Weapon Delivery Planner released
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Hi Sparks,
That depends on what you mean with plan…
WDP will not change your saved campaign file and it is not possible to create a new flight.
But it will help you plan the mission as it will create a datacard with all the important data for the mission.
It also creates cutouts of the map that is important for the flight.
It is more about the management of the mission
So it is planning what WDP will do for you ��Just download the manual “Mission planning with WDP” and you will get a good idea what the program does for you.
Only takes you a couple of min to quickly go through the manual.Gr Falcas
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Hmm. I’m not convinced that WDP is calculating bingo fuel correctly. Here is an example:
Bingo is shown as 1500. But the fuel needed from STPT 6 to home plate is 4106 - 1160 = 2946 leaving 1160 lbs in the tank on the ground. If I had only 1500 lbs of fuel in the tank at STPT 6 I would not get home.
As a side point, this tool seems quite good in that it also shows that 7162 lbs of fuel is not really enough for this mission as there is no contingency for A-A combat. There’s only just enough fuel for the task at hand.
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Hi Sparks,
That depends on what you mean with plan…
WDP will not change your saved campaign file and it is not possible to create a new flight.
But it will help you plan the mission as it will create a datacard with all the important data for the mission.
It also creates cutouts of the map that is important for the flight.
It is more about the management of the mission
So it is planning what WDP will do for you ������Just download the manual “Mission planning with WDP” and you will get a good idea what the program does for you.
Only takes you a couple of min to quickly go through the manual.Gr Falcas
Plus it can also be used to create pop-up attack profiles if I am not mistaken as this is saved to the callsign.ini file which will be used in the campaign by loading the DTC in the 3D world.
Falcas, can you explain how target STPTs are used with the WDP? I added some in the BMS UI, saved the mission/campaign, went into WDP but they are not shown in the DTC steerpoints list. When I went back into the BMS UI and loaded the saved campaign they were gone in there too. Does the BMS UI not save the target STPTs? It’s probably no big deal really as I see the WDP is really for single/secondary targets only using pop-up attack plans thus not relevant for use with multiple target STPTs (the data card is still useful though).
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Hmm. I’m not convinced that WDP is calculating bingo fuel correctly. Here is an example:
Bingo is shown as 1500. But the fuel needed from STPT 6 to home plate is 4106 - 1160 = 2946 leaving 1160 lbs in the tank on the ground. If I had only 1500 lbs of fuel in the tank at STPT 6 I would not get home.
As a side point, this tool seems quite good in that it also shows that 7162 lbs of fuel is not really enough for this mission as there is no contingency for A-A combat. There’s only just enough fuel for the task at hand.
Hi Scubapics,
A little missunderstanding here.
The Bingo on the datacard will not be updated automatically. That all depends on what the user wants to set for the bingo.
Also your understand about the fuel is not completely correct. You don’t need to calculate the bingo fulel. The minimum fuel on the data is already calculated for you. You will need the 4106lbs at STPT6 to have enough reserve fuel after landing.
So in your example you would set Bingo at 4100. If you return from STPT6 when you have 4100lbs and follow the flightplan you will have 1160lbs of fuel after landing.If you don’t want that much reserve fuel after landing, but only 500lbs for example, change the value of the fuel at the Landing STPT. WDP will then recalculate. But the 1000lbs of reserve fuel is pretty realistic.
Gr Falcas
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Hi Scubapics,
A little missunderstanding here.
The Bingo on the datacard will not be updated automatically. That all depends on what the user wants to set for the bingo.
Also your understand about the fuel is not completely correct. You don’t need to calculate the bingo fulel. The minimum fuel on the data is already calculated for you. You will need the 4106lbs at STPT6 to have enough reserve fuel after landing.
So in your example you would set Bingo at 4100. If you return from STPT6 when you have 4100lbs and follow the flightplan you will have 1160lbs of fuel after landing.If you don’t want that much reserve fuel after landing, but only 500lbs for example, change the value of the fuel at the Landing STPT. WDP will then recalculate. But the 1000lbs of reserve fuel is pretty realistic.
Gr Falcas
Thanks. That’s just what I was thinking. Also set joker to be 1000 more for A-A contingencies.
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Plus it can also be used to create pop-up attack profiles if I am not mistaken as this is saved to the callsign.ini file which will be used in the campaign by loading the DTC in the 3D world.
