Weapon Delivery Planner released
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You need to add those theaters manually by adding them to the theaters xml file and adding 2 theater map files coloured and white . Detailed instructions are for sure somewhere in this thread
Gesendet von meinem SM-G930F mit Tapatalk
Thx, Oak,
I found the xml file in the WDP folder, but what data do you put in? It seems more then just the one liner for theater.lst, for example. -
Fair question, this yours.
It has been the same for me some time ago. Please see your PM soon, then.
With best regards.
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Fair question, this yours.
It has been the same for me some time ago. Please see your PM soon, then.
With best regards.
Hi, Jackal, I got the pm. Thx. Can anyone provide the data for the Taiwan and Viet Nam theaters?
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Fine, drtbkj - hhmm, I seem to recall I have seen something about not a long time ago in some place of these Forums.
Let me ask something someone, then we’ll talk again…
With best regards.
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I just had reinstall my OS and now I get this error
=======================================================
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.InvalidCastException: Conversion from string “Loading Callsign.ini” to type ‘Integer’ is not valid. –-> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
— End of inner exception stack trace —
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WeaponDeliveryPlanner.clsLoadDTC.GetCallsignRadio(String fName)
at WeaponDeliveryPlanner.clsLoadDTC.LoadCallsign(String fName, Boolean Version)
at WeaponDeliveryPlanner.cntDTC.GetCampFile()
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dllWeaponDeliveryPlanner
Assembly Version: 3.7.17.164
Win32 Version: 3.7.17.164
CodeBase: file:///D:/Games/Falcon%20BMS/Utilities/Weapon%20Delivery%20Planner/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///D:/Games/Falcon%20BMS/Utilities/Weapon%20Delivery%20Planner/BMSUtils.DLLdbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///D:/Games/Falcon%20BMS/Utilities/Weapon%20Delivery%20Planner/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///D:/Games/Falcon%20BMS/Utilities/Weapon%20Delivery%20Planner/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Games/Falcon%20BMS/Utilities/Weapon%20Delivery%20Planner/LzssManaged.DLLLzssNative
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///D:/Games/Falcon%20BMS/Utilities/Weapon%20Delivery%20Planner/LzssNative.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
@CriticalMass
Your callsign.ini is not correct.
Delete it and you will be fine with the one that will be automatically generated.gr Falcas
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I tried that and it gave the same error. What I did do though was to copy the only surviving backup I have (thank heavens for keeping 4.34) into 4.35 and it worked.
Could there be a new format/method the latest version is using?
Sent from my Phone 2 using Tapatalk
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Latest Balkans theater, WDP immediately threw an exception, now it won’t work with ANY theater…
EDIT: As WDP was giving exceptions to ALL my theaters and uninstalling/reinstalling WDP did nothing I saved my important BMS files and removed 4.35.1. Did a clean install, put my player.ini/phonebook/logbook back in place and started a Korea Campaign, saved it. Fresh WDP and all went fine. Installed the latest Balkans and WDP dropped another exception as soon as I tried to use it on the Balkans campaign… Installed Kuwait 64 theater and WDP worked, but it has issues with it also (new thread about that)…
Latest Balkans theater, WDP immediately threw an exception, now it won’t work with ANY theater…
************** Exception Text **************
System.Xml.XmlException: Invalid character in the given encoding. Line 19355, position 15.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
at System.Xml.XmlTextReaderImpl.InvalidCharRecovery(Int32& bytesCount, Int32& charsCount)
at System.Xml.XmlTextReaderImpl.GetChars(Int32 maxCharsCount)
at System.Xml.XmlTextReaderImpl.ReadData()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlTextReaderImpl.Read()
at BMSUtils.ObjectTable.ReadXmlOCD(String ObjectTableFilePath)
at BMSUtils.ObjectTable.LoadOCD(String DefaultDir, String fName, Boolean& ReadXml, Int32 DataReadMode)
at WeaponDeliveryPlanner.fclsMain.LoadDatabase()
at WeaponDeliveryPlanner.fclsMain.SetTheater()
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dllWeaponDeliveryPlanner
Assembly Version: 3.7.17.164
Win32 Version: 3.7.17.164
CodeBase: file:///d:/Downloads/BMS%204.35/WDP/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllAccessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///d:/Downloads/BMS%204.35/WDP/BMSUtils.DLLdbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///d:/Downloads/BMS%204.35/WDP/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///d:/Downloads/BMS%204.35/WDP/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///d:/Downloads/BMS%204.35/WDP/LzssManaged.DLLLzssNative
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///d:/Downloads/BMS%204.35/WDP/LzssNative.DLL -
Some strange happenings in WDP in Kuwait64 Theater…
BMS running in 2D, Kuwait 64 theater, WDP start up showing Korea
Select Kuwait 64 in WDP, says it can’t find kuwait64.idx (and .wch), but they are there… push forward and map loads
Load the mission file, get more errors and map name switches back to Korea, but mission loads and shows Kuwait map
More oddities… now it’s looking for Korea.idx?
