Weapon Delivery Planner released
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Falcas,
are there any videos which provide instruction on using the WDP? -
Does the WDP automatically calculate the Bingo fuel setting or does the pilot need to do that? If the pilot needs to do it, what’s the method?
Is it the fuel needed to take your directly back to the home plate or via the nav points? If the latter I guess you should be able to work out bingo fuel as the amount of fuel listed in the WDP planner from the strike nav point (providing that’s the furthest point from home) to the home plate to leave you with 1000lbs of fuel.
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Does the WDP automatically calculate the Bingo fuel setting or does the pilot need to do that? If the pilot needs to do it, what’s the method?
WDP give you an idea of the minimum fuel required to go back to home via waypoint using a standard conf at medium altitude (15lbs/Nm)
But you can (should) optimise the bingo by computing it yourself.
Is it the fuel needed to take your directly back to the home plate or via the nav points? If the latter I guess you should be able to work out bingo fuel as the amount of fuel listed in the WDP planner from the strike nav point (providing that’s the furthest point from home) to the home plate to leave you with 1000lbs of fuel.
It up tu YOU… depending on tactical situation. If you can egress at high alt going direct to home plate … do it. If a risk exists to encounter air defences (SAM / AAA) by performing a direct to fence out point, maybe you will have to follow the planed track at low level.
It is a tactical decision that you will have to take.
Something working fine to consider
Low level = 20lbs/Nm
Medium altitude = 15lbs/Nm
High altitude = 10lbs/NmAdd 1000lbs minimum fuel on ground and fuel for divert.
You may take a look here, it has been discussed: https://www.benchmarksims.org/forum/showthread.php?8195-AI-ATO-fuel-calculation-amp-drop-tanks&highlight=fuel+waste
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Many thanks. I’ll have a read.
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WDP give you an idea of the minimum fuel required to go back to home via waypoint using a standard conf at medium altitude (15lbs/Nm)
But you can (should) optimise the bingo by computing it yourself.
It up tu YOU… depending on tactical situation. If you can egress at high alt going direct to home plate … do it. If a risk exists to encounter air defences (SAM / AAA) by performing a direct to fence out point, maybe you will have to follow the planed track at low level.
It is a tactical decision that you will have to take.
Something working fine to consider
Low level = 20lbs/Nm
Medium altitude = 15lbs/Nm
High altitude = 10lbs/NmAdd 1000lbs minimum fuel on ground and fuel for divert.
You may take a look here, it has been discussed: https://www.benchmarksims.org/forum/showthread.php?8195-AI-ATO-fuel-calculation-amp-drop-tanks&highlight=fuel+waste
Hi,
Close dj ;-), but WDP does it a bit more accurate than using only 1 value.
Actually WDP calculates it with different values for low, medium and high level.
The values are as Dee-jay mentioned 20, 15 and 10 lbs/nm.Gr Falcas
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Falcas,
are there any videos which provide instruction on using the WDP?Hi Miggci,
I did come to making any move that explains how to use WDP.
But actually it is not that difficult at all and WDP does a lot of things automatically.
Just start WDP and open a mission. Select your flight and have a look what WDP will supply you with
The use of the DTC isn’t that hard. Just have a look around and most of the things you will understand right away.There are 2 manuals that will explain you most of the software.
“Mission planning with WDP” and “Working with the DTC”
http://www.weapondeliveryplanner.nl/download/index.htmlGr Falcas
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Hi,
Close dj ;-), but WDP does it a bit more accurate than using only 1 value.
Actually WDP calculates it with different values for low, medium and high level.
The values are as Dee-jay mentioned 20, 15 and 10 lbs/nm.Gr Falcas
So does WDP calculate bingo correctly or do I need to do it myself?
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Hi,
Close dj , but WDP does it a bit more accurate than using only 1 value.
Actually WDP calculates it with different values for low, medium and high level.
The values are as Dee-jay mentioned 20, 15 and 10 lbs/nm.Gr Falcas
Oky ! Sorry Falcas. I thought that you didn’t implement different fuel rate!
Sorry, missed that or didn’t remember … Great work M8 !
