-
if you want some details:
they are not only on the top wing. but the same ones are also on the bottom wings but opening is inversed
a nice detail you could plan if you want is the gun vent. left side forward fuselage, just back of the canopy, alongside the left nose gear door
always open on the ground and opens in flight when the gun fire
-
@Red:
if you want some details:
they are not only on the top wing. but the same ones are also on the bottom wings but opening is inversed
http://www.ravico.com/ST/models/A6_AAR_A7/IMGP6641.jpga nice detail you could plan if you want is the gun vent. left side forward fuselage, just back of the canopy
always open on the ground and opens in flight when the gun fireHmmm. I would like to see how they work… And if i can i will add them. But again the tris will rise very much. But i like details. Do u have a picture of this vent? I wanna see if its the one i imagine it is…
-
Ok thanks its the one i thought it is
Στάλθηκε από το SM-J500F μου χρησιμοποιώντας Tapatalk
-
edited my post with a picture Manos
As for the spoilers i hardly have seen them deployed so i wouldn’t know - even pictures of corsair engaging a turn don’t have one the top spoilers open.
to be honest i’m not even sure they are spoilers, they “may” be something related to give more airflow to the wing at low speed to lower the approach speed but i don’t think so either
Maybe it was a feature developed on earlier corsairs and abandoned later on, like the kruger flaps of the tornado, dunno?
they are not part of the airbrake system eitherthey are a mystery to me as well
-
As far as i know Razbam model in P3d-FSX witch it considered one of the best payware out there for the corsair it haves the upper spoiler normally deployed whent entering turn. to tell u the truth i have to research it a bit more. Probably in Early corsairs might be working as it should but for the -E im not sure either. I will do my research and i will see if i keep them or not. As for the gun vent i definatelly gonna make it…. I wish there was a switch to deploy it also when firing a gun Thing is that with all the missing details i add ( i realise that this 3d model is more close to an -A than a -E) im almost doubled the tri count… But again for me it worth it And also i have the Original backed up so i can make a low poly for BMS team or whatever…
-
Knock your self out:
http://www.primeportal.net/hangar/luc_colin4/a-7h/index.php?Page=13 pages with UHD photos
U will need many tris for the engine out… Don’t just close it. Take it about 1m deep inside with the rings.
And this guy here has a little treasure:
http://www.primeportal.net/hangar/luc_colin4/
a-7h/
alpha_jet_1b_at32/
alpha_jet_e/
b-58a_61-2080/
c-54q_56514/
cf-101b_101003/
f-16a_block_15_ocu_portugal/
f-16a_block_20_mlu_20_baf/
f-16a_block_20_mlu_20_klu/
f-16a_block_20_mlu_portugal/
f-16a_block_20_mlu_rnoaf/
f-16c_block_50_tuaf/
f-16c_d_block_52_haf/
f-89j_53-2674/
fouga_cm.170_mt35/
nh-90nfg_italian_navy/
pc-7_3h-fg_austrian_af/
r5d-2z_skymaster/
rafale_b_reims/
rafale_b_tlp/
rafale_m_enol/
sea_king_mk.48_rs03/
su-22um-3k_707/
wessex_has1/
wessex_has1_xs863/Take a look at the Rafale… It’s awesome…
http://www.primeportal.net/hangar/
Sorry for the OT Manos.
-
http://data4.primeportal.net/hangar/luc_colin4/a-7h/images/a-7h_26_of_51.jpg
Knock your self out:
http://www.primeportal.net/hangar/luc_colin4/a-7h/index.php?Page=13 pages with UHD photos
U will need many tris for the engine out… Don’t just close it. Take it about 1m deep inside with the rings.
http://data4.primeportal.net/hangar/luc_colin4/a-7h/images/a-7h_31_of_51.jpg
And this guy here has a little treasure:
http://www.primeportal.net/hangar/luc_colin4/
a-7h/
alpha_jet_1b_at32/
alpha_jet_e/
b-58a_61-2080/
c-54q_56514/
cf-101b_101003/
f-16a_block_15_ocu_portugal/
f-16a_block_20_mlu_20_baf/
f-16a_block_20_mlu_20_klu/
f-16a_block_20_mlu_portugal/
f-16a_block_20_mlu_rnoaf/
f-16c_block_50_tuaf/
f-16c_d_block_52_haf/
f-89j_53-2674/
fouga_cm.170_mt35/
nh-90nfg_italian_navy/
pc-7_3h-fg_austrian_af/
r5d-2z_skymaster/
rafale_b_reims/
rafale_b_tlp/
rafale_m_enol/
sea_king_mk.48_rs03/
su-22um-3k_707/
wessex_has1/
wessex_has1_xs863/Take a look at the Rafale… It’s awesome…
http://www.primeportal.net/hangar/
Sorry for the OT Manos.