What am I doing wrong??
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Hi
I found i can’t upgrade knee board with WDP in the Korea TVT
I found this problem when we were participating Official TVT round 4.
Do i miss some files? or something wrong with my setting?
Upgrading knee board with WDP in the KTO is Okay.
Thanks!
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When saving the callsign.ini in WDP it appears that it’s breaking the target_ <num>order
in TEmissionname.ini I might have:
target_94=0.000000, 0.000000, 0.000000, -1, Not set
target_95=1559130.000000, 1248943.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_96=1558634.000000, 1248952.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_97=1558893.000000, 1251890.000000, -248.000000, -1, 604th Air Defense Battalion ZU-23
target_98=1558627.000000, 1251921.000000, -248.000000, -1, 604th Air Defense Battalion SA-14 (9K34)but when saved to callsign.ini it’s saved as:
target_96=1559130.000000, 1248943.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_97=1558634.000000, 1248952.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_98=1558893.000000, 1251890.000000, -248.000000, -1, 604th Air Defense Battalion ZU-23
ppt_0=1556512.000000, 1251190.000000, 0.000000, 109370.1, SA2
…
lineSTPT_0=0.000000, 0.000000, 0.000000
…
wpntarget_0=0.000000, 0.000000, 0.000000, -1, Not set
…
wpntarget_99=0.000000, 0.000000, 0.000000, -1, Not set
target_99=1558627.000000, 1251921.000000, -248.000000, -1, 604th Air Defense Battalion SA-14 (9K34)so for me is there are two issues here:
1. why is target_99 dislocated from the other target_nn values
2. and why does it start from 96 as it should be indexed to zero so should, as TEmissionname.ini, start at 95.Apologies if this has been raised before.</num>
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Cannot for the life of me get this to work. I am getting the same error as the poster above. I have reinstalled my os, bms, re-downloaded, installed visual studio with every sdk possible and i get the same error everytime. If i choose a callsign that i am not using then i can get the mission to load, but if i try to save the callsign.ini in the dtc screen it will crash and not be able to be used again. I have tried it on my laptop and it is running the same windows build as my desktop and everything works fine on it, but is not powerful enough to play bms.
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Hi, I have some interesting problem. It’s showing up when I tried to upd kneeboards. I tried to install my friend copy of program and reinstall c++ and .net, but its don’t change anything. Can someone help me solve this problem
************** Текст исключения **************
System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в WeaponDeliveryPlanner.fclsKneeboardMulti.GetOriginal(Int32 Nr, Boolean LeftRight)
в WeaponDeliveryPlanner.fclsKneeboardMulti.SetLeftPic(Int32 Nr)
в WeaponDeliveryPlanner.fclsKneeboardMulti.fclsKneeboard_Load(Object sender, EventArgs e)
в System.Windows.Forms.Form.OnLoad(EventArgs e)
в System.Windows.Forms.Form.OnCreateControl()
в System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
в System.Windows.Forms.Control.CreateControl()
в System.Windows.Forms.Control.WmShowWindow(Message& m)
в System.Windows.Forms.Control.WndProc(Message& m)
в System.Windows.Forms.ScrollableControl.WndProc(Message& m)
в System.Windows.Forms.ContainerControl.WndProc(Message& m)
в System.Windows.Forms.Form.WmShowWindow(Message& m)
в System.Windows.Forms.Form.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Загруженные сборки **************
mscorlib
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
–--------------------------------------
WeaponDeliveryPlanner
Версия сборки: 3.7.17.164
Версия Win32: 3.7.17.164
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Версия сборки: 10.0.0.0
Версия Win32: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem.Windows.Forms
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4341.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllAccessibility
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dllSystem.Runtime.Remoting
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSLocation
Версия сборки: 1.0.4.0
Версия Win32: 1.0.4.0
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/BMSLocation.DLLSystem.Web
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllBMSUtils
Версия сборки: 1.6.3.38
Версия Win32: 1.6.3.38
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/BMSUtils.DLLMicrosoft.VisualBasic.resources
Версия сборки: 10.0.0.0
Версия Win32: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_ru_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dllSystem.Windows.Forms.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dlldbwdp
Версия сборки: 1.6.0.2
Версия Win32: 1.6.0.2
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/dbwdp.DLLSystem.Data
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllmscorlib.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dllLzssManaged
Версия сборки: 1.0.0.0
Версия Win32: 1.0.0.0
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/LzssManaged.DLLLzssNative
Версия сборки: 0.0.0.0
Версия Win32:
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/LzssNative.DLLDevIL.NET
Версия сборки: 0.0.0.0
Версия Win32:
CodeBase: file:///D:/Falcon%20BMS%204.35/Weapon%20Del/DevIL.NET.DLLНапример:
<configuration></configuration>
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One of the kneeboard dds files got corrupted. Check the KoreaObj Folder one of the sea files 7982 - 7997.dds will be smaller than 2049 kb. Delete the one or ones smaller in filsize and use WDP to regenerate. Usually that fixes the error. If you get the exception still in WDP most likely you are using a custom image on the corresponding kneeboard page. Custom image should be best supplied in 1024x2048 format
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I deleted 7982 and 7987 with 0 kb size.
