New Texture Balkans
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@Fighting:
@ Danguard no short memory … and that you don’t do more development. and no other theater will be released with my work within us in thesis?
in the final version there will be no more your upgrade … mass job new database, new Farm and forest land, 3d cities. We must always respect the
work of others and you do not do it.Speech closed.
You are in a big mistake Rudy because Belgrad, Neaples, Zadar and a lot of other stuff there are made by me, and in this forum there are the evidences. In any case that’s a community of free developers about free projects, we didn’ make a contract about a commercial software and probably you don’t remember in your tile it’s a lot of work by Polak. In any case my tiling will be different, and my suggestion for all members of the community it’s to check in the object folder, if Rudy released object folder, for to avoid to use some work made by others.
Now speech closed.D.
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Everyone who worked on this textures: Big thanks. Looks great!
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all the work already existed, and been improved ok … but it gives you the right to do so of ownership. le polak was base tiles asked permission directly from me and can attest to that. you are allowed to edit without my opinion (it’s different) EULA was filed this morning.
danguard è OFF TOPIC
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@Fighting:
EULA was filed this morning.
LOL what’s mean in English? :mrgreen:. Me off topic ? No problem for the release I will open a different topic Rudy.
Regards.
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Me off topic ? No problem for the release I will open a different topic Rudy.
Regards.
what you waiting for? :uham:
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@Fighting:
what you waiting for? :uham:
I’m waiting to release a working product without needs to make copy and paste and with a running campaign, and mainly I’m waiting to release in the BMS community and not in a separated forum, for to make advertising for EVF.
D.
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OK I WILL BE HAPPY to TRY IT
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ok long time… wonderfool
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@Fighting:
ok long time… wonderfool
LOL
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and clear that it is an attack toward my comparisons.
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I promised to myself to don’t read this thread after the last issues I read weeks ago.
It’s incredible sometimes what I read on this forum when someone develop something new.
Instead to be happy to share togheter with a group a own work, many people think just about his own ego.
Also, a serious developer should post a direct link where to download the files for a community, it has not sense register in another site, specially when you started your work with guys they are in this site.
I ask the word to the Sir Mods.
no other words in this thread by me.
dema
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“ogni scarrafone è bello a mamma soa”, Imho siete sulla strada sbagliata entrambi:
Having a working product, (OMG is there anykind of definition for working in falcon world?), is not that simple if you are talking about a theater. Even Korea “as is” is not working. Putting this big effort in 2D tiles is a good try but a useless thing if u have a unit crossing a lake, a misaligned airport, elevation problem, no link between OBJ or too many of them, undefined PAK and so on… adding the texture is an eyecandy, sure it is a sweet one, but it is also forgotten while looking at what is lying under the textures.
No point to beta something while the only change is the texture on the land or some terrain changes! Terrain editor does that very well in just a couple of ms and in just some clicks!
trying to see who has the harder skull isn’t a good thing too, if thee was any team I think u had (or should have in case) divided the big amount of tasks and assign them to the best man who has time and is capable to finish the job.
Doing this by “solo” or even thinking about this is pure madness, even mother Dave can’t do this as a one man army.
It would be a shame to have 2 projects running on the same theater, someone will drop his weapon, hopefully not both of you…Good luck,
co e paroe no se fa’n casso, basta ciacole che no serve a nient
P.S. chesto no lo tradus nesuni!
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“ogni scarrafone è bello a mamma soa”, Imho siete sulla strada sbagliata entrambi:
Having a working product, (OMG is there anykind of definition for working in falcon world?), is not that simple if you are talking about a theater. Even Korea “as is” is not working. Putting this big effort in 2D tiles is a good try but a useless thing if u have a unit crossing a lake, a misaligned airport, elevation problem, no link between OBJ or too many of them, undefined PAK and so on… adding the texture is an eyecandy, sure it is a sweet one, but it is also forgotten while looking at what is lying under the textures.
No point to beta something while the only change is the texture on the land or some terrain changes! Terrain editor does that very well in just a couple of ms and in just some clicks!
trying to see who has the harder skull isn’t a good thing too, if thee was any team I think u had (or should have in case) divided the big amount of tasks and assign them to the best man who has time and is capable to finish the job.
Doing this by “solo” or even thinking about this is pure madness, even mother Dave can’t do this as a one man army.
It would be a shame to have 2 projects running on the same theater, someone will drop his weapon, hopefully not both of you…Good luck,
co e paroe no se fa’n casso, basta ciacole che no serve a nient
P.S. chesto no lo tradus nesuni!
Exactly, we are working to create a full working theater and not only on tiling, we are working for to have a terrain with working airfields and wirh accurates geographical data and not only with some “trompe l’oeil” on the walls for a lake or for a river and mainly we are working for a good running campaign, force on force and singleplayer. We worked together, me and Rudy, and inexplicably he some month ago decided to exit from Falcon Online after he requested us to release terrain in our community in the first time. Probably he want spotlights for himself.
Good luck
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I agree with Canister 100% that’s why i wanted to delay the Beta Release of this Theater. Just putting Pictures over a Terrain does’t make a Theater. I am very Disappointed with this Beta release Cuz i wanted a Fully working Theater to be released not some half baked PMC stuff.
There will be a Release under Falcon Online with a Working Campaign as i have said before which is very close to being Finished. All Credits will be Given where they are due. If some one feel that i have not Thanked them Enough times for all there Work so be it.
One last Thing United we Stand, Divided we Fall.
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: D
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Guys,
We have been down this road before. Let us learn from the lessons of the past. If you can work this out it will be for the benefit of all. No need to go back and forth on the forums. Everyone’s hard work is appreciated EQUALLY!! The community needs less ego’s and more completed projects, This sometimes requires humility. I would hate to see this much anticipated project fall to bickering.