So does WDP calculate bingo correctly or do I need to do it myself?
As Falcas said … WDP are using 10, 15 & 20lbs/Nm depending on alt. This is for a standard configuration. It means that if your configuration is with a very high or low drag factor, computation is no longer 100% valid. So that, you may have to compute a Bingo yourself using more accurate fuel rate …
But WDP is quite good! … and in most of the cases I use WDP one. (Valid for F-16 only!)
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Hello,
Can I somehow use WDP for planning campaign missions?
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Hi Sparks,
That depends on what you mean with plan…
WDP will not change your saved campaign file and it is not possible to create a new flight.
But it will help you plan the mission as it will create a datacard with all the important data for the mission.
It also creates cutouts of the map that is important for the flight.
It is more about the management of the mission
So it is planning what WDP will do for you ��Just download the manual “Mission planning with WDP” and you will get a good idea what the program does for you.
Only takes you a couple of min to quickly go through the manual.Gr Falcas
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Hmm. I’m not convinced that WDP is calculating bingo fuel correctly. Here is an example:
Bingo is shown as 1500. But the fuel needed from STPT 6 to home plate is 4106 - 1160 = 2946 leaving 1160 lbs in the tank on the ground. If I had only 1500 lbs of fuel in the tank at STPT 6 I would not get home.
As a side point, this tool seems quite good in that it also shows that 7162 lbs of fuel is not really enough for this mission as there is no contingency for A-A combat. There’s only just enough fuel for the task at hand.
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Hi Sparks,
That depends on what you mean with plan…
WDP will not change your saved campaign file and it is not possible to create a new flight.
But it will help you plan the mission as it will create a datacard with all the important data for the mission.
It also creates cutouts of the map that is important for the flight.
It is more about the management of the mission
So it is planning what WDP will do for you ������Just download the manual “Mission planning with WDP” and you will get a good idea what the program does for you.
Only takes you a couple of min to quickly go through the manual.Gr Falcas
Plus it can also be used to create pop-up attack profiles if I am not mistaken as this is saved to the callsign.ini file which will be used in the campaign by loading the DTC in the 3D world.
Falcas, can you explain how target STPTs are used with the WDP? I added some in the BMS UI, saved the mission/campaign, went into WDP but they are not shown in the DTC steerpoints list. When I went back into the BMS UI and loaded the saved campaign they were gone in there too. Does the BMS UI not save the target STPTs? It’s probably no big deal really as I see the WDP is really for single/secondary targets only using pop-up attack plans thus not relevant for use with multiple target STPTs (the data card is still useful though).
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Hmm. I’m not convinced that WDP is calculating bingo fuel correctly. Here is an example:
Bingo is shown as 1500. But the fuel needed from STPT 6 to home plate is 4106 - 1160 = 2946 leaving 1160 lbs in the tank on the ground. If I had only 1500 lbs of fuel in the tank at STPT 6 I would not get home.
As a side point, this tool seems quite good in that it also shows that 7162 lbs of fuel is not really enough for this mission as there is no contingency for A-A combat. There’s only just enough fuel for the task at hand.
Hi Scubapics,
A little missunderstanding here.
The Bingo on the datacard will not be updated automatically. That all depends on what the user wants to set for the bingo.
Also your understand about the fuel is not completely correct. You don’t need to calculate the bingo fulel. The minimum fuel on the data is already calculated for you. You will need the 4106lbs at STPT6 to have enough reserve fuel after landing.
So in your example you would set Bingo at 4100. If you return from STPT6 when you have 4100lbs and follow the flightplan you will have 1160lbs of fuel after landing.If you don’t want that much reserve fuel after landing, but only 500lbs for example, change the value of the fuel at the Landing STPT. WDP will then recalculate. But the 1000lbs of reserve fuel is pretty realistic.
Gr Falcas
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Hi Scubapics,
A little missunderstanding here.
The Bingo on the datacard will not be updated automatically. That all depends on what the user wants to set for the bingo.
Also your understand about the fuel is not completely correct. You don’t need to calculate the bingo fulel. The minimum fuel on the data is already calculated for you. You will need the 4106lbs at STPT6 to have enough reserve fuel after landing.
