Balkans Theater of Operation for BMS 4.33 U5
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Thanks for looking at that. I updated objective XY coordinates and made some object folder updates. I will update the instant.cam file and get it in the update to fix the dogfight module.
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http://www.thunderbolts56thvfw.com/Downloads/433/Theaters/BalkansBGComm.png
Note: This is only compatible with Falcon BMS 4.33 Update 1
This is not a patch for the older Balkans. This is a completely new Balkans for BMS 4.33 Update 1.
3 Fully Completed Campaigns
Powderkeg
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Powderkeg takes about 20 to 30 campaign days to complete. Depending on User Control Interface and ground troop movement.
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In order for Blue to win the PK campaign, Bosnia, NATO, or Croatia has to take the following: Beograd City….or they have to take the following: Bijeljina City, Vlasencia City, Novi Sad City, Zrenjanin City, Stepojevac City, Sabac City, Sarajevo Village.
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For the Red side to win, they have to control the following: Bihac City, Banja Luka City, Gornji Vakuf City, Moster City, Sarajevo City, Tuzla City, Gruda City, Split City, Zadar City, Rijeka City, Zagreb City and Osijek City.
Balance of Power
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Balance of Power takes about 20 to 30 campaign days to complete. Depending on User Control Interface and ground troop movement.
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In order for Blue to win the BOP campaign, they have to take Zagreb, Zadar, Banja Luka, Split, Mostar, Tuzla, Osijek, Sarajevo, Bihac and Gornji Vakuf.
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For Red to win, they have to take Rijeka, Kranj, and Ljubljana.
Under Siege
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Under Siege takes about 10 to 12 campaign days to complete. Depending on User Control Interface and ground troop movement.
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In order for Blue to win the US campaign, they have to take Podgorica City, Plav Town, Dakovica City, Velesta City, Pec City, Volkovija Town
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In order for Red to win the campaign they have to take the following: Shkoder City, Kukes Town, Elbasan City, and Tirane City
HOW TO INSTALL
- After you download it to your desktop, extract it to your desktop
- Run the [BBalkans 4.33.1.exe[/B]
- Set Path to c:\Falcon BMS 4.33 U1 and extract
- Go to your _\Falcon BMS 4.33 U1\Data\Terrdata\theaterdefinition_ folder
- Open the theater.lst file in Notepad
- Insert the following line at the end
Add-On Balkans\Terrdata\theaterdefinition\Balkans.tdf
Theater Download
Balkans 4.33.1 for BMS 4.33 Update 1
- Removes trees from runway, taxiways and aprons
- Trys to place objectives in the correct place.
(For example: ports were showing up not on the coast. They were all the way on the land or in the water.) - Fixes the dogfight module not allowing you to be part of the Gray or Orange team
- Attempted fix for vehicles on Gilo Del Colle. This might be a multiplayer issue, but a little to soon to know.
- Added realistic Aviano Airbase (see pictures below)
http://www.thunderbolts56thvfw.com/Downloads/433/Theaters/Aviano1.png
http://www.thunderbolts56thvfw.com/Downloads/433/Theaters/Aviano2.png
- No tower voices specific to the theater
- When creating a TE, the flights do not appear at the right airbase on the map….work around…add a squadron to an airbase in the TE, then delete it, then re-add it and you should be good. Flights will appear at the correct airbase. You only have to do this per TE, not per flight.
Mirrors:
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wow how come so fast?
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Added realistic Aviano Airbase (see pictures below)
Very nice mate, good work with “nove” (I think).
Maybe I should find some free time to create again the nav. charts for this updated beautiful Aviano airbase :p.
Nikos. -
Hello cougar56th,
Impressive terrain and campaigns! Thanks for all your hard work to put this together.I found some bugs in 4.33.1 version
F16D52 has double cockpit frame - probably from single seater. You can see it z-fight on sides of open cockpit as well.
Night tiles has strange green neon artefacts around coast
UI Munition window has pink corners - worst bug for me! Bad bad cougar!
Aviano now looks marvelous. BTW what sound did you use for F-16? Especialy internal sound is marvelous!
And yes I was immediately shot down by SA-2, but this probably doesn’t count as bug
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thank you very much at all team
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many thanks!
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I can’t wait to see Aviano.
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You said it well, dawgboy, because Aviano was updated by nove - and I’ve told you all
With best regards,
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You said it well, dawgboy, because Aviano was updated by nove - and I’ve told you all
With best regards,
He (nove) just killed me with that AWESOME update… Damn this guy… :mrgreen:
I must do it again…Nikos.
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The Sigonella AB isn’t bad either…
And flying over Sicily is a quite unique experience. I’m trying all the flyable a/c there… A great theatre, all in all, kudos to its creators
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You said it well, dawgboy, because Aviano was updated by nove - and I’ve told you all
With best regards,
Just installed it, and the work is tremendous. My hat is off to you all!
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Good to see this.
I might have to go join the squadron at Aviano if they have Vipers stationed there.
Hoping to get Nove update added to all the other airbase.
Good work.
Kudos Cougar and Nove -
He (nove) just killed me with that AWESOME update… Damn this guy… :mrgreen:
I must do it again…… so on your own you did damn’ well once again, dearest Greek bro.
Gianni. -
Download link broken or don’t work anymore.
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SOLVED use Firefox and works now.
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Hi Couger. Many thanks for starting my technical help with 4.33u1. After a lot of other help from the guys & lots of fiddling around are all airborne now. Just a quick question. i have installed your 4.33u1 Balkens thearter. When looking for training missions , found it to be blank . Is there any way of importing the training missions to this theater.
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Anyone else getting a 404 error when trying to download? I tried with Firefox as someone said above but as i suspected it had nothing to do with it…didn´t work…still 404.