It’s changed kneeboard files, (without any error) but it’s going into permanently freeze and don’t show a success message. -
Hey Falcas
WDP v164 does not seem to show STPTs on map for theater 128 sizes e.g. Kuwait test, Libya.
Is there a way to make it work ? thanks
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When saving the callsign.ini in WDP it appears that it’s breaking the target_ <num>order
in TEmissionname.ini I might have:
target_94=0.000000, 0.000000, 0.000000, -1, Not set
target_95=1559130.000000, 1248943.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_96=1558634.000000, 1248952.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_97=1558893.000000, 1251890.000000, -248.000000, -1, 604th Air Defense Battalion ZU-23
target_98=1558627.000000, 1251921.000000, -248.000000, -1, 604th Air Defense Battalion SA-14 (9K34)but when saved to callsign.ini it’s saved as:
target_96=1559130.000000, 1248943.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_97=1558634.000000, 1248952.000000, -248.000000, -1, 604th Air Defense Battalion SA-2 (S-75)
target_98=1558893.000000, 1251890.000000, -248.000000, -1, 604th Air Defense Battalion ZU-23
ppt_0=1556512.000000, 1251190.000000, 0.000000, 109370.1, SA2
…
lineSTPT_0=0.000000, 0.000000, 0.000000
…
wpntarget_0=0.000000, 0.000000, 0.000000, -1, Not set
…
wpntarget_99=0.000000, 0.000000, 0.000000, -1, Not set
target_99=1558627.000000, 1251921.000000, -248.000000, -1, 604th Air Defense Battalion SA-14 (9K34)so for me is there are two issues here:
1. why is target_99 dislocated from the other target_nn values
2. and why does it start from 96 as it should be indexed to zero so should, as TEmissionname.ini, start at 95.Apologies if this has been raised before.</num>
Hey CriticalMass,
The answer to 1.
No need to worry about that, this is normal. as the target_99 was not in your ini it always gets added at the end of the block.
This does not impact the reading and all is fine here.Answer to 2.
Yeah this shift is not nice, will take a look at it.Gr Falcas
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Some strange happenings in WDP in Kuwait64 Theater…
BMS running in 2D, Kuwait 64 theater, WDP start up showing Korea
Select Kuwait 64 in WDP, says it can’t find kuwait64.idx (and .wch), but they are there… push forward and map loads
Load the mission file, get more errors and map name switches back to Korea, but mission loads and shows Kuwait map
More oddities… now it’s looking for Korea.idx?
What am I doing wrong??
Hey Icer,
I don’t have Kuwait64 installed so I can’t say for sure. But my best guess…
As Kuwait64 is not the “original” Kuwait theater what has been added to the WDP database. This means that the locations for the 64 version is probably different and thus WDP can’t find it.Gr Falcas
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Hey Falcas
WDP v164 does not seem to show STPTs on map for theater 128 sizes e.g. Kuwait test, Libya.
Is there a way to make it work ? thanks
Need to check, should be a simple thing.
Gr Falcas
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As these theaters are not in the default database which comes with WDP, someone needs to add them to make WDP work.
But when you add these, the data needs to be correct. I think these theaters have been added as a 1024 size theater and not a 2048 size theater?Make sure these values are in the theater.xml for your 2048 size theater!!!
<thrsize>2048</thrsize>
<height>6717399</height>
<width>6717399</width>Gr Falcas