So in your example you would set Bingo at 4100. If you return from STPT6 when you have 4100lbs and follow the flightplan you will have 1160lbs of fuel after landing.If you don’t want that much reserve fuel after landing, but only 500lbs for example, change the value of the fuel at the Landing STPT. WDP will then recalculate. But the 1000lbs of reserve fuel is pretty realistic.
Gr Falcas
Thanks. That’s just what I was thinking. Also set joker to be 1000 more for A-A contingencies.
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Plus it can also be used to create pop-up attack profiles if I am not mistaken as this is saved to the callsign.ini file which will be used in the campaign by loading the DTC in the 3D world.
So true and it does even more, but listing everything would make a big post.
Falcas, can you explain how target STPTs are used with the WDP? I added some in the BMS UI, saved the mission/campaign, went into WDP but they are not shown in the DTC steerpoints list. When I went back into the BMS UI and loaded the saved campaign they were gone in there too. Does the BMS UI not save the target STPTs? It’s probably no big deal really as I see the WDP is really for single/secondary targets only using pop-up attack plans thus not relevant for use with multiple target STPTs (the data card is still useful though).
Sorry, sort of time at the moment. So I will answer this later on.
But if you have added STPTs and saved the mission. Then reloading the mission and the STPTs are gone, the mission was not saved I believe…
WDP does not change the mission file.
But if you are talking about the DTC, that is something different.Gr Falcas
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So true and it does even more, but listing everything would make a big post.
Sorry, sort of time at the moment. So I will answer this later on.
But if you have added STPTs and saved the mission. Then reloading the mission and the STPTs are gone, the mission was not saved I believe…
WDP does not change the mission file.
But if you are talking about the DTC, that is something different.Gr Falcas
I’ll experiment a bit more…
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I’ll experiment a bit more…
I think I have worked it out.
In the BMS UI, I add targets in the recon window. I then open the DTC, they show as target steerpoints on 10 through 15 (just where I added them). I save the DTC.
In the WDP, I open the mission using the open mission button and load the saved campaign file (this is not the DTC file).
Then I open my DTC file (callsign.ini which is in a different location to that of the saved mission and a different name than that of the saved campaign/mission).
Now the target steerpoints show in the WDP DTC STPT window.
If I exit the BMS UI and then restart BMS, the target steerpoints saved in the DTC are not reloaded. If I load the DTC, they are still not loaded as far as the UI is concerned. I haven’t checked in the 3D world yet.
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I think I have worked it out.
In the BMS UI, I add targets in the recon window. I then open the DTC, they show as target steerpoints on 10 through 15 (just where I added them). I save the DTC.
In the WDP, I open the mission using the open mission button and load the saved campaign file (this is not the DTC file).
Then I open my DTC file (callsign.ini which is in a different location to that of the saved mission and a different name than that of the saved campaign/mission).
Now the target steerpoints show in the WDP DTC STPT window.
If I exit the BMS UI and then restart BMS, the target steerpoints saved in the DTC are not reloaded. If I load the DTC, they are still not loaded as far as the UI is concerned. I haven’t checked in the 3D world yet.
This is the behaviour of the Campaign DTC at this time and is actualy not good how it work, as you have noticed.
It is already noted and is on the list of things that will be fixed in BMS.As a work around you can start you campaign again. Then click on fly, as soon as the load screen starts use ALT-TAB to WDP.
In WDP you should have the correct callsign.ini loaded already.
Save the callsign.ini in WDP and ALT-TAB back to Falcon. This will only take about 5-10sec, so you are in the loadingscreen again before Falcon has entered the 3D world.Gr Falcas
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Hi, many thanks for the program. I use it frequently. I have v3.1.
I have noticed the small map on the PopUp, HADB and Toss menu does not zoom. I find the steerpoints are off the map.
Also in VIP, Toss, I can not get the IP in line with the OA1. I tend to use VRP for that reason.
I recently did a short video of a JDAM LAT attack and used the WDP….Some folks who do these “tutorial” vids don’t seem to feature your prog much.
Well I think its great.:D
Here is the vid. I hope I did your prog justice!
Cheers.