Carrier in main Korea Campaign
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Is there anyway to add this? i saw a youtube video of a guy doing carrier missions and he says it just needs to be enabled but ive tried google and it just says to use tac edit, i tried that and have the campaign save open but tac edit does not list any carriers.
Cheers
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doesnt the carrier come in after x amount of days during a certain korea compaign?
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doesnt the carrier come in after x amount of days during a certain korea compaign?
Yes, it should …. used to. Also, I thought there was some instruction/information in the BMS Docs about adding a carrier to a campaign (pretty sure, but not 100% sure).
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Carrier is already available in Iron Fortress scenario @day1
In other scenarios, it should be available at around day3
BB
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awsome, many thanks!
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Yes, it should …. used to. Also, I thought there was some instruction/information in the BMS Docs about adding a carrier to a campaign (pretty sure, but not 100% sure).
It is. I tried it but the instruction are a bit jumbled in that the steps to follow aren’t in reading order. Iirc it’s in the falcon BMS manual.pdf
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It’s supposedly doable via the Mission Commander. I’ve tried, not been able to achieve it
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I’ve been able to add the Carrier Task Force to a campaign using Mission Commander but I haven’t figured out how to add a squadron to the carrier. If anyone knows and can point me in the right direction that would be appreciated. If I do figure it out I’ll post back here.
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I’ve been able to add the Carrier Task Force to a campaign using Mission Commander but I haven’t figured out how to add a squadron to the carrier. If anyone knows and can point me in the right direction that would be appreciated. If I do figure it out I’ll post back here.
One time in 4.33 I was able, via trial and error, to create the CVN (that’s the easy part), and squadrons, and get everything looking right.
It would even frag missions inside BMS, though it was slow. However, when you went to launch it would go right to the debrief screen,saying “mission in progress”. -
Thanks for the background info drtbkj. I’ll keep working on it for a bit or until the task force spawns as part of the campaign anyway.
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Thanks for the background info drtbkj. I’ll keep working on it for a bit or until the task force spawns as part of the campaign anyway.
You’re very welcome, let us know if one does spawn, and which CVN it is.
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If your trying to get a CV on Rolling Fire. You can use Mission Commander to activate it for day one. If wanted I could make a video on it for future reference for it. Since it easier for me to explain in a video, then a text tutorial.
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I can get the task force into the campaign no problem. It’s putting a squadron on the carrier I can’t figure out, if you can show that step it would be great.
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Ok so I made the tutorial on activating the CV for day 1 of Rolling Fire. As for adding a new task force with squadron. That I don’t know, I can get the ability to place squadrons on the CV. That’s done by loading up the actual campaign save, and making the new CV one of the objectives. The problem I’m running into is the game wont load the frags. I’ll select a frag and hit take off. The game will load the first 2 bars on the load screen then kick me back to the campaign screen. If I can figure out how to solve that problem, I will make another video on that. The way I did it in the video is the easiest way to get the CV for Rolling Fire.
Update: I’ve think I may have figured out what happening with the new TF and the Squadron. For some reason the Squadron added are not sticking to the CV so when the ship moves. The Squadron are falling off, so I think the game thinks the squadron is gone. Thats why it not loading any of the frags and kicking me back to the campaign screen.
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Is there any way to change when the carrier arrives without making it present from day one? Like have it show up that night instead of later on Day 2/3?
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Is there any way to change when the carrier arrives without making it present from day one? Like have it show up that night instead of later on Day 2/3?
If you have a save around that time, yes you can activate it that same way I did in the video. There probably is a way to make it appear at a certain time via a script (I think). But I have not messed around with that stuff yet. I’m still learning my way around Mission Commander, but this was one of the first thing I learned.
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Is there any way to change when the carrier arrives without making it present from day one? Like have it show up that night instead of later on Day 2/3?
Change the reinforcement value to 15 (carrier and attached squadrons) with MC
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@Bad:
Change the reinforcement value to 15 (carrier and attached squadrons) with MC
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What about reinf flag? Both should be set as I can recall.
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What about reinf flag? Both should be set as I can recall.
It is the “Inactive” flag
Yes if you have a “reinf” value (positive) then the Inactive flag need to be set
BB
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Double post