YAME64 suite
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As long as you’ve not installed anything important between your Windows update and now, you should be alright. Windows should’ve created a restore point when it upgraded….
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Roccio and Focaldesign
I don’t know if I am alone with respect to the FPS slow down in YAME, but if either of you need additional info to work on this issue, please let me know.126/10/2017 16:01:41: *************************************************
26/10/2017 16:01:41: * YAME64_d3d: InitInstance called *
26/10/2017 16:01:41: *************************************************
26/10/2017 16:01:41: Loaded original dll: C:\WINDOWS\system32\d3d9.dll
26/10/2017 16:01:42: Direct3D9 created.
26/10/2017 16:02:19: Created render target
26/10/2017 16:02:19: Created offscreen surface
26/10/2017 16:02:19: StartMFDThread–------------------
26/10/2017 16:02:19: MFDThreadFunc…--------------------26/10/2017 16:02:19: Created file map
26/10/2017 16:02:19: Mapped file
26/10/2017 16:02:19: StartSendingData…
26/10/2017 16:07:16: refcount == 1
26/10/2017 16:07:16: …StopSendingData----------------------
26/10/2017 16:07:16: Texture closing handles.
26/10/2017 16:07:16: Unmapped file.
26/10/2017 16:07:16: Closed handle.
26/10/2017 16:08:46: Reset YAME D3DDevice
26/10/2017 16:19:17: YAME64_d3d: ExitInstance called.
26/10/2017 16:19:17: CloseAll-----------------------26/10/2017 14:49:21: ***************************************************
26/10/2017 14:49:21: * YAME client START *
26/10/2017 14:49:21: ***************************************************
26/10/2017 14:49:22: Data extraction: true
26/10/2017 14:49:22: Texture extraction: hook
26/10/2017 14:51:14: Unable to load briefing file.
26/10/2017 14:52:19: Client::run ended. -
Read ths on the Nvidea forum:
Microsoft is aware of isolated instances of performance impact to frame rates of some apps that utilize DirectX 9 and is working to resolve this in a future Windows Update. This post will be updated once the Windows Update solution is available.
In the meantime, you can work around this by disabling fullscreen optimization for the affected app, or by running the game in windowed mode. To disable fullscreen optimization:
1. From the Start Menu, right-click the affected app and select More > Open File Location. File Explorer will open to the app’s location.
2. In File Explorer, right-click the app and select Properties.
3. On the Compatibility tab, check the box to Disable fullscreen optimizations.However, I did this to Yame and BMS, but the FPS was still below 10. Nevertheless, maybe this is a clue to the problem?
UPDATE: I rolled back the Win10 fall update and all is now well with YAME.
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Exactly, I wish that OSB could not be run with mouse…, this option is probably not in YAME 64?.
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Exactly, I wish that OSB could not be run with mouse…, this option is probably not in YAME 64?.
Sorry, Idon’t understand what you are requesting…
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Sorry, Idon’t understand what you are requesting…
Sorry, I know…, Google translator:mad:, but I already explain, touch screen - click with OSB - is OK, normal screen - mouse will not insert in - and do not click like in touch:mad:.
But ride, no?:D:D:D
Regards Maestro. -
Sorry, I know…, Google translator:mad:, but I already explain, touch screen - click with OSB - is OK, normal screen - mouse will not insert in - and do not click like in touch:mad:.
But ride, no?:D:D:D
Regards Maestro.MR. Roccio, I found, you can click the mouse, you just have to set the window mode in the BMS.
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But does it not lose focus from BMS? Do you not notice the engine sound getting quieter?
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yes, giù can click mouse and you should not loose focus on bms wundow
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Confirmed, I use BMS in “-window” mode always and my touch screen with Helios works without a problem.
Only downside is that sometimes the toggle to enable/disable 3D mouse doesn’t seem to work and when I press something on my touchscreen, it also clicks where the mouse pointer is in my pit. Accidentally fired EPU because of it once -
On another note ! Is a second set of digital engine instruments (for engine two) in the future of this super program ?
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@fjp:
On another note ! Is a second set of digital engine instruments (for engine two) in the future of this super program ?
There will be full support for 2-engined aircrafts.
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@fjp:
On another note ! Is a second set of digital engine instruments (for engine two) in the future of this super program ?
Yes, it’s been on the roadmap since v1.1
See http://www.yame64.com/download/changelog/ on the right side under ‘roadmap’, bullet 5 -
Only downside is that sometimes the toggle to enable/disable 3D mouse doesn’t seem to work and when I press something on my touchscreen, it also clicks where the mouse pointer is in my pit. Accidentally fired EPU because of it once
Interesting… never had that issue with my enable/disable function. Are you sure it’s disabled? There should be a message coming up on the left side of the screen.
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Interesting… never had that issue with my enable/disable function. Are you sure it’s disabled? There should be a message coming up on the left side of the screen.
I’ll check, never noticed some message on the left though, so probably not working for some reason.
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Definitely have some text message to confirm mouse enabled/disabled.
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Nope, never see that. Although when using both Helios as manual keycombo via keyboard it does show correct toggle callback in bms config controller ui
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Interesting… don’t know what to tell you there…
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Guys,
Can someone help me - I have had a strange death of YAME tonight. Everything was working 2 nights ago when I was flying, and YAME has been working flawlessly for me since I installed it about 3/4 months ago.However, the problems tonight started when I tried to load YAME - but it didnt appear in the desktop like normal. All that happened was that the task bar application symbol of YAME loaded, and when you hovered over it, it showed the mini picture of the YAME screen like i would expect to see on my desktop - but NOTHING was there at all. Tried restarts and switch offs - nothing would actually get the application to load as normal.
I have then tired an uninstall/reinstall of YAME. Reinstall seems to have worked BUT, when I try to load the YAME short cut I get this message (about 3-6times):
“the code execution cannot proceed because sfml-graphics-2.dll was not found. Reinstalling the program may fix this problem”Can anyone help? I am totally lost
- Sharpe
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SFML is a library used in Yame, no idea why this should suddenly be gone :s