YAME64 suite
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Hello guys,
Sometime ago i promised to make a movie of my cockpit running YAME.
Here it is, still some tinkering to do …… RWR is not active atm…
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Sweet!!
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Wonderfull ulti!
For the other report i Will look to find bugs
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Hi Roccio:
I’m using YAME 64 v1.1 and would like to upgrade to v1.2. However, when I attempt to download the update from the YAME site, all I’m getting is “Redirecting to Latest Version” which hangs and does not redirect for download. Any suggestions? Love YAME and have been able to create a modest gauge and instrument setup for Falcon BMS on a second monitor.One additional question. I can’t drag my mouse from my main monitor to my second monitor (non-touchscreen) where my gauges and instruments are populated unless I hit the Alt-Tab keys. Any advice on a work around would be appreciated.
Strange the download doesn’t work. To ensure everyone always gets the most recent version the download page has a redirect to the latest exe file. It uses default html redirect meta tag which all recent browsers support.
What browser are you using? Can you try another perhaps?As for the mouse. AFAIC there’s no workaround I’m afraid.
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Hello guys,
Sometime ago i promised to make a movie of my cockpit running YAME.
Here it is, still some tinkering to do …… RWR is not active atm…
Awesome Ulti. Been following your thread at VP for a while now. Big thumbs up for that build!
Hope you don’t mind, I’ve added your video on the yame website in the video section (screenshots page). -
Ok, i think i got something to report.
Setup:
Rig 1 (main) - gtx 970, yame64 1.2.1, w8.1 x64, U3, right MFD with 7in lcd plugged into igfx adapter, D3D extraction
Rig 2 (tablet for left mfd) - yame32 1.2.1, w8.1 x86/32bit, networked to the Rig1 Lan.Now the glitch: if on Rig1 i put a checkmark ‘also run server’ and nothing in the server tab (greyed out), i have right mfd (hardwired) output to the lcd, and on the tablet (client mode) i have black rectangle instead of mfd when in-world. BUT the airbrake indicator that is also displayed on the Rig2/tablet WORKS. So there’s comms happening ok.
If i uncheck ‘also run server’, manually set ‘server’ tab to d3d etc, then on Rig1 press sequentially ‘start yame server’, ‘start yame client’, ‘launch bms’ - everything WORKS.Bug?
Not been able to replicate it yet but I’ll add it to the buglist. Strange, I remember we had an issue with bms as a server vs yame server for a while but we finally got that sorted out later on.
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Thanks for the heads up Focaldesign. I’m using AOL. Will try Explorer. As for mouse drag between multiple (non-touchscreen) monitors while in-game - that would be a must have feature to add to YAME64 and/or BMS. I’m going to putz around with an application from Actual Tools.com which claims to provide multiple monitor mouse control. I’ll let you know if it can unlock the mouse for in-game clickable control on between multiple moniotors.
My rig: MSI-7984 Mother Board, Intel i7-6700K CPU, MS Win 10 Pro OS, Toshiba 500GB SSD, 2TB WDC SATA III, 1TB WDC SATA III, 32GB Corsair Vengeance DDR3, Samsung 24" Curved Monitor (main), LG 32" Monitor (2nd), ASUS 23" Touchscreen Monitor (3rd), Lenovo 8" USB Touchscreen Monitor (4th), MIMO 5" USB Touchscreen Monitor(5th), Samsung Galaxy Tab A Android (6th), TM Warthog Stick w/ TM Cougar Throttle (TUSBA), TM TFRP (upgraded from Simped-vario F-16C Rudder Pedals w/ RUSBA), TM Cougar MFD’s & MFDE Extractions along w/ YAME 64 & HELIOS combo instrument/gauge extractions, TIR5 & Trackhat, Gametrix Jetseat, Falcon BMS U3 and DCS.
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Ah , yes … infamous, active window focus lost with (multiple) touchscreens, but… I think you need to set your touchscreen mouse driver as directX mouse. Although, that was 3M touch technology from >'98.(single touch), I dont have idea for new OS+Touch/ , sadly.
Touchbuddy had neat compatibility trick that , after a ‘touch’ it would return the mouse pointer from where it was before ‘the touch’.
Also did you try playin with this setting on/off in faclconbms.cfg :
set g_bEnableExclusiveMouseCapture 1 // Captures the mouse when in 3D so that you don’t click something on the desktop when running windowed mode– but this also works when in fullscreen, because, fullscreen is also ‘window’ but on single monitor (but can be also and multiple monitors, on single defined desktop window)
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Missing a part of the trim
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Missing a part of the trim
We’ll need more info then that manta
See https://www.benchmarksims.org/forum/showthread.php?26628-YAME64-suite&p=442770&viewfull=1#post442770
Plus additional you layout xml file can come in handy. -
had to reposition the gauge and its working now.
