Post your BMS 4.33 Screenshots here!
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RTB from a night mission involving enemy tanks, LGBs and busted bridges. This was the first night mission for our new member Loco.
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Reshade\SweetFX A Couple Of Before And After Pics
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Reshade\SweetFX A Couple Of Before And After Pics
The “before” screens suffers huge aliasing. use Anti-aliasing or Multi-sampling to deal with that.
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perhaps he has just bad resize program….
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perhaps he has just bad resize program….
I doubt, as the “after” pics produced with the FX aren’t aliased.
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Sure they are. It’s obvious. But the point ain’t that but the shader and the vivid colors.
If what guys say that has no impact on fps (Which I hardly believe…) and works with falcon multisampling on then it’s quite remarkable. -
Sure they are. It’s obvious.
Well… in a way every 3D scene suffers some aliasing (You can’t eliminate it totally, at least not by using AA/MS techniques only) Comparing the first set of the F-16I, the “before” screen has VERY noticeable aliasing, if you look at the closer tail stabilizer you can clearly see the jaggies on it, while the “after” screen is WAY smoother. At least that what I see
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Well… in a way every 3D scene suffers some aliasing (You can’t eliminate it totally, at least not by using AA/MS techniques only) Comparing the first set of the F-16I, the “before” screen has VERY noticeable aliasing, if you look at the closer tail stabilizer you can clearly see the jaggies on it, while the “after” screen is WAY smoother. At least that what I see
There is definitely some AA going on there. It’s probably FXAA being applied as part of the sweetFx. It’s a good ‘budget’ AA method, as it blurs edges to eliminate some jaggies but with minimal FPS impact. I still prefer true AA methods though.
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Hypothetical VFR-93 Makos (based on the skin of the 93th FS Makos …
Template by Sting :headb:
Fresco
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Pic 2!
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Pretty kill
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