[BUG FIXED] RTT Remote - Freezing
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I think I am experiencing an issue you have been already hearing about.
When running the RTTRemote Client (whatever the rendering) the RTT MFDs just stop updating after some time (but not for a specific reason).I wonder if there is a way to investigate further…
Conditions:
Situation: TAC HARM
Steps: I am spawning in the air, I am fast forwarding to get closer to the SA2 area. Switching A-G, HAD left, HSD right, … It crashes randomly but seems to be linked to a page change or input pressed (like EXP, …)
Logs: I have no crash log so can’t really say and log doesn’t really show anything…Let me know if there is anything I can do to test more…
Cheers
Hi Max,
Make sure that alle three lines are present in your config file.
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Well actually…
Now Falcon is freezing… Will try to see if I see patterns…
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Yeah… I had that also once. Since then it didn’t happen again. Everyone in my squadron hat the same. So lets hope
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The exported MFD’s are freezing every time for me. They start off great, then in 10 or so minutes they freeze, usually just after taking off.
I tried only extracting the MFD’s using RTT and the rest of the gauges etc. are done by MFDE. The MFD’s freeze but the rest of the gauges works fine. Then I tried extracting the MFD’s by MFDE they froze up after approximately the same time yet the rest of the gauges continued to work.
I tested in a new campaign and a training mission. I’ll try a TE next.
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The exported MFD’s are freezing every time for me. They start off great, then in 10 or so minutes they freeze, usually just after taking off.
I tried only extracting the MFD’s using RTT and the rest of the gauges etc. are done by MFDE. The MFD’s freeze but the rest of the gauges works fine. Then I tried extracting the MFD’s by MFDE they froze up after approximately the same time yet the rest of the gauges continued to work.
I tested in a new campaign and a training mission. I’ll try a TE next.
Did you try this?
https://www.benchmarksims.org/forum/showthread.php?16247-Falcon-MFD-Software-for-android-tablets&p=557243&viewfull=1#post557243 -
The exported MFD’s are freezing every time for me. They start off great, then in 10 or so minutes they freeze, usually just after taking off.
I tried only extracting the MFD’s using RTT and the rest of the gauges etc. are done by MFDE. The MFD’s freeze but the rest of the gauges works fine. Then I tried extracting the MFD’s by MFDE they froze up after approximately the same time yet the rest of the gauges continued to work.
I tested in a new campaign and a training mission. I’ll try a TE next.
+1
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@PPL having the freeze:
Are you closing and relaunching Falcon between each flights (no consecutive commit in 3D without resatrting the game)? -
@PPL having the freeze:
Are you closing and relaunching Falcon between each flights (no consecutive commit in 3D without resatrting the game)?Yes.
I have tried RTT and MFDE 0.6.3.0. (I know it’s unsupported).
Initially when using MFDE, parts of the HUD display appeared in both MFDE’s, even though HUD extraction had not been enabled in the RTT .ini file.
file.I was able to force the MFDE output to overlay the HUD data, by adding the line, set g_bDoubleRTTResolution 1, to the falconbms.cfg
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@PPL having the freeze:
Are you closing and relaunching Falcon between each flights (no consecutive commit in 3D without resatrting the game)?in any case, it does not tell me anything… I always noticed this issue
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I had the same issue recently, first RTT just freeze after ~5 minutes, then whole game… No “useful” logs, and I’ve spend many days searching exactly that, tried EVERYTHING except a PC format.
Then a new nvidia update kicked in (v 460.89) last week and apparently all back to normal (or up to now).
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I had the same issue recently, first RTT just freeze after ~5 minutes, then whole game… No “useful” logs, and I’ve spend many days searching exactly that, tried EVERYTHING except a PC format.
Then a new nvidia update kicked in (v 460.89) and apparently all back to normal (or up to now).
I’ve rolled back to 457.30 without success, I’ll try 460.89.
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I am pretty sure (don’t recall changing/installing anything else) that the issue appeared after installing the previous 1 or 2 nvidia updates-versions back then.
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Meanwhile, there are a lot of RTT posts. but this one is the best. Give it a try:
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Meanwhile, there are a lot of RTT posts. but this one is the best. Give it a try:
Tried that, no luck unfortunately. Nvidia drivers 460.89 didn’t improve things either.
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Tried that, no luck unfortunately. Nvidia drivers 460.89 didn’t improve things either.
Exactly this post should solve the RTT freeze issue. Make sure to have all three lines in your cfg file (regardless what’s written in the Technical Manual).
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Gents,
The investigation is narrowing down to F-16 blk 50 being the faulty one… I did a couple runs with F-16CM-blk32 and F-16CM-blk52 and no freeze…
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Hi max, I’ll be attentive to me too, RTT freezes, I’ll try other blocks
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I had this problem with both the stock HAF B52+ F-16’s, with and without CFTs.
One think I also just remembered during my tests, all the issues where on TE’s, 5 minutes after taking off from Kunsan. When I’ve tried in a dogfight mode some 50nm West of Kunsan over the sea, with same HAF model bird, I did not engaged my enemy and I was just flying around away from him, everything ok for ~15 minutes. Then headed East back to mainland, and after a while over terrain, nowhere close to Kunsan, freeze again…
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It’s not only RTT, MFD extractor and also komurcu’s app freeze when this happens, so I’d suspect it’s a problem within BMS and not specifically with RTT.
All the best,
Uwe