In my signature I have the link for it. Click on it and you will see… the light. :lol:
Thanks a lot for that - I’m blinded!
In my signature I have the link for it. Click on it and you will see… the light. :lol:
Thanks a lot for that - I’m blinded!
Take a look at my hotlist.
Thanks Arty. I’m afraid I don’t know what your ‘hotlist’ is! Sorry. Can you enlighten me?
Is your Windows text size setting set different than 100%?
You can also edit the size of the comm window by editing this file:
\Data\Art\ckptart\menu.dat
Thanks Icarus, that did the trick.
I edited the menu.dat file to add in this line ‘#resolution 2560 1440 375 2000 700 2400’ and also added:
#resolution 2560 1440
#font 0 1 0 8 Arial
#font 1 1 0 10 Arial
#font 2 0 0 8 Arial
#font 3 1 0 10 Arial
#font 4 1 0 10 Arial
to the otwfonts.dat file.
All working great now!
Regarding the scaling, as I said in a post above, changing that from 200% to 100% made no difference. The issue was the same.
Thanks for your help.
@Cloud:
https://www.benchmarksims.org/forum/showthread.php?29185-Tower-control
Post# 10 - DPI issue.
C9
Thanks for the suggestion, but that was not the answer. I tried running at 2560x1440 with my native res set to 100% scaling and it made no difference. Same issue with Tower options box.
OK guys, a new problem. The Tower menu doesn’t display correctly. See attached.
I think you have to fit your body to BMS rather than try BMS working with your way.
1.Change Screen Resolution setting to WQHD every time before launching windowed BMS. No need to reboot and it’s much faster than booting TARGET or any other joystick drivers to run profiles.
2.Try using a mouse to pan view or purchase reasonable free track clip from eBay.(or EDtracker)
By the way talking about how to pan around the view. I think there still is a way to do it with your touchpad.
According to BMS-Manual by enabling mouselook option you don’t have to hold right click to pan view and just simply moving mouse would allow you to look around.
By default it is Alt+2 to toggle “mouselook - clickable pit”3.If 1. doesn’t help to keep PDF window size when alt+tab from BMS, Print it or use a tablet to read BMS-Training.
(Cheap tablet?)
Don’t know about cheap, but yes, I remembered earlier that I had previously used my iPad sitting next to the screen for this. Sorted!
A whole lot easier and cheaper than even thinking about printing hundreds of bits of paper!
Not really tried the hat switch or POV hat. When I do testing in the cockpit without my TrackIR, I just use the mouse…. right click and drag. Sorry.
Discovered that the trackpad 2-finger tap up and down works superbly as view zoom. Just as in DCS. Only thing I need to do now as re-assign the right mouse click to a key, as that won’t work with a touchpad/trackpad.
OK guys, I’ve come across a practical issue with this problem. How do I do any training mission? Because there is no dialogue in BMS training (unlike DCS, for example) surely it is necessary to alt-tab to the Training Manual pdf, no? If so, then it is impossible for me as the Adobe Reader window, of course, changes it’s size and position, and reading the manual is impossible!
Also, is it possible to assign the mouse right-click to a key?
We’ll it has to do with resolution, does the other apps you refrer to go low as 1024x768?
U could try dos box and go VGA res thus 640x480. See what happens.
:lol: that I want to see: a 27" super ultra hd monitor playing dos PACMAN.Also it’s a Mac , well win Mac thing.
Mostly in hw.
Apple doesn’t provide good support for her products for other platforms. Many many examples out there which ppl don’t know, until they face them .
I also have one , my mini Mac doesn’t go to the res of hd ready which is my tv. 900€ and doesn’t do basic staff.
It’s a Mac, but I feel that is irrelevant. In native Windows, it’s the same as any other Windows machine, Intel i7, AMD GPU, Hitachi HDD/SSD, Corsair DDR3 RAM, etc. The only Apple stuff comes with drivers for the Trackpad, Keyboard, Bluetooth, etc. The monitor uses the Microsoft driver, the GPU uses the latest AMD Crimson drivers, sound is AMD HD. If users have any issues with running Windows, it is usually to do with trackpad, keyboard etc.
Dell also produce a 5120x2880 monitor. I don’t know if anyone here has tried that.
(I’ll give DOS box a go when I have time, thanks - might be interesting!)
No TrackIR?
Nope. Haven’t had the interest for a few years. Works really nicely in DCS. Is it not possible to get this working in BMS?
In that case, welcome back, brother!
Fully-working, 6DoF, fully-clickable cockpit… that’s what blew my mind when I first started using BMS. I had played F4AF for some time, then moved on to DCS A-10C for around 2 years, but having a working cockpit and not having to switch from 2D to 3D all the time just helped so much with the immersion factor. And down the rabbit hole we go…
Yep, I can see that. I hope to devote some time to BMS in the next few weeks and see how I get on. The biggest thing I can’t work out though, is how to get ‘mouse look’ to work in the cockpit on my Touchpad, as well as zooming in and out of the view. I’m using a Thrustmaster HOTAS T-Flight and find the POV hat really jerky.
DCS seemed perfect for that, as the T-Flight worked as well as the touchpad to look round the cockpit and two-finger in and out looked in on the view very smoothly.
Well, you did say you had a history of playing study sims so I surmised that you knew of DCS. For it to have “flown under the radar” (ha! get it?!) for so long in your case is surprising.
Fair enough! I’ve been away from flight sims for quite a few years now. In fact, I’ve not picked anything up since Allied Force, so I guess that it must be around 10 years since I’ve looked at the genre.
