Need A Tweak?
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Has anyone tweaked the hud data to see when things are sunny and bright. Is this a real issue pilots deal with and if so they probably have a visor on the helmet? just a guess but seems practical. I cant take it no more someone has to of found a tweak?
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Has anyone tweaked the hud data to see when things are sunny and bright. Is this a real issue pilots deal with and if so they probably have a visor on the helmet? just a guess but seems practical. I cant take it no more someone has to of found a tweak?
Just change the hud brightness or colour or am I missing something?
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He is talking about how if your flying into the sun you cant see any of your hud info even on the brightest setting.
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He is talking about how if your flying into the sun you cant see any of your hud info even on the brightest setting.
Yes, exactly…
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Has anyone tweaked the hud data to see when things are sunny and bright. Is this a real issue pilots deal with and if so they probably have a visor on the helmet? just a guess but seems practical. I cant take it no more someone has to of found a tweak?
Yes - this is a RL issue in real airplanes. No tweek required…just skill.
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Yes - this is a RL issue in real airplanes. No tweek required…just skill.
okay, but fighter pilots have to have a visor or some way to filter out some of the light? Add retractable visor to my wish list for next update
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the visor helps with glare, not with staring into the sun.
Just looking at the top of clouds will make your eyes water on a sunny day, no need to look up.
Even if you had a full blown welding helmet, you might be able to look at the sun - but you definitely would not be able to make out the HUD. It would be too faint compared to the sun.
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+1. Sun in your eyes is sun in your eyes, and a pilot’s visor is merely another form of sunglasses. Bottom line - there are times you cannot make out the HUD (and/or the MFDs, for that matter) in a real airplane because of where you are in relation to the sun…and if you’re good, you can use that fact against an opponent during a dogfight.
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Odd thought - with the JHMCS, is the HMD done inside the visor? Would be neat if you could use radar tracks or even DAS on the lightning II to track an opponent who thinks you cannot see him…
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Yes - it’s totally contained within the visor. Actually, projected onto the visor (over one eye)…but just HMD stuff, and nothing else.
What you want are these…these are the Quadeye NVG and they incorporate HMD symbology into a wide angle NVG. Grizzly looking beastie, aren’t they?..
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Im thinking combining NVGs with staring at the sun could be not such a brilliant idea…
Wasnt DAS supposed to use the JHMCS for its raster display?
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Not sure…probably. Personally, I think there are better ways to build one of these today - what with new transparent/flexible LCDs out there. Probably don’t yield enough light to be bright enough to counter the same issues with seeing a HUD in the bright sunlight. Nothing seems to work like a CRT in that regard.
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You can display the hud on the MFD on a black background. Maybe not optimal in a DF, but if your flight plan puts you in a direct heading w/ the sun, you can at least look down at the MFD to get HUD info. As far as a tweak, if you are using display extractions, you could enable the HUD display extraction. It is same as HUD page on MFD.
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The HUD on an MFD? How?
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:drink:
Ok, I’m off my rocker. Thought there was a HUD page on the MFD. Was this so in AF. I don’t utilize such a thing, just thought I remember seeing it somewhere. Anyway, disregard that part and thanks Blue for busting that myth is short order. What I said about the display extraction is true.
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You get a partial HUD (horizon bar and FPM) on the radar and FLIR pages…which is handy to a point.
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Just the horizon line on the radar.
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What are some other indicators for G when the hud is unseen do to brightness?
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The HUD on an MFD? How?
Thought there was a HUD page on the MFD. Was this so in AF. I don’t utilize such a thing, just thought I remember seeing it somewhere.
BMS Manual p237: g_bF16MfdHasRwr Enable (1) or Disable (0) the unrealistic RWR MFD page for F-16’s. Available options: 0/1. Default is 0.
Re: real-life HUDs, they will always lose the fight for brightness against the sun. The one in my B5 is designed only to go so bright. If the background ambient light level is so high that you are finding it difficult to see it there is no point making it brighter
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Alt, and then, H
Choose brightest white.
Unrealistic colour, but makes a compensation for a visor.
Cheers
/Jaws