So true and it does even more, but listing everything would make a big post.
Falcas, can you explain how target STPTs are used with the WDP? I added some in the BMS UI, saved the mission/campaign, went into WDP but they are not shown in the DTC steerpoints list. When I went back into the BMS UI and loaded the saved campaign they were gone in there too. Does the BMS UI not save the target STPTs? It’s probably no big deal really as I see the WDP is really for single/secondary targets only using pop-up attack plans thus not relevant for use with multiple target STPTs (the data card is still useful though).
Sorry, sort of time at the moment. So I will answer this later on.
But if you have added STPTs and saved the mission. Then reloading the mission and the STPTs are gone, the mission was not saved I believe…
WDP does not change the mission file.
But if you are talking about the DTC, that is something different.Gr Falcas
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So true and it does even more, but listing everything would make a big post.
Sorry, sort of time at the moment. So I will answer this later on.
But if you have added STPTs and saved the mission. Then reloading the mission and the STPTs are gone, the mission was not saved I believe…
WDP does not change the mission file.
But if you are talking about the DTC, that is something different.Gr Falcas
I’ll experiment a bit more…
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I’ll experiment a bit more…
I think I have worked it out.
In the BMS UI, I add targets in the recon window. I then open the DTC, they show as target steerpoints on 10 through 15 (just where I added them). I save the DTC.
In the WDP, I open the mission using the open mission button and load the saved campaign file (this is not the DTC file).
Then I open my DTC file (callsign.ini which is in a different location to that of the saved mission and a different name than that of the saved campaign/mission).
Now the target steerpoints show in the WDP DTC STPT window.
If I exit the BMS UI and then restart BMS, the target steerpoints saved in the DTC are not reloaded. If I load the DTC, they are still not loaded as far as the UI is concerned. I haven’t checked in the 3D world yet.
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I think I have worked it out.
In the BMS UI, I add targets in the recon window. I then open the DTC, they show as target steerpoints on 10 through 15 (just where I added them). I save the DTC.
In the WDP, I open the mission using the open mission button and load the saved campaign file (this is not the DTC file).
Then I open my DTC file (callsign.ini which is in a different location to that of the saved mission and a different name than that of the saved campaign/mission).
Now the target steerpoints show in the WDP DTC STPT window.
If I exit the BMS UI and then restart BMS, the target steerpoints saved in the DTC are not reloaded. If I load the DTC, they are still not loaded as far as the UI is concerned. I haven’t checked in the 3D world yet.
This is the behaviour of the Campaign DTC at this time and is actualy not good how it work, as you have noticed.
It is already noted and is on the list of things that will be fixed in BMS.As a work around you can start you campaign again. Then click on fly, as soon as the load screen starts use ALT-TAB to WDP.
In WDP you should have the correct callsign.ini loaded already.
Save the callsign.ini in WDP and ALT-TAB back to Falcon. This will only take about 5-10sec, so you are in the loadingscreen again before Falcon has entered the 3D world.Gr Falcas
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Hi, many thanks for the program. I use it frequently. I have v3.1.
I have noticed the small map on the PopUp, HADB and Toss menu does not zoom. I find the steerpoints are off the map.
Also in VIP, Toss, I can not get the IP in line with the OA1. I tend to use VRP for that reason.
I recently did a short video of a JDAM LAT attack and used the WDP….Some folks who do these “tutorial” vids don’t seem to feature your prog much.
Well I think its great.:D
Here is the vid. I hope I did your prog justice!
Cheers.
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Hi Accipiter,
Hi, many thanks for the program. I use it frequently. I have v3.1.
I have noticed the small map on the PopUp, HADB and Toss menu does not zoom. I find the steerpoints are off the map.
This is already fixed for the next release.
Also in VIP, Toss, I can not get the IP in line with the OA1. I tend to use VRP for that reason.
I don’t fully understand what you want to do here? There is no need to line up the VIP and the OA1, you can, but you can also plan it with a turn.
For VIP, you should at least make sure that the distance between the IP and the TGT is big enought.I recently did a short video of a JDAM LAT attack and used the WDP….Some folks who do these “tutorial” vids don’t seem to feature your prog much.
Well I think its great.:D
Here is the vid. I hope I did your prog justice!
