Theater developmental notes - Questions questions
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I made small test theater and put files set into Korea. What program should I use to changes the theater geographical coordinates.
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I made small test theater and put files set into Korea. What program should I use to changes the theater geographical coordinates.
Notepad works fine here
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use Monster`s terrain editor - edit MAP file IIRC
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use Monster`s terrain editor - edit MAP file IIRC
Thank you Lukas!!! Coordinates was successfully changed :headb:
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What file should I change?
In your terrdata/weather directory, file is called weather.ini - you can change the timezone and lower left latitude and longitude co-ordinates.
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In your terrdata/weather directory, file is called weather.ini - you can change the timezone and lower left latitude and longitude co-ordinates.
Thank you Malc! I have made exact coordinates by MonsterTool and with your help I have correct timezone!
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hmmm Another question I believe is left unveiled and lies somewhere in the darkness…
Lightstring…
where you set the lights on airports… and maybe not only… from one side to display one color - light and the other side to display a different one…
So how do we do this?
How do we set the properties? -
hmmm Another question I believe is left unveiled and lies somewhere in the darkness…
Lightstring…
where you set the lights on airports… and maybe not only… from one side to display one color - light and the other side to display a different one…
So how do we do this?
How do we set the properties?HHHeeeeeeLLLLLLoooooooooo!!!
No one?
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hmmm Another question I believe is left unveiled and lies somewhere in the darkness…
Lightstring…
where you set the lights on airports… and maybe not only… from one side to display one color - light and the other side to display a different one…
So how do we do this?
How do we set the properties?Arty,
Can you be more specific in your question about lightstring?
I’d like to help out a bit if I can, but I’m not fully understanding your doubt… -
Well I thought lightstring would ring bells to the ones that know about it.
texting the q in my bad English wasn’t the best…
I’ll try some screenshots and maybe I’ll dig up the tech doc’s.
if u want one light to display 2 different colors.
u must land from 026.
When u go from 026 u see white light. but if you come the opposite like from 206 then u see red light.now u don’t put 2 omni lights as we know them in falcon cause both will be displayed from every direction.
With lightstring it’s one light and u set the properties so that from 026 it’s white and from 206 it’s red.it’s doable in Falcon but not shared info…
Same might apply for taxilights… like don’t go in this way having red color but if you come from 180 degrees it’s ok and white color or blue whatever the books say it should be.
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Ahhhh, perfectly clear now!
So, something like the “Threshold Lights” feature from the DB.
From one side, red; from the other, green.
Well, looking at its structure in LODeditor it seems rather simple.
Take a look at CP20, which is red:
Now, CP 21 is green:
We can do these changes by hand by simply changing the color code, but directly from the 3dsmax model, I have no idea for now…
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Hi,
I would like to ask another question about airport lighting, which is relevant to Arty’s question.
Posted the original question in Technical Support section about a week ago, but I haven’t get any response so far.https://www.benchmarksims.org/forum/showthread.php?30172-Definition-of-light-size-for-airport-feature
@PeCa_Chuck:I’ve been testing around the light object for runway/taxiway light, after getting some ideas for new 3d model.
Fortunately, I successfully made a “dot” of light in-game world, by using PrimT and pType 0.
However, just can’t figure out the way to get much bigger light source which can be seen in airport construction.
Such lights on the side of runway/taxiway doesn’t look like dots. They look much bigger even you are close to it.Does anyone know how to get it?
Any response/question/answer would be appreciated.
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Peca size is the same always for those lights.
If u want them biger create a circle or a sphere in 3ds max .
Import it in LE and by doing the airport lights trick u will end up with a bigger one, cause every vertex point of this sphere will become a light. If vertexes are far from one to another u will notice the smaller spheres. But if they are close enough u will have a nice big round light.sent from my mi5 using Tapatalk
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…also, I’ve noticed that some colors are much much more visible than others. For instance, bright blue can be seen from miles away while dark blue can almost be seen only when you’re very close to the source. The size is exactly the same, but the glow is much different.
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@Nuno:
bright blue can be seen from miles away while dark blue can almost be seen only when you’re very close
I’m just gonna leave that alone!!! :lol:
C9
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Peca size is the same always for those lights.
If u want them biger create a circle or a sphere in 3ds max .
Import it in LE and by doing the airport lights trick u will end up with a bigger one, cause every vertex point of this sphere will become a light. If vertexes are far from one to another u will notice the smaller spheres. But if they are close enough u will have a nice big round light.sent from my mi5 using Tapatalk
Hi, Arty.
Thanks for the reply.Unfortunately, your advice doesn’t make sense for me.
Because, I’d confirmed that each Taxi/Runway lights in Kunsan Lights feature are composed of single vertice, not circle or sphere. -
Hi, Arty.
Thanks for the reply.Unfortunately, your advice doesn’t make sense for me.
Because, I’d confirmed that each Taxi/Runway lights in Kunsan Lights feature are composed of single vertice, not circle or sphere.are they bigger?
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are they bigger?
Yes, it looks far more bigger than the “dot” light I’ve created for testing.
FYI, that “dot” light consists of one vertice. -
Well do they have the same properties in LE?
This is strange…sent from my mi5 using Tapatalk
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Well do they have the same properties in LE?
This is strange…sent from my mi5 using Tapatalk
Yeah, I can’t find any difference between stock “large” airport lights and my “dot” light for testing in LOD Editor.
I tried to search kinda parameter for size definition in Falcon Editor, but nothing relative found.