@MaxWaldorf said in How hard would it be?:
Sure, you go to prison… Not me
@MaxWaldorf said in How hard would it be?:
Sure, you go to prison… Not me
@VIPER-0 Sorry. If you still live at Cuba, please regret your last message… and get it deleted. To your safety. I will not do you any harm. I have read many of your good answers and questions for many years now, but you do not like anyone taking a stand against Max, or the developers… But for me that does not mean that you are a better BMS patriot then me.
@VIPER-0 @VIPER-0 That is because all of the right stuff about F35 are disclosed by Internet from countrys working close to Russia. But i do not know for sure if Cuba longer is one of the targets. BUT: In Norway we do not have this problems. Lots of stuff.
@TS_riders Is it a specific Theater you ar takling about regarding SA15?
@MaxWaldorf To be honest, Max: Before 5 years we have enough information to make a good enough cockpit to be trilled in BMS. I will set a good bottle of Jura Whiskey on that. Do you take the Norwegian challenge ?
@Atze-0 Progress can be reported !
No i can win the Campaign and only the Campaign Win and medal star is achieved in the log book. Also the right Victory movie is played.
A couple of days out in the Campaign this movie repeats (Russians are retreating) every 5 minutes and once after the Victory movie is played and clock has stopped.
@airtex2019 You are amazing! Thank you very much!
@drtbkj Yes. But was not able to adjust the cursor to the centre. Also in the launcher the axes was unbalanced when using “wrong” USB input. What i did do here in the launcher, was to give the x & y akses some DeadZone, before that i was not able to get a lock in the TGP, but on the radar there was no problems to get lock on both air and ground targets… I can use the system right now, i only choose the right USB input, but i wonder why the USB inputs give different result, and if anybody knows how to adjust the difference.
Why do Radar cursor axes change when changing usb input on PC? Is it because they are different types or what?
Look at the Tusba R2 installation of the Hotas Cougar throttle, x and y axes. (Radar cursor) picture taken in two different usb connections on the same laptop… …the difference is so big that even after calibrating the axes it seems that the radar cursor will actually slew inside the game.
@Atze-0 said in Nordic Theater 4.37:
or is this different in Nordic?
I have no clue, but it looks like the TRI files in Nordic only is half done, all of them.
I tried to put the sentences from #DO_EVENT 17 in the Victory script
in the Save0.TRI file for the first Champaign, the Russian Bear, and finally got a medal, and a Champaign win. Tried it once more, and got a star on my medal. But also loose was updated with one each time i got a Victory, and also a new movie showing Russian progress was shown after the Victory movie.
// BLUE Wins - BODEN and ROVANIEMI captured by the Blue side
//#IF_EVENT_PLAYED 1
//#ELSE
#IF_CONTROLLED 2 A 148
#PLAY_MOVIE 116
#DO_EVENT 1
#END_GAME 1
#DO_EVENT 17
#END_GAME 17
#DO_MONOLOG BLUE Forces win
#PLAY_MOVIE 107
#ENDIF
#ENDIF
//#ENDIF
@Atze-0 said in Nordic Theater 4.37:
But you can lookout the objectives yourself: i.e. for nordic look into the winning condition of the tri file where you find the IDs.
Then, in Mission commander search those under objectives in the CampID column and can see in the description, which political target this really is.
I did as you said, and took out the three towns, got a video saying Nordic Wins, and then a video with Russians Forces retreating. But no medals as i supposed to have, and no game won marked in the logbook. Can you tell me out of this tri file what should happen after a Victory?