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OK, no problems then
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Hi Roccio and Focaldesign. I need some help. I was able to download and install the latest YAME release. However when I launch it I’m unable to set it up. Under the “Globals” tab the only thing I can access is the “View Client Log”. The Falcon BMS path and Active Theater drop down windows are missing, as is the “View Key File” button.The “View server log and View hook log, along with Remove Hook Files” are grayed out and also unaccessible.
Under the “Client” tab the GET DATA FROM SERVER button is active along with its associated Server IP and Port windows and Sync to server check box. But the Get Data from Falcon BMS is also grayed out and unaccessible. Under the Run tab I’m unable to Start the YAME Client or LAUNCH FALCON BMS. I’ve modified the set g_bExportRTTTextures from 0 to 1 as recommended. I’m missing something and don’t know what it is. Can you guys advise and hopefully provide a fix.Thanks again.
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Hi Roccio and Focaldesign. I need some help. I was able to download and install the latest YAME release. However when I launch it I’m unable to set it up. Under the “Globals” tab the only thing I can access is the “View Client Log”. The Falcon BMS path and Active Theater drop down windows are missing, as is the “View Key File” button.The “View server log and View hook log, along with Remove Hook Files” are grayed out and also unaccessible.
Under the “Client” tab the GET DATA FROM SERVER button is active along with its associated Server IP and Port windows and Sync to server check box. But the Get Data from Falcon BMS is also grayed out and unaccessible. Under the Run tab I’m unable to Start the YAME Client or LAUNCH FALCON BMS. I’ve modified the set g_bExportRTTTextures from 0 to 1 as recommended. I’m missing something and don’t know what it is. Can you guys advise and hopefully provide a fix.Thanks again.
Did you do a clan installation?
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Hello. I have the same challenge as mikemadmax. What do you mean a “clean install”. I uninstalled the previous version and deleted the folder. Did I need to do something else? Thanks very much ! FJP
Update: I read about the d3d9.dll file. Is that file used by YAME only or do other windows programs use it ie… Do I need to delete the file wherever I find it outside the BMS folder ?
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No! Just delete the one in falconbms/bin/x64 where falconbms is your falcon installazione folder. Do not delete other dll
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Thanks for getting back so quickly. Yep. I believe I did a clean install and, similar to FJP, I uninstalled the previous version along with deleting the d3d9.dll file from BMS’ BIN folder (as instructed) before downloading the latest update. Any suggestions on my next move? Your last version really rocked and I’d love to get v2 up and running.
Thanks again,
Mike -
Hello
I got an issue since 1.2.1
when clicking on “Launch Falcon BMS”, the game starts but then crash on Tommo loading Screen :Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in:
000000000450D27B Falcon BMS.exe, D3DDevice::SetDisplayMode()+2011 byte(s), e:\wip\bms\svn\source\rel-4.33\graphics\ddstuff\d3ddevice.cpp, line 663
Exception handler called in UnhandledExceptionHandler.Windowed mode check box is on on Yame
I’ve deleted previous dlls in Falcon BMS directory
Done a clean install over the 1.1.0 and had 0 issues on 1.1.0
The game does not crash if I uncheck the “Fullscreen” checkbox on the Main Yame window
Yame is displayed on my 2nd screen only, running DirectX Hook Extraction
Any advise ?
Thanks -
By the way I’ve please review my BMS Hook log below following YAME attempted initialization.
10/09/2017 22:44:37: *************************************************
10/09/2017 22:44:37: * YAME64_d3d: InitInstance called *
10/09/2017 22:44:37: *************************************************
10/09/2017 22:44:37: Direct3D9 created.
10/09/2017 22:45:35: ERROR - Unable to load configuration file
10/09/2017 22:45:35: MFDThreadFunc…--------------------
10/09/2017 22:45:35: StartMFDThread--------------------
10/09/2017 22:45:35: ACCEPTING…
10/09/2017 23:06:30: …StopSendingData----------------------
10/09/2017 23:07:17: YAME64_d3d: ExitInstance called.
10/09/2017 23:07:17: CloseAll-------------- -
Hey guys. I think I found the fix. Window Mask must be checked. I’ll putz around with v2 a bit more to see if this addition corrects my issue. Stay tuned.
Mike