Np Arty… Still trying to figure out if those surfaces are spoilers or something else. I studied right now about a dozen of videos but in no one of them it shows that the working as spoilers during turning. Maybe they are dive brakes or something? i dont know. It sure are working surfaces. I saw in the link in th tiger one is semi dployed in one of the pics. Anyway it will remain a mistery as Red Dog said. To tell u the truth i don know if i wanna add more tris I see what i can do if it doesnt add up too many i will make it if not i will leave it as is! As for the detailed photo of the gun vent If i make the inside as well it will add up a lot of tris… i dont know i will see… maybe just add some basic detail or some skin there and nothing more i guess…
EDIT: According this photo of a cutout it is a spoiler… why in no video of turning A-7s they don work??? hm… strange
https://sobchak.files.wordpress.com/2014/04/a7cut.gif -
Maybe a manual will answer your quest for the surfaces.
No need to do the inside of the gun door.sent from my mi5 using Tapatalk
-
Yeah found it in google docs. As Red Dog mentioned ther also in the down side of the wing. I will read it tomorrow to see if i can figure out how they work.
Στάλθηκε από το SM-J500F μου χρησιμοποιώντας Tapatalk
-
One I found pilots manual had nothing about them.
sent from my mi5 using Tapatalk
-
-
Yup i did read it… it seems that it needs a fair amount of banking either left or right so the spoiler will activate even though it says that if Aileron exceeds 2 degrees and 30" spoiler moves a proportional amount. Therefore on the general stick position it says that Spoiler are open ,probably 100% ,when the stick is either left or right at 36 degrees… Hmmm… its a bit difficult to “translate” this in the game i guess so im thinking maybe to dont use them at all. I know it took me couple of hours to make them but in every video i saw about A-7 They dont really seem to move, so i cant really tell if they actually are needed… and if i dont use them i know i will save some tris also… another delema…Also another cool thing i read its that when you hit wheels down the airbrake retracts automatically. I gues this is easy to “translate” in game right?
Edit: In this video shows how they work but only in ground and testing control surfaces in the rest of the video again they dont move!..
-
So any help on that? Everyone? As i saod i can just delet them and leave it as is cause either the movement is so small during normal flight or dont move at all but (as i understand at least) in hard manuevering (i hope i wrote it right) they move. Reference of the RAZBAM model in FSX/P3D also in very soft banking they hardly move meaning if i lean the stick 2-3 dgrees left or right u dont even see them but when i move the stick completely left or righ then u see them open. I will need some help on what ill do on them… Thanks in Advance.
-
Ok due to non existence of references (good ones i mean) and the mystery around the Spoilers i will not use them and i will continue the model without them. So wait for more news soon
-
Ok due to non existence of references (good ones i mean) and the mystery around the Spoilers i will not use them and i will continue the model without them. So wait for more news soon
Let me check if I can find some help for you.
-
Let me check if I can find some help for you.
I’ve searched more at least at photos and i’ve seen some photos of Landing (most of them) and 2-3 in take off that they where deployed so my simple mind thinks maybe they are deployed in very low speeds? as an extra help to maneuver the plane? Or is part of the Airbrake system? Most of the photos are in touchdown fase in aircraft carriers….
-
So i manage to keep it in around 66k tris even though i added more details, I found out it had many stuff duplicated from the start (dont really know the reason), Im keeping till we found more details for them, the spoilers. I think ill start unwrapping now then ill start to Dofing/switching Unwrapping might take some time cause many stuff are made almost from scratch but i think ill manage to make it. Also i did a lot of welding so some parts of the surfaces look smooth and i know i will have to do more cause now i cant really see if i dont unwrap. Bad thing overall is that Nitrous driver doesnt show me the statistics when using it and i prefer it cause in realistic mode on viewports is way better than DX.
EDIT: I made some experiments,I Might be able to reduce more the tri count to half ~35-36K with all the details as well as the model in General is very good builded without any major loses or holes to the surfaces. Therefore i must unwrap it so i cann really see whats happening… More Updates soon…
-
So with the model comes an excellent paintkit I did some experiments and i made a well known (at least to scale modellers) Desert Storm Camo (sorry Raptor. I need some reference first to greek Camo ) and one of my favorites as well, I had this camo patern anyway in one of scale models i made before so it was quite easy to represent it.I might make another one when i finish unwrapping for VA-15 (i think) Valions witch is another favorite. I did some research for the markings and stuff and made the others. so partially textured it looks like this :
-
sorry Raptor
For what? lol
This skin was the 1st of my 5 in total bird models! Good old times…
-
Unwraping is done…. so now i will start dofing/switching it slowly… By the way the low vis formation lights in the scale models usually are orange.1st Are they? 2nd Are they dimable as Phantom or Av8 and other airplanes?