Balkans Theater of Operation for BMS 4.33 U5
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Hi Cougar,
Can you give me the F16CM Blk 50/52 cokpit .lod (Lod model 2780; 2781; 2784; 2785) use in Balkans theater for BMS 4.33.
Because i can not extract with LodEditor 6.23.
I find the work you’ve done is great.Thanks
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Hi cougar56th - great update…
Found one base where tress are still present. Check out Grosseto on RWY02.
Greetings
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Hi Cougar,
Can you give me the F16CM Blk 50/52 cokpit .lod (Lod model 2780; 2781; 2784; 2785) use in Balkans theater for BMS 4.33.
Because i can not extract with LodEditor 6.23.
I find the work you’ve done is great.Thanks
Unfortunately those are not mine to give. You would have to talk to the creator of the cockpits.
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Unfortunately those are not mine to give. You would have to talk to the creator of the cockpits.
Ok Thanks for this information!!
Who is the creator?
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Hey guys,
It was brought to my attention that some trees remained on some airbases and I looked through the airbases again and found some more trees that were kind of hidden. I think I got them all now at least so you will not blow up on taxi or take-off, but if I missed some, please let me know. The link on post 1 and 145 remains the link to download the update. If you installed the update when it was initially put out on the 6th of December around 0700 EST, then that one is the old one. Download again and re-install like before. Even if you want to download again and re-install just to make sure you have the correct update, that is fine too.
Anyway….Trees updated again. See link on Post 1 or 145 for download.
Cougar
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Thanks for fixer
But i can not download
Link does not work -
I think I got them all now at least so you will not blow up on taxi or take-off
Cougar, AFAIK you will not blow up if you touch the autogen trees, because they don’t have a hitbox.
At least this is the behavoir of stock 4.33 Korea autogen trees.So there is no need to rush small terrain updates, IMHO.
… take your time.Cheers,
LS -
Cougar, AFAIK you will not blow up if you touch the autogen trees, because they don’t have a hitbox.
At least this is the behavoir of stock 4.33 Korea autogen trees.So there is no need to rush small terrain updates, IMHO.
… take your time.Cheers,http://i45.photobucket.com/albums/f82/lazystone/Smileys/Santa/santa029.gif
LSYou will blow up if you taxi in an area where trees are defined.
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You will blow up if you taxi in an area where trees are defined.
Cheers,
LS -
This post is deleted! -
http://i45.photobucket.com/albums/f82/lazystone/Smileys/sCo_huhsign.gif http://i45.photobucket.com/albums/f82/lazystone/Smileys/oops.gif … Thank’s for clarification.
@Cougar
http://i45.photobucket.com/albums/f82/lazystone/Smileys/sEm_ImSorry.gifCheers,http://i45.photobucket.com/albums/f82/lazystone/Smileys/Santa/santa029.gif
LSNo problem. There should be an update to fix the tree issue on airbases and taxiways. If you find anymore, please let me know.
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Thanks for fixer
But i can not download
Link does not workLink is working…I just tried it.
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i got like that
can you give me alternative link to download
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Good morning to all.
Sorry for bother, in case, but I would report that after having installed the new theather and the new terrain, I flew the Gioia del Colle TE and noticed that there are three lines of trees crossing just those two runways there. A little weird and annoying that, isn’t it?
And this issue is still even after installed by his instructions also Cougar’s tree fix.
This mine just to let all the skilled devs know, nothing else.Best regards,
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Good morning to all.
Sorry for bother, in case, but I would report that after having installed the new theather and the new terrain, I flew the Gioia del Colle TE and noticed that there are three lines of trees crossing just those two runways there. A little weird and annoying that, isn’t it?
And this issue is still even after installed by his instructions also Cougar’s tree fix.
This mine just to let all the skilled devs know, nothing else.Best regards,
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Good morning to all.
Sorry for bother, in case, but I would report that after having installed the new theather and the new terrain, I flew the Gioia del Colle TE and noticed that there are three lines of trees crossing just those two runways there. A little weird and annoying that, isn’t it?
And this issue is still even after installed by his instructions also Cougar’s tree fix.
This mine just to let all the skilled devs know, nothing else.Best regards,
Hey Jackal,
I just did a fly over check on Gioia Del Colle TE. There were trees are the end of the runway but not on the runway. They were just beyond the threshold. I did not see any trees on the runway or taxiway/airfield. Are you sure you have the correct update. I made 2 and still had trees in place. Maybe download it again and re-install and see if they are still there.
Coug
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Cougar,
thanks a lot for your quick answer. And yes, I thought to have all the correcct updates installed, but well considered your wise advise, I’m going to unistall all that stuff and install all from scratch.
Don’t think this issue could be generated by my video card - a GTX 980 with the last drivers - or my OS - Windows 10 Pro.Oh well, but if this issue could be still also after having done perfectly all the things above, I’m sure that those are olive trees, so soon I’m going to get their fruits and then giving away 1 lt. bottles of tasteful Apulian extravirgin olive oil.
No offense to anyone, but it’s the best and everyone all over the world know this.Best regards,
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I’ve noticed an issue.
There are no usable carriers in Powder Keg or Balance of power. BUT if you open them up with Mission Commander you can see the carrier placed on the map and see it and its squadrons in the Units tab.
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I’ve noticed an issue.
There are no usable carriers in Powder Keg or Balance of power. BUT if you open them up with Mission Commander you can see the carrier placed on the map and see it and its squadrons in the Units tab.
Then they are set as reinforcements assigned to enter the campaign later.
Specifically, 48hrs or so.
C9
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@Cloud:
Then they are set as reinforcements assigned to enter the campaign later.
Specifically, 48hrs or so.
C9
Ah, good to know. It was bugging me in MC for while.
Thanks.