<p><span style=“background-color:#dcdcdc”>Egypt </span>Su-35.<br /><br /><img class=“ql-image” src=“https://i.imgur.com/KFI3wmd.jpg” /></p>
Best posts made by Raptor
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RE: Sukhoi Su-27/Su-33/Su-35 Shenyang J-11/J-15
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RE: FALCON 4.0 HISTORY - THE MUSEUM
My contribution from my “museum”…
June 2002, first attempt for a moving canopy…
June 2002, properly moving landing gear…
September 2002, first D model… And with moving canopy…
October 2002, first attempt to model GE and PW engines pedals movement…
October 2002, new shelters…
October 2002, new A-7 model…
November 2003, FLIR…
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RE: FALCON 4.0 HISTORY - THE MUSEUM
2002, ATO (Aegean Theater of Operations) , first Hellenic dev team, v-HAF…
A2A
A2G
Various
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RE: Santa's wishlist for BMS
@suhkoi69 said in Santa's wishlist for BMS:
I find the rendering rather nice
Except the fact that based on those drops. canopy does not seem to be bubble…
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RE: Chengdu J-20
@Radium said in Chengdu J-20:
Sukhoi Su-57 would be 0.5m²Honestly, seeing that pic I doubt it is 0.5 …
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RE: JETT switch on CMDS panel
@regev said in JETT switch on CMDS panel:
I accidentally pushed it and all flares was gone.
Which bring me to the question, why we need this switch, why do i need to jettison all the flares on the aircraft ?
YOU don’t need it, real crews need it to eject any flares prior of an emergency landing (mainly belly landing with parts; of gear up), in order to prevent any possible fire and explosion in case of fuel leak following the controlled belly attempt. Flares do have an explosive / flammable part, so they must be dropped out of the equation.
AFAIK this is also taken care in the bms code; for a more realistic approach.
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RE: New free MFD/ICP app to control Falcon BMS from touch devices
May I propose, if possible, an HSD -MFD with an underlaying MAP of the theater we fly?
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RE: F16V (Block 70)
I have explained tons of times this
So if you ask me the it would be better to stick to '90s and '80s
If you ask me there is 0 fun
I have to say I’m pretty sad that such things have to be explained again and again
Of course you can dream
why you can’t have them
Good luck for the proper modeling
:tjacked:
I have to be honest,
I personally find it disgusting to hijack a (any) thread and throw your personal believes about that F-16A model/cockpit/systems as a game-changer feature, while presenting and spreading show-stopping facts about a (any) possible future feature and negativism on even dreaming a wish-list feature or at least typing it here in a forum for sharing view with other interesting parties, individuals, devs, etc.
:yield:
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RE: DED page A-LOW TF ADV
IF you have loaded the bird with the NVP pod (containing the TFR and FLIR functions), and type a certain altitude in the DED there, e.g. 5000ft, then if the TFR is operating and you maneuver the plane exceeded specific pitch and/or roll attitude criteria below this altitude, then it will light up some warning advisory to the pilot on hud and mfd’s.
As per TO-BMS1F-16CM-34-1-1.pdf page 133:
During the mission the AAF is triggered when the following conditions are met:
- The TFR is in an operating mode (i.e. NORM, WX, VLC, or LPI) and
- The aircraft is below the advisory altitude and
- The aircraft exceeds either of the attitudes defined below:
a) > 75° bank and pitch < 0°
b) < 75° bank and pitch > -20°
This advisory consists of a flashing rectangular box containing a double set of words reading CHECK ATTITUDE, which is displayed on both MFDs. The pilot can disable the AAF by entering an advisory altitude of 0 feet.
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RE: JanHas Models & Skin Thread -Compatible with 4.36
<p>@Miron It’s on the factory as we speak.</p>
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RE: New free MFD/ICP app to control Falcon BMS from touch devices
Is this feature real life for F16? Impressive!
Yes, that is a rl shot.
We should have a moving map in basic BMS by now, I should think…might take some graphics manipulation of the map image, but it should be able to be done.
A small clarification for the “by now” -part.
I do love this “feature”, I’ve seen it live in the rl bird, used it in the rl sim, and have plenty of high-res proves that is a GREAT SA enhancer. For the ppl stating it is too much data / symbols to project on the small in-game 3D cockpit MFD, I would say, first this is a feature that will benefit users exporting MFD’s to a real-size MFD image projection, where they can clearly benefit from this feature info. Second, you can switch the map on/off with a flick of a switch, returning back to the classical HSD symbology.
As a game feature, I would personally say it is some half hour code work to reflect this in-game by a dev.
BUT. We can all understated that most probably there are other priorities, even if this is a small work, and I am sure there are other dozen new features and ideas that too demand small work too.
I would also think Devs would most probably want this to be done the proper way, meaning that this feature is not on all Viper birds, but only to the latest Block 5x+ / 5xM or upgraded ones, where “+” and “M” meaning Advanced and MMC7000, which is the latest Mission Computer capable of supporting this feature. So along this MMC7000 other “features” are present too on the bird/block, from FCR page symbology updates, to Link16, to numerous new cool stuff. So just maybe it is somewhere on a list (mind) when time comes, in a pack of new features largely representing closer this block capabilities as a whole.But having this feature as optional on an external application extracting data, I don’t see why not from now, not that difficult I presume.
JMHO
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RE: IMI Rampage
<p>A nice new photo of the IMI Rampage. Soon on HAF roster too…<br /><br /><img class=“ql-image” src=“https://i.imgur.com/5qfZPKh.jpg” /></p>