Rogue's Helios profile v3 RELEASED!
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I’m sorry but I won’t be able to help you for a while as I’m not in front of my computer… I’m on the way to the beach and will be gone for about a week. Ice should be able to explain it to you… I just have a hard time doing that stuff from memory.
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Ice should be able to explain it to you… I just have a hard time doing that stuff from memory.
I would not trust Helios too much with copy-paste though. It works sometimes, other times it doesn’t, so if you do copy-paste, make sure you test it thoroughly to make sure everything is working correctly
Yeah, Helios can be funny with this. Unfortunately, I’ve not really tested to see what works, how, or why.
Plus I’ve not really played with Rogue’s profile yet so I don’t know what you’re talking about
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Rogue
Thanks for the reply. I went to INPUT, Monitor 1 and your ENGINE Switch bindings appear in the Bindings column, positions one, two and three entered. From there I get lost even though I watched Outlaw’s video. Could you please give me an example of what to do next?Okay… I’m back home now, and I can take a stab here at telling you what to do if you’re still trying to do this. In the Bindings box there are two tabs: Input and Output. Make sure that the Output tab is selected. In the Actions window under that, open up Monitors and drill down to the switch you want the ENGINE switch to activate. When you find it, click on set position and drag it to the position you want on the ENGINE switch in the Bindings window to the right. In the Properties window to the right of the Bindings window, choose static value and type the appropriate position number in the box.
I hope this helps you.
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I’ve updated the profile and the original post.
I’ve released v3.02 of my profile with one new fix and two small additions, and have included a changelog.txt in the file now to help keep track of the changes. You can either re-download the entire file which will include these changes, or can download just the 3.02 updates.
@changelog.txt:
Changelog
v3.01
Fixed position of canopy switch and spider during runway start function of ENGINE switch
v3.02
Fixed ILS knob sync with sim during runway start. Knob will turn on after pause is released so that the sim sees its movement.
Added function on ANT SEL switches. Both switches will default to NORM. The IFF switch will launch TARGET and load my profile. The UHF switch will launch YAME and then launch BMS. If you wish to take advantage of these, you should place the included target.bat and yame.bat in C:\Launch\ and alter the batch files so that it will match your folder positions and launch the profile you wish.
The TARGET profile launch batch file requires you to have NirCmd, which you can download at www.nirsoft.net.
I will eventually release my TARGET profile after I’ve had a chance to do some needed updates, but you can edit this function to launch any profile you wish.
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Rogue
While you were away, I copied and pasted your ramp/taxi/air switch, but the keys did not come through. So I watched Ice’s YouTube tutorials on Helios several times and finally, I understood his method #2. I have actually done a few of the switches necessary to conform the jet to a taxi start position. Still a long way to go. Thanks for the help. -
Rogue,
Congrats on your new profile. It’s really good
Would you mind explaining how you programmed your switch to go from Ramp to Taxi to Take Off? I’ve tried to find it out by myself but to no avail.
Thx a lotJudy
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Started using the Rogue Helios profile a few months ago and decided to start using WDP to generate the Breifing and datacards etc … The problem is that the datacards that come with Rogue profile seem to be smaller and fit better than what my WDP is generating. I think I tried both A4 and A5 as well but they seem to take up the majority of my 22” touch screen. Is there a WDP recommendation setting that I’m missing? Although WDP doesn’t really have that many settings so I’m not sure whats different.
Any help is much appreciated.
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No matter what size wdp is sending, you can config the size in Helios itself.
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Honestly I never even thought of that but it makes sense. I looked at the option where you can stretch the image but never looked at what the actual size was. Thanks
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