Maverick Issue
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Couldnt find any Bug Report about it so i write it now, maybe devs will take a look at it:
Currently if you want to use the Maverick via the WPN Screen, the Camera jumps on first slew of the Cursor.
Sometimes you have a hard time to find your target again.
No matter if you Boresight or if you lock anything via TGP or FCR.You dont need any special Mission to reproduce, just put some Mavs on and try to use them with the WPN Screen and not TGP.
I dont think that behaviour is as intentend, right?
The Thread where others also discovered the Problem:
https://www.benchmarksims.org/forum/showthread.php?29601-Problem-fine-tuning-mav-slew -
Hi,
Please check this vid I recorded sometime ago for a different thread:
The Mavericks behavior didn’t changed since I recorded this vid and until today, so what is happening to you that isn’t same?
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How did you bring up the enlarged MFDs in the corners of the screen? Is this just the “Cockpit and display extraction” functionality in the launcher menu?
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How did you bring up the enlarged MFDs in the corners of the screen? Is this just the “Cockpit and display extraction” functionality in the launcher menu?
Similar, it’s the RTT display extraction, which is better than the old method. But this isn’t the real picture of the sim, this is just the recording SW (OBS studio) setup to record the extracted MFDs and DED windows into the main screen. The MFDs, DED, RWR and PFL are exported here to a 2nd screen.
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The Mavericks behavior didn’t changed since I recorded this vid and until today, so what is happening to you that isn’t same?Steps to Reproduce are simple,
Select rough Target Area in FCR (locking target with FCR or not doesnt matter)
SOI to the WPN Page
Uncage the Missile to get Video.
Just a little tip on the Cursor.Result is the Camera jumps away, sometimes really far away that you have problems to find the correct target again.
Dunno how you manage to get that thing steady.
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I don’t know, here it is steady ALL the time. Can u maybe post a vid please of what is happening to you?
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will do when im back from work
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Here is my video.
I didnt lock anything and just touched the cursor.
For demonstration i moved the cursor a bit just to show that i talk just about the first touch of the cursor.And yes every Maverick missed but thats on purposed just to show that this happens everytime i want to use it.
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That’s the flinch I’ve seen.
Were the Mavericks boresighted before this video? If you get the flinch and cycle master mode to reset the process does it happen the second time too?
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In this particular Video the Mavericks werent Boresighted.
But it doesnt matter, i get this Error with and without Boresight.If i cycle Mastermodes, the glitch happens again.
Always just the first time i touch the Cursor.If i moved the cursor once per rack and then cycle through the racks it doesnt happen again until i switch mastermode.
If you use Handoff via TGP and you switch from TGP to WPN Screen thats also happened.
I didnt retest it so far but it seems like there is the same behaviour in the FCR aswell.
But that i had to test again, could be just me getting nervous in yesterdays MissionOh and thats not just me alone, there are people from my sqad having the same issue.
Very different Hardware and different Setup so i dont think thats something with my Joystick.
Couldnt find out if someone in my sqad has this issue not so far. -
I have the same issue. The Maverick seeker jumps to somewhere, but not where the FCR is locked or where you initially got Mav seeker SOI from the FCR.
Seriously frustrating. I used to be able to ripple 6 mavs in under 10 seconds, but that was before the cross had to not be flashing or alignment needed with the “keyhole”.
Even with the new mav funtionality I’m only get 2 mavs off in a single pass.
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Thanx for taking that vid, I’m not sure what’s exactly happening but seems like the Maverick eye “jumps” sometimes. I don’t think it’s a big gap over there (seems like you are at the area of the target) but it shouldn’t happen just because of cursor movement. I’ll hopefully try to look at that stuff sometime soon (I got my hands full with other stuff that really demands a LOT of time, so not sure when I’ll be able to check this actually, but I’ll do my best). The other problem, besides free time is that I’ll need a reproducing scenario, cause if I can’t reproduce that by myself, small chances that I can fix…
Even with the new mav funtionality I’m only get 2 mavs off in a single pass.
Weird, I posted a vid up there that shows you how I launch 8 Mavericks in the same pass and still have ~7NM to go until target area. I’ll fairly say that this vid was taken before the Mavericks got their range shorten (to become more realistic) so maybe today you will be able to release all 8 and be at ~4NM from target when the last missile is away, but that’s still a good distance unless you are attacking some SAM system (But then the tactic must be smarter to take the FCRs in first pass from max range and then get back to take the rest).
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Thanks I-Hawk for taking a closer look.
In this Vid there is a realtive small jump but its quite difficult sometimes to find the target again.
Anyways, if there is something i can do to help you just let me know.
I used a F-16 C52 for this if it helps to reproduce somehow. Never checked if this changes if you use other models. -
I have experienced this as well. I found through a little research that the mav is somehow slaved to the set point your a navigating to so it tries to point the seeker at the set point and not your slaved target. I go to my target set point and then switch to snow plow once I know the general area the enemy targets are located in. Doing that seems to have solved the problem for me anyways.
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Just testet it and you are right.
If you do Snow Plow, this didnt happen.
OFC finding targets in Snow Plow is kinda difficult but i would consider this as a workaround.@I-Hawk may i ask you to do a test with using maverick from a waypont versus using maverick from snow plow?
In my tests i did a precicion waypoint on a watertower.
initially planned for using it to Boresight without searching for a target. -
OK thanx for more information, I’ll check.
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A fellow Pilot of my Squadron did also a few tests, which make sense so far…
His conclusion is that as soon as you move the Cursor, the Maverick Camera jumps exactly in the direction of the nose of the Plane.
The Maverick Cam is centered so to say, no matter where it was before.
Which might explain why you didnt experience any glitch when you move from snow plow because then the camera looks allready in that direction.That also explains why there is only a slight glitch in my video. I had a precicion waypoint for easier boresight.
For that reason i flew with autopilot in good weather which means my nose was only slightly off because of the wind conditions. -
Also it is very very important to bore sight your Mavs. If you do not do this your accuracy will be very poor. There are several good tutorials on YouTube
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Also it is very very important to bore sight your Mavs. If you do not do this your accuracy will be very poor. There are several good tutorials on YouTube
What if you’re not carrying a TGP?
Point being, the Maverick is a weapon that does not require the TGP to function properly. Therefore, boresighting to the TGP should not be necessary to accurately employ mavericks …. except when using the TGP as the sighting device for handoff.
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Same issue, SP seems to be a workaround, but it doesn’t sound like the whole thing should work like this? No problem if you boresight the mavs to the tgp, but if you don’t and want to use the mavs by only WPN it’s a mess because of cursor jumping as soon as you touch it. Oh, and by the way, everyone in my sqd has the same issue: someone started even thinking it was intended to be this way.
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