HMCS Mark
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I have HUD as the Sighting Point on the DED Mark page, the Mark Cue is slaved to the FPM, and I hold TMS Up to slave the Mark LOS Circle to the HMCS Aiming Cross, following the MLU M3 documentation.
The issue I have is that the Mark LOS circle doesn’t appear to slave to the HMCS Aiming Cross. Instead it seems to just wander from the FPM, and therefore I can’t point it with the HMCS.
I don’t know whether I’m making a mistake somewhere or if the feature isn’t properly implemented at this time.
I’m assuming “Mark Cue” and “Mark LOS circle” are the same thing.
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I have HUD as the Sighting Point on the DED Mark page, the Mark Cue is slaved to the FPM, and I hold TMS Up to slave the Mark LOS Circle to the HMCS Aiming Cross, following the MLU M3 documentation.
The issue I have is that the Mark LOS circle doesn’t appear to slave to the HMCS Aiming Cross. Instead it seems to just wander from the FPM, and therefore I can’t point it with the HMCS.
I don’t know whether I’m making a mistake somewhere or if the feature isn’t properly implemented at this time.
I’m assuming “Mark Cue” and “Mark LOS circle” are the same thing.
From what I’m told this isn’t implemented in BMS (even though it’s huge).
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Lots of HMCS stuff is not implemented. Anyone’s guess whether that is going to change in the near future or the distant.
On the scale of BMS releases though, if features are only added in version number increments, you might say its a distant change regardless.
Your A/A stuff is more or less implemented, but things like mark points and anything A/G is not done.
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Put me on the Dev team. I’ll get it implemented correctly. Having said that, the BMS team has done a great job. BMS is for the most part accurately modeled
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I wish they’d change the presentation from dead center to something a bit more like RL…unless they’ve done that in the latest.
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I thought that might be the case, which is disappointing as I’d like to have the air-to-ground features, as well as alignment and the MFL’s. But I understand it’s a niche thing and low on the priority list.
Thanks for all your help.