// This marks Combined forces as initially on the offensive
#TOTAL_EVENTS 21
//#SET_EVENT 1
#SET_TEMPO 225
#SHIFT_INITIATIVE 6 2 50
//#SET_PAK_PRIORITY 6 148 10
//#SET_PAK_PRIORITY 6 967 100
//#SET_PAK_PRIORITY 6 873 100
#ENDINIT
//
//
// BLUE Wins - BODEN and ROVANIEMI captured by the Blue side
//#IF_EVENT_PLAYED 1
//#ELSE
#IF_CONTROLLED 2 A 148 187 129
#PLAY_MOVIE 116
#DO_EVENT 1
#END_GAME 1
#ENDIF
//#ENDIF
//
// RUSSIA Wins
#IF_CONTROLLED 6 A 967 148 873 36
#PLAY_MOVIE 113
#DO_EVENT 2
#END_GAME 2
#ENDIF
//
// Event #3
// BODEN captured by RED side, shift priority to MALBERGIT
#IF_EVENT_PLAYED 3
#ELSE
#IF_CONTROLLED 6 A 967 873
#SET_PAK_PRIORITY 6 967 10
#SET_PAK_PRIORITY 6 873 10
#SET_PAK_PRIORITY 6 36 100
//#SET_PAK_PRIORITY 2 148 100
//#SET_PAK_PRIORITY 2 967 10
#SHIFT_INITIATIVE 6 2 50
#SET_TEMPO 225
#PLAY_MOVIE 107
#DO_EVENT 3
#ENDIF
#ENDIF
//
//
// Event #5
// ROVANIEMI captured by Blue side, shift priority to BODEN
#IF_EVENT_PLAYED 5
#ELSE
#IF_CONTROLLED 2 A 148
#SET_PAK_PRIORITY 2 967 100
#SET_PAK_PRIORITY 6 967 80
#SET_PAK_PRIORITY 2 148 80
#SET_PAK_PRIORITY 6 148 100
#SHIFT_INITIATIVE 6 2 50
#SET_TEMPO 95
#PLAY_MOVIE 106
#DO_EVENT 5
#ENDIF
#ENDIF
//
// Event #6 resupplies for RUSSIA and NATO
#IF_EVENT_PLAYED 6
#ELSE
#IF_FORCE_RATIO G 6 2 L 3
#IF_RANDOM_CHANCE 90
//#PLAY_MOVIE 105
#SET_MINIMUM_SUPPLIES 6 2000 2000 600
#SET_MINIMUM_SUPPLIES 2 2000 2000 600
#ENDIF
#DO_EVENT 6
#ENDIF
#ENDIF
//
// Event #7
// BODEN owned by nato forces
//#IF_EVENT_PLAYED 7
//#ELSE
//#IF_EVENT_PLAYED 3
//#IF_CONTROLLED 6 A 967
//#PLAY_MOVIE 107
//#DO_EVENT 7
//#RESET_EVENT 3
//#ENDIF
//#ENDIF
//#ENDIF
@drtbkj Relax. Not necessary. The two answers above gave me the right conclusion, and sorted me out. I only have not had the time to thank them.
@drtbkj Is this Victory Conditions still working? i am not able to find Rytinki on the map in 2D, so it is difficult to take
“The win conditions have been simplified , but basically the same. In Nordic 4.35 there were 9 cities required to posses to win save0(Russian Bear) , In 4.37 there are just the main three. Kamilarvi, Rytinki, and ROVANIEMI”
Can you help me out where to find Victory conditions in each Champaign in Nordic Theater, i would be pleased. I looked in all catalogues in Nordic map, and used MC and WDP without finding this. Please be advised…
@MailMan This is also happening to me. Try to switch from A/G or A/A to NAV an back again. For me this sortes it out…
@SOKO Do you mean other planes then fighters, like C-130, E3A and civilian passenger planes?
@oakdesign said in how can i command a flight of various aircraft through radio?:
@AWACS334 you can only command / communicate the the AC in your own flight. If you want to go beyond than you need to fly MP with other humans
Is it not possible to tune into their IDM frequency and transfere air targets or ground targets? Air target to Escort and SA5/SA10 to DEAD?
@drtbkj said in BMS Other Fighters Mafia (BMSOFM) Journal:
We do full Theater Installers. They are over in Theater Discussion, in it’s geographic area, or in the Mafia Files https://www.mediafire.com/folder/rp58m79l0lhys/BMS+4.37.2-3Theaters,Campaigns+and+TE’s .
Well said, but is it well done? When i go to this link, i find Nordic dated May 10 2023.
When reading other Messages from the OFM Team, i find:
OFM 1.7.3.exe dated May 10 2023
OFM 2.3.2 dated Nov 25 2023
Both under Theater Discussion (Nordic)
But:
Under Community Mods & Tools i find:
Nordic Updater 2.3.4 dated Des 17 2023
Universal Updater 2.3.5 dated Jan 8 2024
Universal Updater 2.3.6 dated Jan 9 2024
Universal Updater 2.4.1.7 dated Mar 30 2024
Then i get confused, because we are 5 colleges running MP together, but we do not agree which release of Nordic is the one which is most up to date, and best to use
Of course, included in the latest update we would like a NOR F-35-A working, same with F-22, and of course AIM 9X Blk 2 refinement.
Please give an advise how to get up to date.
My thoughts:
I click on Theaters, Europa and Nordic, and on the Top line i can choose download the current version and get happy. If i have to install the universal updater first, that is OK (I guess), even if original Balkans is my only Theatre besides Korea.
And finally: drtbkj and the rest of the team: You Never Fly OFM Alone
@drtbkj said in How do you discipline TARCAP (AI) pilots?:
HAVCAP idea. I’ve had some luck with setting them as BARCAP
i have tried both with success.
I used F22 as TARCAP, they disappeared to the vest… as HAVCAP and BARCAP they did a good job. That means something is wrong with their TARCAP behaviour. I do not know if this is a failure for all TARCAPs in BMS.