BMS 4.34 screenshots
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@Mav-jp:
How is affected the all aspect / rear aspect? Is this switch exist? Does it have function? I have not checked the DB.Of course are some things that should not be known by players. If this is the case my PM box is open.
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How is affected the all aspect / rear aspect? Is this switch exist? Does it have function? I have not checked the DB.
Of course are some things that should not be known by players. If this is the case my PM box is open.
sensor capability is independant from source emission (the graph i showed)
the rear/all flag is unused now in the DB for IR Modeling ( maybe just to categorized it in DGF Module or some specific avionics or sound tones etc…)
Some sensors have just a detection treshold that is so low, that it can’t pick up (or at very very very close range) the signal front
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Thanks for posting the picture with the IR Emission.
Does it switch instantly, of you go AB and back to MIL or is a transfertime modelled between the stages. I can imagine it would take some time after you deselected AB to cool the airframe back to MIL emissions.
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Thanks for posting the picture with the IR Emission.
Does it switch instantly, of you go AB and back to MIL or is a transfertime modelled between the stages. I can imagine it would take some time after you deselected AB to cool the airframe back to MIL emissions.
Airframe temperatur is not much impacted by AB/ MIL operations
AB engine temperature is not that much different than MIL (look at your FTIT gauge)
AB impact is the PLUME
As far as temperature of engine , the spooling is coded yes.
i just posted an article about it in general section
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Getting familiar with the new weapons (GBU-49) and 4.34. I love it… Great stuff as always Dev team :bowd:
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@NIL:
Getting familiar with the new weapons (GBU-49) and 4.34. I love it… Great stuff as always Dev team :bowd:
https://i.imgur.com/c6sFZo5.png
you’re 3mins late to target
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you’re 3mins late to target
Took me a moment to realise you were referencing his TOS; I was scrolling up to see who had posted another GBU-49 image three minutes prior!
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you’re 3mins late to target
On station on time, but moving around the target after first deploying three GBU-39 SDB’s and confirming that they hit their intended targets. After that I moved in with the GBU-49 and hit the tower.
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Cool had not got to that yet - I see it even has the Terma pylons - nice touch.
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ATC code is really awesome. As you can see AI is perfectly sequenced on final, one AI had to do a go-around, it got sequenced at the back of the queue and came in for an overhead break. This is some serious and very talented coding behind the curtain. A truly impressive and awesome work. I have never seen any Simulator being able to do this with AI. The fact that ATC also handles Go-arounds and adapts the plane to the ongoing traffic is truly impressive. I am amazed.
The AI Mirage 2000D in the break after he went around.
AI sequencing for landing
Rafale AI on short Final
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Offtopic: Rafale is a beatiful aircraft, much prettier than Typhoon!
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ATC code is really awesome. As you can see AI is perfectly sequenced on final, one AI had to do a go-around, it got sequenced at the back of the queue and came in for an overhead break. This is some serious and very talented coding behind the curtain. A truly impressive and awesome work. I have never seen any Simulator being able to do this with AI. The fact that ATC also handles Go-arounds and adapts the plane to the ongoing traffic is truly impressive. I am amazed.
The AI Mirage 2000D in the break after he went around.
https://imgbbb.com/images/2019/04/26/2019-04-26_174207.jpg
AI sequencing for landing
https://imgbbb.com/images/2019/04/26/2019-04-26_174011.jpg
Rafale AI on short Final
Thanks , much appreciated
But believe me , apart from the difficulty to handle different aircraft with different approach speeds AI are not a so a problem at least they obey ! Handling players in the middle of this Swiss clock mechanism was the real challenge
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Thanks , much appreciated
But believe me , apart from the difficulty to handle different aircraft with different approach speeds AI are not a so a problem at least they obey ! Handling players in the middle of this Swiss clock mechanism was the real challenge
You are very welcome.
Well, it takes at least a couple of weeks for trained professionals to handle ATC in real life. It will tkae people discipline and study time, which is very good.
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Initial flight on the FO server today breaking in the new Cougar DirectX setup……
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muhahahaha now we are talkin!!
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How do you employ them ? like the GBU-39 ?
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muhahahaha now we are talkin!!
https://www.benchmarksims.org/forum/attachment.php?attachmentid=37249&d=1556314586
What is that configuration?
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Block 52 Advanced with 16 x GBU-53 SDB II - currently employed like as GBU-39 it seems……is pretty new though so didn’t expect to see it here.
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@NIL:
Getting familiar with the new weapons (GBU-49) and 4.34. I love it… Great stuff as always Dev team :bowd:
https://i.imgur.com/c6sFZo5.png
Cool! Are the GBU-49’s modeled the same way as the GBU-54 LJDAM?