Cheers.
At this time I can’t access youtube, but I will have a look as soon as I am back home.
Thanks in advance!!!Gr Falcas
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Hi Sparks,
That depends on what you mean with plan…
WDP will not change your saved campaign file and it is not possible to create a new flight.
But it will help you plan the mission as it will create a datacard with all the important data for the mission.
It also creates cutouts of the map that is important for the flight.
It is more about the management of the mission
So it is planning what WDP will do for you ������Just download the manual “Mission planning with WDP” and you will get a good idea what the program does for you.
Only takes you a couple of min to quickly go through the manual.Gr Falcas
Yeah,
Know how to use with a TE and DL those deatils into WDP but cannot figure out how to do same for a campaign as there is no TE or similar to DL. Perhaps i do oversee something?
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Yeah,
Know how to use with a TE and DL those deatils into WDP but cannot figure out how to do same for a campaign as there is no TE or similar to DL. Perhaps i do oversee something?
You need to save the campaign and DTC (if you have made any change to the DTC for the mission you are going to fly). Then in WDP click “open mission” and select your saved campaign file (.cam) from the SAVE folder (Data\Campaign\SAVE). Now pick your mission from the list.
DTC is loaded from your “callsign”.ini file.
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This is the behaviour of the Campaign DTC at this time and is actualy not good how it work, as you have noticed.
It is already noted and is on the list of things that will be fixed in BMS.As a work around you can start you campaign again. Then click on fly, as soon as the load screen starts use ALT-TAB to WDP.
In WDP you should have the correct callsign.ini loaded already.
Save the callsign.ini in WDP and ALT-TAB back to Falcon. This will only take about 5-10sec, so you are in the loadingscreen again before Falcon has entered the 3D world.Gr Falcas
LOL ssd disk here u can’t do that unless u are really fast… it’s too damn fast. Does the pause key work on that stage? Have u considered a mobile version of WDP???
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LOL ssd disk here u can’t do that unless u are really fast… it’s too damn fast. Does the pause key work on that stage? Have u considered a mobile version of WDP???
Arty, I am also running with SSD but I use the WDP on a laptop over a network so no switching between applications needed.
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wow… And u tell me now? WDP works on a networked pc? Are u crazy??? Man superb… Will have to try it out… I have a laptop just collecting dust… waiting for the MFD prog to work…
I must stop the gfx modding and start RTFM…
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You need to save the campaign and DTC (if you have made any change to the DTC for the mission you are going to fly). Then in WDP click “open mission” and select your saved campaign file (.cam) from the SAVE folder (Data\Campaign\SAVE). Now pick your mission from the list.
DTC is loaded from your “callsign”.ini file.
Thanks, this is indeed what i was looking for, never thought about opening the .cam file intead of the .tac.
How simple it can be :oops: -
Unless I’m mistaken you have to uninstall with each version-specific setup.exe. This is a little bit awkward. Is it / will it be possible to uninstall a previous version using the current setup.exe? For example, uninstalling 3.0 using the 3.1 installer.
Following up with this, I’m curious to know what steps WDP.msi performs apart from extracting its contents to your preferred location? Unless it’s just me experiencing this upgrade peculiarity then I wonder if there’s a good reason to not just distribute the WDP file heirarchy in a compressed package that will simply overwrite any previous version?
As it stands we’ve got an MSI inside a RAR which also seems a bit redundant.
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Hi,
Good to see that everybody is helping answering questions.
@f4jok, Beside that the installer is putting the files in the correct place, it also makes a entry in your registry (as all installed programs)
This entry is version specific and thus you can’t just simply overwrite the exe. For that the installer needs to be be changed.
The installer also checks if you have the correct .NET version installed and if not, it will direct you to a download for the correct version.
The reason for the rar file is very simple the package contains more than just one file also the readme and newfeatures are included.Gr Falcas
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Falcas, thanks for the response. I am just struggling to understand why one would choose to have the program not upgradeable by a later version. The registry entry you mention sounds like it offers no benefit.
With respect to Readme.txt and NewFeaturesNN.txt, doesn’t it make more sense to put them in the MSI and, if you wish, offer the user a prompt to open one or both of them post-install?
For now I will stick to using Universal Extractor on the MSI and treat the program as a standalone package.