F-14D Cockpit
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…how can a I do a texture for different objects but at different times? I can select ALL the objects do UVW unwrap and put everything on a texture but is a mess to identify all the diferent faces OR I can do it by elements (HUD, central pedestal, instruments, MFD) but when I do UVW unwrap I dont see how I have distributed the rest of the elements for other objects and sometimes overlap the texture…
You can select the polys by element in the UV Editor and try to arrange them as desired. But i never use Max for the unwrap, UVLayout is faster and more effective and it uses symetry.
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Looks fantastic!
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VERY GREAT WORK!!!
Please … finish it quickly … ! (so that I will be able to make payware new textures for it ;))
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Thanks guys!.. I really don´t feel like working on it tonight To be honest I´m a bit depressed with all the Aeyes/Nanard issue…but what can we do about it
Bon soir et A+!!
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VERY GREAT WORK!!!
Please … finish it quickly … ! (so that I will be able to make payware new textures for it ;))
Hahahhah
You’re pushing it…
Hopping for some free demos… please.
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Thanks guys!.. I really don´t feel like working on it tonight To be honest I´m a bit depressed with all the Aeyes/Nanard issue…but what can we do about it
Bon soir et A+!!
Come on and I just dusted off my Tom Cruise Top Gun Raibans and my TopGun illustrated book… now why ain’t my aircondition go bellow 19 degrees to wear and that F@&!^% Full Metal Pilot Jacket that rocks all chicks???
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Mykinge,
That is too bad, because I was actually planning to help you with graphics and if needed info for your F-14D project since I have done an F-14A cockpit a while ago. Offer still stands though, PM me if interested.
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That could be good news!
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Keep going! I was just flying the F14 this morning for a bit and it really could do with this cockpit!
Just to clarify as I’m reading more.
Textures are in:
Falcon BMS 4.32\Data\Terrdata\objects\KoreaObj ?Models are compiled into:
Falcon BMS 4.32\Data\Terrdata\objects\KoreaObj.LOD ?Cockpit clickable buttons and HUD stuff is in:
Falcon BMS 4.32\Data\Art\ckptart ?Thanks
Dave
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Quick Update…few more details!! It been quite slow lately…to much football on TV!!:D
I´m off to watch Spain´s match!! Go Spain!!! :drink:
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Mykinge,
That is too bad, because I was actually planning to help you with graphics and if needed info for your F-14D project since I have done an F-14A cockpit a while ago. Offer still stands though, PM me if interested.
Where are you m8? please check ur PMs ….:rtfm:
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@611-eagle:
Where are you m8? please check ur PMs ….:rtfm:
PM’s are checked, and have been in contact with Mykinge about passing on info and stuff he needs. Havent seen PM from you though? Or maybe I misunderstood what you meant ?
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Hey Eagle! Aeyes is right I check my PMs quite regulary and I´ve been in contact with a few people. I havent received anything from you, its not that Im ignoring you or anything…try again…if you still have problems I can give you my email…
Spain Won Portugal next!:headb:
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Spain Won Portugal next!:headb:
And we’ll be here waiting… haahahahahah
:munch::munch::munch:PS:
Waiting for the match and for your work… -
Moving along nicely!
Cheers!
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Very nice work m8
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Hahahahah….
Remember, Ronaldo plays our side this time… buahahahah
(ok, we’ll see if it helps) -
Really looking great. But i have 1 question.
You are constructing this pit in a designer tool (3dmax, paint, paintshop, photoshop….whatever i am no designer)
What is the change that this nicely designed pit with your Tools is gonna be converted/implemented into a real (working) pit in Falcon??? -
mykinge, your work is fantastic! Really great job, I can’t wait to see this beauty in Falcon!