Central Europe Theater
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Wow that looks very good already!! Nice to see the progress on this area
As I can see, Ingolstadt (Germany, Bavaria) is on the southern edge of the map, so are you planning to establish ETSI Manching Airbase too?
As you might know, the Eurofighter is buildt there!Ingolstadt is include at this time as one of the default (Korea) airbase, so flying from there is possible.
The plan is to do as many airports that can be done, so also this one.
But this depends a bit on how things progress. Do I run into a certain limits or not.
Tile limit is one of those, although I have a possible solution for that which I am about to test.
I’ll show the results later on if this plan works.There are also other limits, so I have to see how far I can push it.
Don’t forget, Europe is a lot different than most other theaters as it is much more dens with cities, airports, rivers with bridges ect.
Not only does this needs a lot more work, but also give a lot more practical problems.I am in Korea a couple of times a year and I can say that Korea in BMS does looks a bit like it, but lot of things are not.
Once you are flying over the country you know and recognize, you see a lot of differences.
Take an example of Marken in the Netherlands. Its a very small island in a inner lake.
Totally not important for any combat at all. But for someone living in the Netherlands, especially flying IRL, it would just look weird not having that there.So… its in CET
Gr Falcas
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Yeah, but WTD61 would have not much influence in such a scenario - not more than any other civ. airport as well.
Erding and Neuburg would be much more important.This is only the case when you are thinking about a 100% realistic scenario.
Which is not possible anyway. I lived in the 80s, so I must have been too drunk or in a deep wintersleep… Did I miss a RL war in europe?All jokes aside, building a theater is not about making a RL campaign. Its about making a terrain/theater where you can fly.
Meaning, flying TEs and operations from the airbase/area you like.
There are plenty of squadrons flying MIL ops with FSX, not shooting one missile, but flying in the area they like.
One of the reasons why I am adding all little airports as well, including grass runways.Gr Falcas
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No doubt Falcas. Am I guessing correctly that you currently just use highres tiles? I’m just curious, cause that was one of the things I didn’t know how to build in an efficient way.
The tiles are created in 2084x2084. However, testing has shown that the extra large size (5mb compared to 1MB) is not giving much better result ingame.
So ingame tile used are 1024x1024.The process of making these for one airbase is pretty simple but has a couple of steps to get it right. It takes a couple of hours at the most.
This is only possible because I created a new set of runway features. It makes no sense to try to make these with the default runway sections.Gr Falcas
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Thank you for your detailed answer Falcas! I love your project
Would be really awesome, if its possible to include Ingolstadt as an individual airbase
I live near to that (45mins on street) -
Damn, looks like LOXL just fell of the lower right corner, so no EF sorties starting there for me
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This is only the case when you are thinking about a 100% realistic scenario.
Which is not possible anyway. I lived in the 80s, so I must have been too drunk or in a deep wintersleep… Did I miss a RL war in europe?All jokes aside, building a theater is not about making a RL campaign. Its about making a terrain/theater where you can fly.
Meaning, flying TEs and operations from the airbase/area you like.
There are plenty of squadrons flying MIL ops with FSX, not shooting one missile, but flying in the area they like.
One of the reasons why I am adding all little airports as well, including grass runways.Gr Falcas
A campaign scenario featuring a soviet invasion through the Fulda Gap could be interesting and, of course, was the subject of many RL war games.
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All jokes aside, building a theater is not about making a RL campaign. Its about making a terrain/theater where you can fly.
Meaning, flying TEs and operations from the airbase/area you like.
There are plenty of squadrons flying MIL ops with FSX, not shooting one missile, but flying in the area they like.
One of the reasons why I am adding all little airports as well, including grass runways.Falcas, and this is just realism’s sake and a realistic way of thing, if I can express myself this way.
Anyway, on my own I second that.
Please keep on updating us about.With best regards,
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A campaign scenario featuring a soviet invasion through the Fulda Gap could be interesting and, of course, was the subject of many RL war games.
And as I know only in NATO’s imagination existed this, WPACT did not planned to use that route…
One thing is sure, this theater needs a totally different DB from existing one. -
And as I know only in NATO’s imagination existed this, WPACT did not planned to use that route…
One thing is sure, this theater needs a totally different DB from existing one.Even this is not true, NATO expected WarsawPact everywhere.
West Germany was divided in zones and assigned to a country to defend.
The Fulda gap happens to be in the US assigned area and thus the most talked about.The flat planed of northern part of Germany where assigned to the Netherlands and the UK.
That is why you see airbases like Bruggen, Wildenrath and Gutersloh, Britisch and Spangdalhem, Bitburg ect, as US bases.Gr Falcas
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You have any useful photo material of Wildenrath? I found the sources to be very sparse esp. of the tower and flightline.
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Hey,
It has been quiet for some time… is CET dead or still going on?
Well I can tell that CET is still very much alive and being worked on.However, for those who don’t know, you don’t build a theater in a day or 2. It takes a lot of work.
As you can read in the first post, this theater is not to be finished as soon as possible but is a test for creating/improving tools.
So have a look here and you can see an example of what some of the results are.Gr Falcas
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Database is slowly expanding with Europe aircraft.
The iconic Fokker F-27 as an example.Thanks you CCC1TW for your models!!!
Gr Falcas
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Do you plan another strong DB changes?
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Do you plan another strong DB changes?
The database changes that I do are pretty strong after they are saved
But I think you probably mean current day systems and weapons?
From the first post:The main focus for the theater will be the 80s central europe.
But this does not mean I will delete what is already in the default DB. Maybe a little cleanup and toss out what will not belong in there for this theater, like the Korea/ITO systems.
Gr Falcas
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The database changes that I do are pretty strong after they are saved
But I think you probably mean current day systems and weapons?
From the first post:But this does not mean I will delete what is already in the default DB. Maybe a little cleanup and toss out what will not belong in there for this theater, like the Korea/ITO systems.
Gr Falcas
Becuse it is planned an '80s theater the DB requires a strong cleanup. I can give help depending how strong and how extensive changes wish you make. IMHO at least the SAM/AAA ratio and qty. and they main structure of WPACT should be represented. I finished the doc. what you asked not to link. You can find is suggestion thread. Depending what you wish can be done less chanegs in general GUs. Considering requirements of Europe DB is filled with garbage…
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No need to worry about the database.
Gr Falcas
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Only minor, but some progress on the Dutch airbases.
gr Falcas
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looking forward for an beta! just like toms ostsee!
incredible awesome how this is made!p.s. the airbase which we must quess on your youtube channel is offcourse home of the sabers, Spangdahlem!
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Yes it is