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    Adding Sound to Double DX function

    Technical Support (BMS Only)
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    • Snelle
      Snelle last edited by

      Adding sound to the press off Double DX function does not make the sound played when it should.
      Do I overlook something?, else is there a workaround available?

      SimDeselectOverride 61 -2 -2 0 0x0 115 “Deselect DF/MRM (press)”
      SimSelectMRMOverride 61 -2 -2 0x42 0x0 0 “MRM Override (release)”

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      • Snelle
        Snelle last edited by

        bump

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        • K
          Kolbe-49th @Snelle last edited by

          What if you put the sound to the release line (instead of press)? Or in both?
          I have to admit I’ve never tried that so I can’t tell if this really works.

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          • Snelle
            Snelle @Kolbe-49th last edited by

            I tried every possible option without result, i.e. press/release/press+release.

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            • K
              Kolbe-49th @Snelle last edited by

              Ok, I just tried it myself and I can confirm no sounds are played.
              This is clearly not right.

              Thanks for reporting. I will bring it up in the dev forum.
              But don’t hold your breath. I don’t think there will be a quick solution possible (But who knows…).

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