WIP - Guam Theatre
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IMO…why post I here lol…anyway, the theatre will surely rock if the resolution can be increased for sights below 7-8.000 feet and some additional object features will be added. The colour and contrast balance is really not bad IMO: I played with it and usually that increases the optical attractivity -in this case stock looks best. But I leave such finetune things surely to Dave, Brian and Ted.
Will post some screens here tomorrow. I think once ready this will be a fine addition to the mediterranean theatres.
Tom
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O.K. went back to my original Guam Data Base and Lo and Behold the CTD’s from UP1 ceased.Still using the new .exe though.Seem’s stable again……
So moved on to building the custom Airbase’s for Guam,REDFOR first.Saipan:
Northfield,Tinian:
SanJose,Tinian:
All are oriented correctly and as close to RL as we can get.The stations.dat is corrected,so we have Tower comm’s.The stations+ILS.dat will need some work though.
BLUFOR base’s tomorrow……
demer
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Hi Y’all,
I received the reworked Terrain from Polak and Airbuster Last Nite.I thought I would share some <5000ft. screen’s with you.
In doing this, I also want to correct a Myth about Water SET TYPE’s and AREA’s on a TILE.The first two shot’s are of me(human\player and wing AI) taking off from NAS GUAM which is a WATER SET Type,but the TILE under the Runway has a Plain’s AREA defined for it:The next three???dunno,just love Sunrise over Guam now….HEHEHE!!:
Much still to do….;)
demer -
Great job
BB
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No disrespect Eric, but it would be really hard to make less appealing shots of what has been accomplished as those above . :wfish:
How about few random shots few secs into the flight instead in full daylight. No “romantic” sunrise here, but it is truly brilliant concept of yours and I am confident that we all would like this small terrain. Release the mod and all can have a go at it and judge.
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Hi Y’all,
I received the reworked Terrain from Polak and Airbuster Last Nite.I thought I would share some <5000ft. screen’s with you.
In doing this, I also want to correct a Myth about Water SET TYPE’s and AREA’s on a TILE.The first two shot’s are of me(human\player and wing AI) taking off from NAS GUAM which is a WATER SET Type,but the TILE under the Runway has a Plain’s AREA defined for it:Much still to do….;)
demerGreat work my friend.
Keep it high ;).
Nikos. -
Quite low res in low alt, or it is still wip ?
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Quite low res in low alt, or it is still wip ?
no, perhaps made with Polaroid……
EDIT: actually there are some issues here and there pertaining to mipmaping and quality of stuff when at ground level. So it is WIP after all…
Let us compare our “notes”, or what I mean how our respective graphic cards take shots. Here is my shot at 540 ft agl
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Cool stuff, found that today…
Chrs
T
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Ahem.
Just sayin.
Chrs
T
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Good job Dave. If you need any model please inform me…
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Please ship that theatre with Binini beauties.
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I like the relatively small scale of the land area in this theatre. It’ll be a good change to fly in a campaign where you actually can visually recognize where you are when you’re hitting a ground target. Instead of some nameless texture soup.
I hope the low alt level of detail gets a little improved though, at the moment it looks like Google Earth’s flight sim!!
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Dave,
Not sure how far along you are on this now with your campaigns, but following up on my Hawaii post, it might be interesting to have a campaign with the ATAC guys on the OPFOR side. These skins don’t look too hard for a good skinner to knock out, and I would think the Mirage pit would be a decent substitute for the Kfir.Cool video:
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Looks really good!
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Entire credit goes to Khronik (Carlo) for this utterly awesome, time saving baby
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Entire credit goes to Khronik (Carlo) for this utterly awesome, time saving baby
Thank you mate for posting that and my special thanks to Khronik (Carlo) for his great work ;).
Nikos.