All right, I did not meet this information yet, so thank You for explanation.
Posts made by Amarok
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RE: [NoBug] Difference in time when we get into cockpits.
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[NoBug] Difference in time when we get into cockpits.
Hello,
The problem me and my friend have is that when we start multiplayer mission, and choose both to start taxiing, i am in the cockpit one minute earlier than my friend.
Any time I’ll set in falcon bms.cfg file I am always one minute earlier than the time set in this parameter, while my friend is entering there according to the value set in parameter.How to correct this behaviour?
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RE: Constant Crashes 4.35
Hello,
The same issues I encounter after 4.35 installation. No VSync, and tripple buffering was enabled when the CTDs happened.
Here is the location containing package with two most recent crash reports including the dump files, and mission file where it happened. -
RE: About callbacks and throttle position on the HUD.
Yep, nozzle dial is enough for me in that situation.
Thank You all for remarks!
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RE: About callbacks and throttle position on the HUD.
…quick search for “zero” through config files, and here it is: "SimRadarCursorZero -1 0 0XC9 0 0 0 1 “TQS: RDR CURSOR - Cursor Zero”.
Thank You very much!
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About callbacks and throttle position on the HUD.
I’d like to ask if there’s anybody who can tell what (if any) callback is related to the pressing the “CZ” button (in TGP screen it’s button 4 on right edge). I’d like to map it to the shifted button on my G940, but I don’t even know what is actualy full name of this function so I don’t know what to look for in documentation.
And second question, as my throttle doesn’t have any perceptible detent for afterburner, it happens that i fly on the AB or “semiAB” burning much more fuel than planned. In 4.33 version of BMS there was option in config to show the throttle on the HUD, but in 4.34 I can’t find it. Is there any way to enable it by messing in configuration files?
EDIT: I found in cfg file “g_bNoRPMOnHud” but it seems, it’s not very reliable as it shows 96 for about 1/3 of my throttle range…
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RE: Harrier's autopilot.
Starrats, F-16 on 3-axis is working correcty - You set “stp” in cockpit, and he’s following steerpoint, on “hdg” plane is following heading set on HSI, so my guess is that in Harrier it’s rather bad or unfinished implementation of autopilot algorithm that causes “zig-zaging”…
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RE: Harrier's autopilot.
To be clear, I could describe it as oscilating from side to side. It’s like airplane is turning to steerpoint, then countering this turn too late, after steerpoint bearing is already passed. Then he turns opposite and all above is repeated.
It doesn’t happen all the time, but most of it, and I have in settings 3 axis.
For sure it’s not that I am trying to force plane to fly directly to steerpoint while he wants to follow the track plotted by lines connecting steerpoints. -
Harrier's autopilot.
Hello,
Could anyone tell me if there’s any way to make Harrier fly straight to steerpoint/heading on autopilot?
Or if this is “hardcoded” issue if there’s any plan to correct this behaviour in further updates? -
Client can't create package/flight - bug or feature?
Hello,
I’d like to ask if this is typical that when I play multiplayer mission (TE) any colleague that connect to my server can’t create any package or flight. The only one who can do it is me.
I’ve traversed “falcon bms.cfg” looking for parameter that could control this behaviour, but I found nothing sounding like what could change this behaviour. -
RE: HAT switches on g940
Jhook, continuing our discussion from “ff you could have one thing in the next update it would be…” thread, I just wanted to tell You, that on the TeamSpeak server where I usualy spend evenings, I’ve found guy who claims to have extensive experience about DX combination mapping and BMS in general and he declared help for me in that subject. So as long as his knowledge will be sufficient, I’ll try not to bother You with that subject.
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RE: Ff you could have one thing in the next update it would be…
Not that I wan’t to go into argument, but I always thought, that axis in modern era is returning more or less linear responses, while POV hats in G940 throttle returns… VERY discrete values (0 or 1) like in these ancient times of 8 bit computers :D.
But i got the point, and did as You Jhook suggest - used logitech profiler, defined single key keypress for each position then mapped it in F4.
Now, another challenge is to understand DX mapping idea and configure combinations with pinky - something that so far is totaly black magic.And because of this, answering the thread question, I’d like to have more user friendly controls mapping mechanism. DCS style one, would be very welcome.
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RE: Ff you could have one thing in the next update it would be…
However, the throttle axis are not mapable.
That’s weird. I’ve just updated to U3, and I have no problem with mapping throttle axles. All of them I can assign and they’re working correctly. Now the only problem I have is mapping throttle hat switches. I know I can do it from profiler, but i I’ll do it that way, they behave… strange, so I am not really after using Logitech profiler for anything.
JHook, could You send me please Your F4 mapping file? If You could map DMS and CMS to hat switches on throttle, then perhaps I’d be able to do it by comparison of our files and transfer of definitions from Your file to mine? -
RE: Ff you could have one thing in the next update it would be…
But as time goes by, the bms team may be able to add shape axis for secondary (throttle) devices.
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RE: Ff you could have one thing in the next update it would be…
Fully mapable buttons, hats and axles from Logitech G940. It’s only thing that keeps me from flying BMS, and cause I am still with DMS…
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RE: Is the Logitech G940 worth a buy?
Reversal bug have been eliminated with recent drivers/firmware update and it seems to be no problem now.
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Throttle hat switches are not active?
Hello,
I’d like to ask if anybody else have such problem with G940, that when joystick is selected as default device in BMS, then hat switches from throttle are not active.
The workaround is of course to map keyboard shortcuts to hats and then map these shortcuts to DMS and CMS, but I’d preffer to avoid any assignment to Logitech profiler if I don’t really need to use it.And second question, does anybody else encountered such situtation, that after some time of flying, simulator stopped to response to any G940 buttons as well as for minx/miny joystick, and R1/R2/Trim1/Trim2/Trim3 potentiometers? Then after another 'some time" it returns to normal behaviour.
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RE: Is the Logitech G940 worth a buy?
If You don’t care for force feedback, I would not recomend You G940. It’s stuff for… DIY junkies, that ususaly sooner or later requires some hardware “tweaking” (sometimes pretty heavy) before it will just let You happily fly.
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RE: Logitech Extreme 3D Pro - insufficient deadzone for rudder
My G940 rudder was reporting “spikes” until I’ve removed bottom cover from pedals base. The potentiometer is supported from below by stiff plastic circle that is part of that cover and after some time of usage, connection between potentiometer axis and it’s slider starts to get loose against rest of potentiometer, so any pressure on pedals and connected to it potentiometer axis causes disconnection of slider from the stiff-mounted base of potentiometer, and in effect You can encounter spikes.
Originally I’ve just torn off that plastic potentiometer support from base cover and in the place sticked some dark grey foam that boxed notebooks are packed with, but even this foam seems to be too stiff and spikes was happening, so eventually, I’ve just removed bottom cover, and now it works perfectly, potentiometer is holding in the place, without sliding off down.