Flap Display Toggle
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Checkout the bms training.pdf and in the carrier training section. I believe it says what button to press if using the default keyfile
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Thanks for the replies, Folks. Just to reiterate, controlling the flaps not the issue. It’s the display. As I fly a Viper cockpit, I don’t have a switch for visual confirmation.
And btw W_F, while the Super Hornet does seem to be modeled with Viper-style “full” auto flap function, the legacy does not. So, On launch I have to manually add flaps. After launch, and above 250 kt., your idea does work perfectly, though I’ve gotten in the habit of selecting auto anyway -
f18 flaps position can not be displayed otw
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Ive gotten in the habit of just looking down at the flap switch to know its position/mode. Its kind of hard to see the difference between Auto and Half (top and middle, respectively IIRC), but Full in the down is easy. So its half on takeoff (carrier), Auto flying, and full on landing (carrier).
I don’t like text on my screen as it takes a little away from the immersion, maybe the one exception is flying the AV8 because its so hard to know where the nozzle is pointing and looking down that often is dangerous when hovering and landing.
Adding a Saitek throttle quadrant to my TM controller set, adds 3 levers (I use for Flaps, Hook, Gear) plus a bunch of switches I use for things like engine crank, throttle detent, etc. Having levers and dedicated switches, you get tactile feedback as to their positions/modes, which keeps the eyes on the flying. This is something we lose using 3D pit soft switches.
When going through the carrier takeoff and recovery phases, its sooo nice to have dedicated levers for the mechanicals rather than hunting for keys or doubling up on buttons (I use a Cougar and TQS -which don’t have extra room for the Hornet stuff).
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…. Super Hornet does seem to be modeled with … “full” auto flap function, the legacy does not. …
I doubt if the Super Hornet is ‘modeled’ …. it’s just whatever was in the code the last time anything in it was updated (if I understand the changes in 4.33/4.33.1). The Legacy IS modeled and manually selecting half-flaps on take-off, ‘Auto’ in cruise/free flight and ‘Full’ on landing is what is expected … hence what is modeled. There’s a thread around with the NATOPs reference supporting those selections in the C/D model.
Here’s the thread: https://www.benchmarksims.org/forum/showthread.php?26608-Proper-procedure-for-catapult-launch&p=375352&viewfull=1#post375352
Here’s what you posted in that thread:
…. As I read this, Half flaps for TO, going to auto after gear raised ans jet stable. For landing, Full. …
- it made sense then, but it doesn’t make sense now?
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I doubt if the Super Hornet is ‘modeled’ …. it’s just whatever was in the code the last time anything in it was updated (if I understand the changes in 4.33/4.33.1). The Legacy IS modeled and manually selecting half-flaps on take-off, ‘Auto’ in cruise/free flight and ‘Full’ on landing is what is expected … hence what is modeled. There’s a thread around with the NATOPs reference supporting those selections in the C/D model.
Here’s the thread: https://www.benchmarksims.org/forum/showthread.php?26608-Proper-procedure-for-catapult-launch&p=375352&viewfull=1#post375352
Here’s what you posted in that thread:
- it made sense then, but it doesn’t make sense now?
A_B, It still makes sense,I’ll leave the tech of what is and isn’t modeled to those in the know,and I’m just reporting what I’m seeing.
BTW, NATOPS is as you quoted me, but In Sim is not. AI Legacies launch at full flaps. I do too, now, as I’ve noticed unacceptable sink rate off the Cat at half flaps.
Again, not complaining…
Thanks, Mav, for the info that the control 3 display is not functional -
SuperHornet is not modeled at all, dont fly it.
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…. NATOPS is as you quoted me, but In Sim is not. AI Legacies launch at full flaps. I do too, now, as I’ve noticed unacceptable sink rate off the Cat at half flaps. …
Maybe weight related? I’ve certainly had launches that seemed more ‘flat’ and others where I thought I was going in the drink…
Or, iirc, in NATOPs there are recommended pitch trim settings for launch. I don’t know if we can pre-set pitch trim or not …. I thought I had tried to, using the HOTAS trim hat, but it didn’t seem to work. ??
I need to look at the BMS manual and what’s in there regarding trim, as well as double checking NATOPs.
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Maybe weight related? I’ve certainly had launches that seemed more ‘flat’ and others where I thought I was going in the drink…
Or, iirc, in NATOPs there are recommended pitch trim settings for launch. I don’t know if we can pre-set pitch trim or not …. I thought I had tried to, using the HOTAS trim hat, but it didn’t seem to work. ??
I need to look at the BMS manual and what’s in there regarding trim, as well as double checking NATOPs.
TO trim is not modeled yet… thats why half tef could be sometimes not enough
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no
use specific f18 flap callback
What is the specific call back for the F/A-18C flaps? Im using a modified keyfile and would like to add it Sir.
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What is the specific call back for the F/A-18C flaps? Im using a modified keyfile and would like to add it Sir.
From the BMS Full Key file:
SimTEFCMDInc 115 0 0x58 1 0 0 -0 “CKPIT: F-18 FLAP Switch - Step Up”
SimTEFCMDDec 115 0 0x57 1 0 0 -0 “CKPIT: F-18 FLAP Switch - Step Down”
SimTEFCMDAuto 115 0 0XFFFFFFFF 0 0 0 -0 “CKPIT: F-18 FLAP Switch - AUTO”
SimTEFCMDHalf 115 0 0XFFFFFFFF 0 0 0 -0 “CKPIT: F-18 FLAP Switch - HALF”
SimTEFCMDFull 115 0 0XFFFFFFFF 0 0 0 -0 “CKPIT: F-18 FLAP Switch - FULL”EXCEPT, the last callback in the default keyfile(s) has a typo:
SimTEFCDMFull should be SimTEFCMDFull (fixed in the quoted lines above).
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TO trim is not modeled yet… thats why half tef could be sometimes not enough
Mav (and A_B) I think you’re right. The C NATOPS section III-8-5 goes into take off trim requirements.
The requirements are-<= 44k wt.-16 deg nose up
-45-48K 1749k 19
NATOPS does say half flaps mil or max power(burner over 45K).
So, in high gross wt. TO at least, using full flaps and burner seems a logical compensation for the lack of trim control