AI wingmen disappearing
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Hmm maybe you should report and theater and f16 model so that devs can look in to it, also to be verified from others first.
I faintly remember a familiar issue in the past but can’t recall what was the issue and solution. Surely looks familiar to wrong hitbox values.Sent from TapaTalk
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I made some further tests….
Another “border” was ~ 7800 fts for disappearing.
Also it looks like that there is a “frame”, “box” in which this happens.
E.g. I have 2560*1440 and as soon the a/c is ~ 2 cm from the left edge of the screen it can disappear, but it is hard for me to explain.I`m currently in Win-7, I have to reboot to my Linux Mint for pic upload. There are some other “interesting” things which happens…
(All pics then are with the new skin, but I also tried with the vanilla skin!)Regards
Earlybite -
I know what you mean by dissapearing when on the edge, i have the same thing with some buildings
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Here some pics:
Zoom in:
Zoom out:
I set autopilot with al ittle nose up and watched, when a/c’s again appear:
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You DB seems ****ed-up. is it the vanilla model?
You should reinstall. -
You DB seems ****ed-up. is it the vanilla model?
You should reinstall.How shall I made it? Vanilla? You see, that I’ve replaced the files for the skin of the F-16-CM-52 and I use Nuno Santos clouds, but all is only a replacing of the files, no changes in the DB.
Maybe someone has another idea instead of guns on birds…
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Have you made any backup files? if yes, put them again in and see if the problem is still there
Have you changed any models via LODEditor?
Have you changed the hitbox or lod distance accidentally while you have been in the LODEditor when clicking on “view textures”?
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I’m sorry but the reinstall is definitively the safer way. If one of the radius as been change, if one of the lod distance is messed up, it will be quicker (not more than 10min for a new install), and its the only way to be sure that all the lod / DB parameter is set by default.
Of course, you still can compare all values of the lod on the 3DDB, but it will take you a long long time… Up to you. -
Of course I’m sure I haven’t changed any number by wild clicking in the LOD Editor.
I will have a try by replacing to the vanilla files (again)… And if this/my issue still there I will also try with a reinstall (only to know what will happen then).Regards
Earlybite -
OK!
But not Ok…
No, the same issue with absolutly vanilla! The wingmen disappear at low alt (5000 fts)…
What now…?Regards
Earlybite -
Very abnormal….
Shot in the dark : can you change some parameter of your CG, one by one, and check each time? -
Very abnormal….
Shot in the dark : can you change some parameter of your CG, one by one, and check each time?“…of your CG…”? What is ‘CG’?
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CG = Center of gravity
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Okay, now I know what CG is…, but where and how to handle it? Hey, I’m not “LOD Editor-Master”!
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Okay, now I know what CG is…, but where and how to handle it? Hey, I’m not “LOD Editor-Master”!
I suppose Amraam meant that you should edit your loadout by removing items on it in order to shift your center of gravity. At least this is what I would try first, since you can modify it through the loadout screen.
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I suppose Amraam meant that you should edit your loadout by removing items on it in order to shift your center of gravity. At least this is what I would try first, since you can modify it through the loadout screen.
I can have a try, but why should have CG have an effect on disappearing of AI wingmen while in orbit, or satellite view below ~ 6500 fts?
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Hmmm cg probably meant computer graphics
Sent from TapaTalk
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Hmmm cg probably meant computer graphics
Sent from TapaTalk
Hm, I think you’re right.
Howsoever, this issue raises only with view from the side and back in orbit, or satellite view… Please, have a look on post #1, pic 1 to 3. It is always the same, never e.g. from the front. And #2 is disappearing with view from the right (#3 and #4 is still visible), #3 and/or #4 disappear with view from the left (against clockwise), and #2, #3, #4 together always and only disappearing from the back (like in pic 3 in post #1).
BTW: Has anyone tested it too? Flying with a 4-ship, alt ~5000, to get all AI wingmen into screen several times ‘Get closer’ and pressing e.g. 0 for the orbit view and then rotating the view?
Regards
Earlybite -
Wooopps sorry, my bad. Too tired, I mean GPU. CG is in french (Carte Graphique).
I never had the issue.