EDTracker in use for BMS 4.33
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You just follow the Wizard example on how to twist the headset with tracker in all directions? Where was the sensitivity slider set on your profile?
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I suspect the lack of 6 DOF is far less of a concern to cockpit builder -
Guess I’m just spoiled 'cause I started w/ TIR5 and haven’t used anything else. I just know I would miss having that head tilting ability when dog fighting and looking up through the canopy or over the shoulder. Wouldn’t matter much in most other situations, I guess.
Why would it be different for a pit builder? Just out of curiosity.
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Guess I’m just spoiled 'cause I started w/ TIR5 and haven’t used anything else. I just know I would miss having that head tilting ability when dog fighting and looking up through the canopy or over the shoulder. Wouldn’t matter much in most other situations, I guess.
Why would it be different for a pit builder? Just out of curiosity.
It will be different for me at least because I’m wanting to build a 270 degree surrounding projection screen - so I’ll be able to look over my shoulder using a natural head movement. As for the rest - tilt, zoom, etc. - I consider zoom a “cheat” as you can’t do it in RL, and I will still be able to tilt my head wrt the OTW, so…
…the only concern I have is being able to look up through my lift vector - that’s where I want to use ED Tracker in single axis to control up-look. What I haven’t figured out yet is if what I would rather do is make a moving screen/projector setup that is operated via ED Tracker…could do it, will depend on ho much room I have to work with. But I’d like my screen to run floor to ceiling. At least.
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Agreed with Stevie… i was thinking the same thing when i saw RedDogs full pit and wondered why he still used the 3d pit view instead of the Hud only view. Then when i saw his TIR go nuts when out of IR reflection detection, it hit me that how disoriented that would be. Then i thought of how an ED Tracker might fair better.
See for yourself in this video of RedDog’s 1:1 Viper Pit -'Rampup
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Hello guys,
As I said previously, I’m in contact with Dorian from EDTracker customer support.
He send me a couple of mails about the drifting problem. Today, I finally find the time to try all those solutions.
I finally fly over kunsan during 30minutes wihtout problem. I don’t want to celebrate too soon but it seems a lot better than everything I try before.
Note that my tracker is not fixed to a headset so the hearphone/speaker/mic is not the problem. Its fixed to the top of my cap with a small drip of hot glue. The cap doesn’t have any metal on it.
So, I will test everything again this weekend and will tell you what Dorian send me as a solution.
Hope it will resolve the wireless drifting problem. I know that some other members from checksix forum had the same problem.
Will keep you informed.
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Run the calibration wizard (upper right in the EDTracker app) and try your best to duplicate all the rotations. Also choose the correct device orientation and note what you mount to must closely match it. Use the Leveler button if the head is off center.
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I was in contact with Dorian from EDTracker since 2 weeks and he sent me a couple of email with possible solution to my drift problem.
So, I took friday afternoon to try all he sent me and here’s the results:
August 12th: He sent me a link to try to solve the problem. http://support.edtracker.co.uk/kb/faq.php?id=3 Also the “Auto bias” button is mentioned but this is now called “Set Level”.
August 16th: He talked to me about my cockpit and seat. As I said to him previously, my entire pit is in wood and fiberglass. No metal/aluminium. Every calibration are done in the pit/seat since the beginning. He also suggested me to do a degauss.
Also one of my colleagues explained there is a possibility that for whatever reason, sometimes, the magnetometer itself inside the EDTracker can become magnetised. In this case there is a degauss function built into the user interface.
So I make the degauss and I recalibrated the entire tracker. The degauss fonction is in the dev mode. Developer mode is now found under Config -> Mode -> Dev.
August 20th: He send me an other email and talking about the "Windows built in “USB Game Controllers”. I don’t know what it is and how it works so this could not be my problem as I have not try anything like that.
Just to confirm, I’m using EDTracker Pro UI V.3.0.0.9 and the opentracker V.2.3.7
As I don’t have any headset now, the tracker is fixed directly on the top of my cap with a drip of hot glue. The cap don’t have any metal. Only fabric.
So now, august 27th, after trying all those solution friday the final result is: The drift problem seems to be solved. I made a 30 min flight in my pit friday and a couple of hours flight saturday and sunday. I will work on my curves too to try to adjust the angle of view but, up to date, that’s the best results I ever get.
Thanks to Dorian for his help.
So now guys you havr the solution for the drifting problem. Good luck!
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I use EDTracker in Elite Dangerous and I don’t have any drifting problem. Did you do the calibration for it using the EDTracker UI?
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I done many calibration, auto bias, always on a table that’s why I’m a little bit disapointed about the precision of the system. Hope to be able to find a solution soon… My patience begins to be short.
Did you try this?
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I suspect the lack of 6 DOF is far less of a concern to cockpit builder - I’m actually only planning to use one axis of mine with my own pit, eventually…to provide up-look. Other than that I want a visual system that will make me move my head as close to naturally as I can achieve. MMV for desk pilots.
All this stuff is good…er…input…!
There is a software solution for 6DOF using EDTracker. I run FaceTrackNoIR as my tracker and it can use two tracking sources. I use EDTracker as my first source for pitch and yaw (roll), and I have assigned my Logitech Webcam (cheap Logitech C615) to track my face for X, Y, Z motion as a second source. This works well so I don’t even need to do that simulated 6DOF stuff.