Just saw something in a forum about BMS, so I thought I’d give it a go, and that’s why we are now talking!
Wow, I’ve never heard of someone “just hearing” about DCS…. it’s been around for 6+ years now (not sure when BS1 came out) so that’s quite a surprise!
This may come as a shock, but there is a world outside of flight sims! Haha!
Thanks for the heads-up on DCS!
Your case is unique and expensive.
Few customers few apps with this behavior.
Don’t count on a solution bms wise.
Maybe in the future a driver will resolve such issue switching from ultra low res to ultra high res. also don’t forget the win-Mac hateret .
Finally since your monitor is the future of things to come maybe drivers devs will spot it and solve it.
So go find others with the same issue (Mac rumors) and head to VGA forums for complains.
Thanks for that, but I have many other apps that don’t exhibit the issue switching res as I have said many times. This has nothing to do with Mac, this is a native boot of Windows using the standard AMD Crimson Windows current drivers.
It is clear that there will be no solution from the BMS devs. That’s fine. All I needed to know!
Not in BMS but in current DCS which means 1.5.5 or later(or maybe in IL-2 too), imacken is correct.
Lower resolution makes 4 times larger pixel size dot and gives you an advantage.
https://www.reddit.com/r/hoggit/comments/5hattd/model_enlargement_impostors_were_removed_in_155/
https://forums.eagle.ru/showpost.php?p=2975698&postcount=322
In BMS without SmartScaling Enabled or previous DCS without Model Enlargement, -Ice is correct.
High-Resolution draws more distant aircraft.
However, I doubt such a tiny pixel makes so much advantage…In BMS with Smart Scaling Enabled, using a FullHD monitor or higher resolution gives you enough information to get realistic target orientation determination as the function is based on Serfoss 2003 and their research were made by 1600*1200 res projector.
In addition, from my point of view, I think its aircraft drew size than “is 1 pixel rendered or not” which gives you a realistic possibility and effective advantage in terms of finding bandit, and Smart Scaling gives you a realistically drawn aircraft size.
https://www.benchmarksims.org/forum/showthread.php?28660-About-SmartScaling-and-future-high-res-monitors&p=400589&viewfull=1#post400589
Thanks for that. Did you see my post 34 above about the software you mentioned?
I had never heard of DCS until this thread. I tried it out this afternoon, and it looks interesting. Also, does not have any issues with swapping res in and out with other apps as we have been discussing here!
Thanks for explaining that. I’ve no experience with greater than 1440p, and all 4K I’ve seen have been television sets at 50+ inches in size.
So do you need to “upscale” everything you do in 5K? Why use or buy 5K then if you have to “bloat” everything up? Why not use or buy a monitor with the default resolution as the one you’re using? I thought the whole idea of bigger res, ie 4K, was so that you can see your opponents earlier/better? The gist as I understood it was that if a contact could be “displayed” in a 4K setup as 1 or 2 pixels (or whatever a small speck would be), that contact could not be drawn on a 1080p monitor as the contact would be less than 1 pixel in size, hence the guy with the 4K setup getting tally first. But if you bloat up everything, that is a different matter altogether.
You’re not thinking about this in the right way. A 5120x2880 screen has 4 times the number of pixels that a 2560x1440 has, and if the object is the same size (on screen) on both resolutions (i.e. one is scaled) then it has 4 times the resolution on 5120, so images and text all look very much sharper as they have 4 times the number of pixels. If the objects are displayed at native res with no scaling, then the same object would be quarter the size on the 5120 compared to the 2560, and they would have the same number of pixels.
I hope I’m explaining my self in an understandable way!
Oh, wait. I have found the software which will enlarge windowed mode application.
http://www.scottandmichelle.net/scott/program/swru.html
This way you may not need to change the resolution setting every time you run BMS. You only need to run BMS in window mode and enlarge it twice to fit 5120*2880 resolution.Perhaps you will need g_bCenterUI to be enabled.
Haven’t tested it in BMS but try anything…
You’re onto something here. I can’t get it to work ideally, but that may be me! What happens is the UI comes up tiny on the screen as I guess it’s 515x410 according to SWRU. But, in the 3D flying window, it works when I set it to x,y to 0,0 and width/height to 2560, 1440.
When I quit the flight, the UI goes back to 515x410, and all other windows work OK. but, the problem is that @515x410, it is impossible to see the text on a 5k display. Also, if I increase the size of the UI window, the cursor no longer responds in the correct location of the buttons on screen.
Do you know if SWRU can size the 2 different BMS windows? Also, is it necessary to run it after launching BMS each time, or can it save the configuration?
Sorry to say this but if having to resize monitors is a deal breaker for you, then you are not really interested in BMS. If resizing monitors is too much for you to handle, BMS offers other “challenges” that is more complicated than having to click the “fullscreen” button on a window.
I spent many happy years with Falcon 3, 4 and Allied Force and all sorts of sims prior to those and after, so I am fully aware of the challenges involved!
I’m curious… why run at a lower res and then scale up the image? Also, why run a monitor on XX resolution but run games at YY resolution?
Have you tried reading any text or working with apps at 5120x2880? I suspect not otherwise you wouldn’t have asked!
It’s not running at a ‘lower res’, it’s the same res, but the items are scaled up, so that 1 pixel is represented by 4.
Your question about games is simply a fps issue. Have you tried running Deus Ex: Mankind or any other modern game at 5k retina res?