Monster Terrain tool
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It is strange that no one said thank you for the last-update. Maybe in the future new features in the BIN editor will be appreciated?
Monster thanks … You make easier my “job”. -
I did :bowd:
http://forum.eastmedfront.net/viewtopic.php?f=17&t=788
Sakis is promising to keep on supporting his great Terrain Editor. Thanks again. -
He updated it???
Where, when and how???
Can we add\remove and manipulate the Units now???..…LOL!!!
Seriously though…BIG Thanks Sakis for your continued work and personal support. (I really mean that young’n ;))
BMS 3rd party would not be where it is ATM without your work……period.Regards,
demer -
He updated it???
Where, when and how???
Can we add\remove and manipulate the Units now???..…LOL!!!
Seriously though…BIG Thanks Sakis for your continued work and personal support. (I really mean that young’n ;))
BMS 3rd party would not be where it is ATM without your work……period.Regards,
demerWake up mother Dave :D.
It is only an easy setting that called “Auto update” on this program at the main menu. Just leave it checked.
Damn, these amateurs… :rofl:
Nikos. -
Not sure if this has been answered. When I launch the editor I can no longer get the object lab window to show. All other windows show when checked. Using the latest version. Thoughts?
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No problems here!?
C9
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Had this problem. Solutions possibly here:
http://forum.eastmedfront.net/viewtopic.php?f=17&t=509The easiest is first to try this: select right clicking in Taskbar that missing window. Then left click on Move while holding any arrow key and drag mouse diagonally from left upper corner to right bottom. Sounds pretty complex but it is not that difficult and missing window should slide into view.
Cheers -
Not sure if this has been answered. When I launch the editor I can no longer get the object lab window to show. All other windows show when checked. Using the latest version. Thoughts?
If you “play” with the “Show desktop” you will have it back ;).
It happens from time to time on me also, and with that i can have it back. I have windows 7x64 with SP1.
Nikos. -
Search for moving non showing window. Has a shortcut and then select move and u will be able to display the window.
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what is the current version. I have 3.6.3 (moving bar) and it starts to download update (an update found…), but it can not be updated.
edit:
BTW the start picture shows 3.6.1…? -
what is the current version. I have 3.6.3 (moving bar) and it starts to download update (an update found…), but it can not be updated.
edit:
BTW the start picture shows 3.6.1…?Hi there mate.
Well the latest version is 3.6.3 like you said.
You can download it manually from here: http://sakgiok.gr/downloads
Just click on “Download TerrainEditor v3.6.3 Patch” ;).
Nikos. -
Thanks Nikos…but I still can not update. I unchecked autoupdate (it is downloading update again and again) and did it manually -“open update file”…i selected manualy downloaded file, but the program just freezes (I run it as admin)…
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I forgot to shut down Avast antivir…i discovered this already in the past, but forgot it.
Now it works even in auto mode.
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LOL… i have runtime error 5 with this new version
invalid procedure - unknown image format…and my updated program is crashing now ( i can see preview map only) -
I had no problems while opening my theater before (Eu).
I can open Korea. Dont know why is it sensitive now (terrain and texture files unchanged since I run 3.6.1) -
on 3.6.2. says for ils stations country is added?
how does this work? what does it mean?
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LOL… i have runtime error 5 with this new version
invalid procedure - unknown image format…and my updated program is crashing now ( i can see preview map only)Well i have no problem in my side, i have windows 7 x64 with SP1.
I was and still after a manual update to version 3.6.3 can open correctly my theaters without any error reported.
Maybe to try uninstall, reboot and installing it again? Or contact Sakis ;).
Nikos. -
Where does it crash exactly? During theater loading and checking tiles?
It seems that a dds file is somehow different from the usual dds files in Korea. To find out which please use the following procedure:
1. Download a special debug exe from http://programs.sakgiok.gr/TerrainEditor/Downloads/TerrainEditor_3.6.3Debug.zip
2. Go to C:\Program Files\TerrainEditor (or C:\Program Files (x86)\TerrainEditor if 64bit OS) and rename TerrainEditor.exe to something else (e.g. TerrainEditor.ex_)
3. Unzip the new TerrainEditor.exe in the folder
4. Open TE.ini with notepad (run as administrator if OS is Vista and later) and under [SYSTEM] section add the line DEBUG=-1 (if DEBUG line exists just change the =0 to =-1)
5. After program crashes open the file Debug.txt and check for the last lines (it should be the dds it tried to open last).
6. Delete Terraineditor.exe and rename old exe as it was.
7. Change back the DEBUG line to 0 or the debug.txt will become huge.Please let me know what the problem is and if you find the dds responsible maybe you can send it to me to reproduce the error and fix it once and for all.
@Arty,
This refers to the csv output from Stations+ILS tool for printing a Theater Reference card (or whatever you want to use these data). -
Updated to v. 3.6.3 without any issue. All work flawlessly, a little more fast perhaps.I have Windows 10 pro (64bit, of course).
Well done once again, Monster. Best regards,
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thanks Monster,
it seems the new version is sensitive to missing transparency files.
Since it is not necessary to have these files in BMS, i think u can make it more tolerant*********Debug Started at 8. říjen 2015 - 09:32:15
LFilename to open: C:\FALCON BMS 4.32\DATA\ADD-ON EU\TERRDATA\TERRAIN\THEATER.L2
OFilename to open: C:\FALCON BMS 4.32\DATA\ADD-ON EU\TERRDATA\TERRAIN\THEATER.O2
BinPath to open: C:\FALCON BMS 4.32\DATA\ADD-ON EU\TERRDATA\TEXTURE\TEXTURE.BIN
MAPFile to open: C:\Falcon BMS 4.32\Data\Add-on Eu\Terrdata\terrain\theater.map
DDSFolder to open: C:\FALCON BMS 4.32\DATA\ADD-ON EU\TERRDATA\TEXTURE\TEXTURE
Starting LoadLfile…
Opened L&O Files…
MapWidth is 2048
Redimed LxArr, 1 to 4194304
Loaded L&O Files…
Exiting LoadLFile…
Starting OpenBinFile…
Opened BinPath…
Number of Sets: 184
Number of Tiles: 1777
Checking HCOST933.dds for transparency…
Tile HCOST933.dds is not transparent.
Checking HCOST931.dds for transparency…
Tile HCOST931.dds is not transparent.
etc etc…
Checking HCOST94E.dds for transparency…
Tile HCOST94E.dds is not transparent.
Closed BinPath…
Exiting OpenBinFile…
Starting ShowLFile…
Exiting ShowLfile…
Starting MakeTHRImage…
Exiting MakeTHRImage…
Comparing L2 Tiles
Initiating FrmTEMap…
Showing FrmTEMain…