaggregated.
Waypoint thing in known. Because it doesn’t work in BMS, this is put on low priortity.3.Packages with no flight even though I erase them they show up again.
Can’t reproduce this, workes fine here.
Got a mission for me and the exact steps you do?
info"AT"weapondeliveryplanner.nl4. Team #0??? with no name flag or whatever… Is this Falcon Bug? or MC? or Theater? (Building mission on Aegean)
This is normal.
Well Falcas I would suggest to stop WDP for a moment and concentrate on this little devil…
And what I mean?
I created a TE and putted some flights erased some putted some more bla bla… when I opened the mission in MC I found there are packages with no flights… And I thought… maybe a bug generator??? I mean the Falcon TE builder leaves left overs that could cause bugs and CTD’s to Falcon Engine…???
Could also this be the case for Campaign’s too???Also this program will help and make it a toy for all ppl building TE’s
Can I make a request? Save AA positions and recall them. change Objects like radars position or placing non movable AA where ever u want and not on an object… this gives realism for making TE’s with Real position Data…
Do I hear a JDAM comming my way from France??? LOL… should I hide?
Placing non movable AAA at a spot where you don’t have a object is not possible I believe. Has to do how Falcon workes.
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I downloaded the newest version 0.3.1.8 tonight and went in to change some squadron names/patches. In the UI it appeared as though it worked. When I looked at the UI to select the squadron it showed no change. I even saved the file and looked within BMS and it showed no change. This is what I did:
- Created a new campaign in the DPRK strong theater
- Setup the campagin with the settings and let a few packages be assigned
- Saved the campaign
- Open MC and selected the saved campaign file
- Selected the Units -> Air -> Squadron
- Selected US
- Found the unit I wanted to change and double-clicked
- The Squadron UI openned. Changed the name and the patch
- Clicked Apply
- Looked and didn’t see any changes (even reopened by double-clicking and the changes did not apply)
- Save the cam file
- Open BMS and selected the file and saw no changes
Not sure if this is a user fart or a bug.
Thanks
Also, I noticed that someone asked to have a feature to add squadrons to a specific airbase. Also, is there a way to update the stores for a selected squadron?
Again, Thanks
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Hi Wrongway,
I downloaded the newest version 0.3.1.8 tonight and went in to change some squadron names/patches. In the UI it appeared as though it worked. When I looked at the UI to select the squadron it showed no change. I even saved the file and looked within BMS and it showed no change. This is what I did:
- Created a new campaign in the DPRK strong theater
- Setup the campagin with the settings and let a few packages be assigned
- Saved the campaign
- Open MC and selected the saved campaign file
- Selected the Units -> Air -> Squadron
- Selected US
- Found the unit I wanted to change and double-clicked
- The Squadron UI openned. Changed the name and the patch
- Clicked Apply
- Looked and didn’t see any changes (even reopened by double-clicking and the changes did not apply)
- Save the cam file
- Open BMS and selected the file and saw no changes
Not sure if this is a user fart or a bug.
Your are doing everything as it should, mistake is on my side. It will work again in the next update. I will release it today or tomorrow so you can use MC.
Also, I noticed that someone asked to have a feature to add squadrons to a specific airbase.
I am not sure what you want here? You can move a squadron to a airbase in MC. Or you can change the aircraft type of the squadron. But adding a new squadron in campaign would be a cheat. Unless you mean that you want to edit a campaign before you start.
Also, is there a way to update the stores for a selected squadron?
Is in the next update.
Gr Falcas
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With an airbase selected, have a button or context menu where you can add a squadron.
BTW, for my own edification, what language did you write this in? C++? C#? VB.Net? Java? Pascal? Fortrash, I mean Fortran?
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Hi,
With an airbase selected, have a button or context menu where you can add a squadron.
That would be a cheat when you are in a running campaign.
But I’ll see what I can do for the next update. (not the one for today)BTW, for my own edification, what language did you write this in? C++? C#? VB.Net? Java? Pascal? Fortrash, I mean Fortran?
Gr Falcas
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Hi,
Little quickfix update, latest version 0.3.1.9.
- Fixes saving of squadrons (names and patches)
- Fixes Taskforce map handeling of STPTs.
- Fixes loading mission from other theater, flags where wrong. This also improves the use over network.
Thanks to Arty for testing!!!
A little word about the squadron names in campaign. If you change a name from expl: 105th to 123th, you will see the change in MC. Save the TE and load the campaign again in BMS.
There you will see that you still see the old name before you go to the mission screen (2D join a squad). The name has been changed, just let the clock run for a sec and save the campaign again.
Than you will see the change. Still have to polish that one out.Enjoy,
Falcas
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… That would be a cheat when you are in a running campaign.
You are correct, but it would be nice to add different AC to a campaign at the beginning. Say, you wish to have both KC-135 & KC-10 tankers. Or E-3A and E-2C in the campaign. Or adding some MIG-17’s to the other side to make it interesting, etc… It would be a way to change up some of the canned campaigns without modifying them.
Just my 2 cents.
Oh yeah, thanks for the quick update.
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OK, I was able to change the names of the squadrons. I didn’t see the change take affect in the game until I saved my campaign then the names changed. I changed two of the names and their squadron patches. I am not seeing any patch for the 1st squadron but am seeing it for the second. The first patch is number 64 while the second patch change that does show is 26. Not sure if it is because the second is bigger than the max range of the variable or not.
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Thanks Falcas for the update.
Just for your information, the main page still says MC v.3.0.1.8 is the last version avalaible… but I guess you already knew it.
Anyway, well done, I appreciated a lot this tool since the first time it has been released, only a pity that your products aren’t suited for FreeFalcon too (hint, hint).
Best regards,