Test low-poly toys in BMS4..
-
Btw, how do you replace the shadow?
in LE, select the ac CT, in parent section, ac model lods located in [Normal] parent. ac shadow lod located in [Repaired] parent. press [Repaired] button to enter shadow lod edit page.
-
Btw, how do you replace the shadow?
https://www.benchmarksims.org/forum/showthread.php?26567-Falcon-BMS-4-33-U1-Full-Installer
:mrgreen:
-
a rough test DB for korea 1950-60, 478mb.
http://www.mediafire.com/download/on5c4iy7l8z32gr/Add-On_Korea_1950_v1.zip
-
https://www.benchmarksims.org/forum/showthread.php?26567-Falcon-BMS-4-33-U1-Full-Installer
:mrgreen:
I’m afraid I don’t follow…
-
dust off a 10-year-old toy, put in BMS for fun.
-
Last one it reminds me of a motion picture but i cant remember its name! The whole uss enterprise (i think) was gone through a time /space worm hole or something…. hahahahaha
-
The Final Countdown
-
Worst theme-song ever, even worse than “Danger Zone”.
-
-
Thanks for these models. So much potential. I’ve been collecting data about the Korean War for ages with a view to making some kind of Korea 1950s campaign. Aircraft types, squadrons, airfields (they moved around a lot, which complicates things) etc.
All that was missing was the aircraft themselves. Not anymore!
And before someone comes along and says, “What’s the point?”… oh c’mon. There are many ways of playing with your toys North Korea has some old aircraft in its air force, stuff like the Il-18 and MiG-15. Putting those into the base BMS database would do no harm at all, along with some other low poly gems. Anyone up for doing some Yak-18/CJ-5 and CJ-6 trainers? As far as I can tell, they’re about the only thing still missing from the Korea theatre. It would also be nice to have an F-5F.
-
C3, can you confirm that the Pak-FA model does not, in fact have any slots in the last d/l? Can’t tell if I’m doing something wrong in the conversion… If not, needs slots!
Freakin’ Super-cool model, regardless.
-
-
-
C3, can you confirm that the Pak-FA model does not, in fact have any slots in the last d/l? Can’t tell if I’m doing something wrong in the conversion… If not, needs slots!
No slots.
When I built the model years ago, no loadout info available.
Another reason is falcon code cannot determine stealthy or non-stealthy mission/loadouts, so better keep it clean. -
test pic show collection of 10+yr old toys, with new skin, detailing tweak, animations and driven by BMS carrier op code…
I know best WW2 sim is powered by IL-2 code engine…but it’s cool to have fun in falcon world heheh.
BTW the objective CT index 3851 for Kuz not working.
-
Cannot resist to torp Akagi… alright, just a fake torpedo with harpoon.dat… but the skimming trail looks cool - a direct hit!!
the fake torpedo fired with LOS mode, released at 2km? to tgt.
-
Man, that’s cool…
-
Can you hit that sucker from 30K’ with a B-29 using CCRP mode?
-
Can you hit that sucker from 30K’ with a B-29 using CCRP mode?
No. Sea mode is not GMT mode… Ships moving fast.
A simulated norden bombsight may help…iirc we’ve that bombsight view in falcon sp or f4 alliance version…long time ago. -
Btw, those Zekes may be a little low-poly, but that flattop is absolutely beautiful. amazing what a decent texture can do for a mesh.
Btw, what is the file-name for that .lod?