Gunfights at night
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PS: Turning off the HUD is something I personally would never do because it greatly enhances (in a bad way) the PIO risk and loss of SA.
Depends on the situation. Not in any tactical situation if you can help it, but for training purposes, it’s useful to turn off the HUD from time to time while doing AAR, formation flying, instrument flying, visual or instrument approaches, …
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It’s not that I don’t like to rely on tech and keep bad guys at arm’s length. I am in a pretty tough situation. I am on a BARCAP mission to protect 4 flights of a-10’s on a mission to stop a Chinese 5-battalion counter attack to the north of Pyong-Yan. I thought it would be easy cuz most nearby airbases have been neutralized. But to my surprise, the Red put out 5 flights to counter me. The first 2 su-27’s are easy. Then 2 Mig-29’s. By then my stupid wingman is dead. Next comes a flight of 4-ship Su-30. By the time I dealt with them, I am windchester. But slow A-10’s are just arriving to prosecute ground targets. Then a flight of 4-ship Mig-23’s show up from nowhere. I can go guns on 2-3 mig-23’s no problem in daylight. But night time really messes me up. That’s why I am here to see if anyone has gun fight at night experience. Also, can I order wingman to stay at certain waypoint to chill rather than following me around? If I can do that then I can put his 4xaim-120’s to good use without sacrificing him.
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It’s not that I don’t like to rely on tech and keep bad guys at arm’s length. I am in a pretty tough situation. I am on a BARCAP mission to protect 4 flights of a-10’s on a mission to stop a Chinese 5-battalion counter attack to the north of Pyong-Yan. I thought it would be easy cuz most nearby airbases have been neutralized. But to my surprise, the Red put out 5 flights to counter me. The first 2 su-27’s are easy. Then 2 Mig-29’s. By then my stupid wingman is dead. Next comes a flight of 4-ship Su-30. By the time I dealt with them, I am windchester. But slow A-10’s are just arriving to prosecute ground targets. Then a flight of 4-ship Mig-23’s show up from nowhere. I can go guns on 2-3 mig-23’s no problem in daylight. But night time really messes me up. That’s why I am here to see if anyone has gun fight at night experience. Also, can I order wingman to stay at certain waypoint to chill rather than following me around? If I can do that then I can put his 4xaim-120’s to good use without sacrificing him.
run away
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That’s why I am here to see if anyone has gun fight at night experience.
Don’t expect too much of it, but I have a bit of a gun fight in this night DCA video. FWIW.
Also, can I order wingman to stay at certain waypoint to chill rather than following me around?
Not with AI. To do that, you need to have human wingmen that are slightly more intelligent than their AI counterpart (hopefully ).
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Just turn on your NVG’s and turn down brightness of bloody everything, interior, mfd’s., even HUD, so you will see through … you know, make comfortable romantic ambient … and then watch some air-pron from the others, how they do it.
Me personally, … there is no difference, day or night…, every dogfight is kinda unique… they start different, and they all end the same. Splash… … or run.
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Don’t expect too much of it, but I have a bit of a gun fight in this night DCA video. FWIW.
Not with AI. To do that, you need to have human wingmen that are slightly more intelligent than their AI counterpart (hopefully ).
Nice shot. You prolly used night time HUD, didn’t you? My HUD was a lot worse. I am gonna try that tonight to see if it helps.
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You prolly used night time HUD, didn’t you?
Actually, no. If you look at 1.16, you can see it’s set to DAY. It is on the lowest brightness setting, though.
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Wait. how do adjust brightness again? I just know for every HUD’s color, there is a lower brightness version. Is that what you talking about? Also, can you adjust NVG’s brightness?
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UFC upper left corner sym wheel.
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Well… Sweet Jesus… Check your keymap. … from memory, ALT SHF - / + for RMFD , and CTL ALT - / + for LMFD
ALT SHF Z , X , C = for DED , instr , cockpit
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Right console, lighting panel. Dials for flood light and instruments. See Dash-1 p51. The pdf versions can be searched with acrobat to help you find things quickly.