BMS Other Fighters Mafia (BMSOFM) Journal
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Update 2 for the day…
Brother Jackal and I have been talking about putting together a section of tech. tips, flying procedures, tactical discussion, etc. For your inspection, now in the unzipped Mafia Files folder there is the BMS Fighters Manual, Volume 2:New Additions. Check it out, and let me know what you think about the format -
We talked about it.
You did it.
That’s the way to make good things finally happen!
Great.
So, listen instead: what would you have liked to do to my personal birdie’s cockpit, then? :dhorse:Gianni.
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I as well have been trying to land with the harrier, its very complex. Take off seems to be pretty easy once you know what your doing. I have managed to do a standard landing with the harrier but never a V/STOL one. My Standard landing was a bit rough as well lol. Harrier has a very different feel then the F16 so it takes a bit of getting use to. Also did you mean you were putting the F18 pit into the Harrier or did I misunderstand?
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Hi, Guys,
Jackal, I’ve already pm’d you about your favorite bird.
Martin, Don’t feel bad. I had a quite interesting time last night trying, repeat trying , to land On the Boat. It’s that translation from hovering abeam the ship. Yikes. As my tweaked Harrier is currently in the Nevada theater, I made a quicky TE to replicate the training mission over in the KTO. I the author had the good idea to learn the hover over a land base to start.
Also, yes, I’ve put the modified Hornet pit we call the “Mafia Pit” in the Harrier. -
I’ve got it, hermano, thanks a lot.
But that’s not the point still, I’m afraid… you already know well that getting that same FF6 Tornado 2-seater cockpit in 3D is my ultimate goal.
Even we could do that… that would be a real godsend, do you agree? So, let’s aim to that and talk about how, I guess.
With best regards.
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I’ve got it, hermano, thanks a lot.
But that’s not the point still, I’m afraid… you already know well that getting that same FF6 Tornado 2-seater cockpit in 3D is my ultimate goal.
Even we could do that… that would be a real godsend, do you agree? So, let’s aim to that and talk about how, I guess.
With best regards.
Hi, Compadre. As previously mentioned, work on the stock pit is still underway. So, that would be your ultimate solution. unless, you’re trying to make a pit with a human GIB(Guy In Back). That’s been discussed a little in regards to the Tomcat,Phantom, even the Rhino-F(one of my personal “pet” birds) How to to that technically is well above my paygrade.
In fact , let me present that to the Group- IS that possible without code access?
All,
VTOL landing testing (aka:multiple aerial suicides) continues. I’m doing it in the Harrier and the F-35B. It’s my supposition that whoever set that bird up used tweaked Harrier data. That jet is interesting since with that afterburning engine, I’m getting easy take offs at 40K plus GWT. -
How to to that technically is well above my paygrade.
In fact , let me present that to the Group- IS that possible without code access?Not properly… but it could be done somewhat, without code access. It’s been discussed a bit, because of course it has.
The algorithm used for BMS’ flight model (RK4) is susceptible to latency. Slowing down the framerate can severely affect the flight model performance. Internet latency is much higher again, and in practice any backseater would have to be “along for the ride” because flight controls would diverge between the front seat guy and the back seat guy.
There was a released mod, really a concept, that showed how to get the back seater “along for the ride” though.
I forget what they called it, something about rear seat instructor… basically, you park your jet on the ground, and switch views to “nearby friendly” until you are looking at your student. Then you use the “top gun” camera views which are fixed to their fuselage (I suppose today, we would call them “gopro views”). The mod was just altering the default “top gun” views to be from inside the stock D model cockpit, looking left, left ahead, right ahead, and right.
You could then use Lightnings MFD extractor to have guages sent by the student to you, so you’d have gauge and MFD data from the student, and you could see what they are seeing, from the rear seat - but no flight control. I’ll have to see if I can’t find the thread.
Edit: Found it: https://www.benchmarksims.org/forum/showthread.php?15444-Two-Seater-F-16-DJ
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By the use of a networked Helios and Helios keypress receiver in combination with mirrored shared memory from the Front seater client you could have a full function virtual cockpit for a backseater just nothing that is setup on the fly but technically possible.
HUD view can also be networked and mirrored (Hud only) no 3d world behindWith the friendly view usage of the above linked turoial by blu a nearly functional backset is achived apart of DX and axis inputs. still researching for a networked solutuion on that
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Not properly… but it could be done somewhat, without code access. It’s been discussed a bit, because of course it has.
The algorithm used for BMS’ flight model (RK4) is susceptible to latency. Slowing down the framerate can severely affect the flight model performance. Internet latency is much higher again, and in practice any backseater would have to be “along for the ride” because flight controls would diverge between the front seat guy and the back seat guy.
There was a released mod, really a concept, that showed how to get the back seater “along for the ride” though.
I forget what they called it, something about rear seat instructor… basically, you park your jet on the ground, and switch views to “nearby friendly” until you are looking at your student. Then you use the “top gun” camera views which are fixed to their fuselage (I suppose today, we would call them “gopro views”). The mod was just altering the default “top gun” views to be from inside the stock D model cockpit, looking left, left ahead, right ahead, and right.
You could then use Lightnings MFD extractor to have guages sent by the student to you, so you’d have gauge and MFD data from the student, and you could see what they are seeing, from the rear seat - but no flight control. I’ll have to see if I can’t find the thread.
Edit: Found it: https://www.benchmarksims.org/forum/showthread.php?15444-Two-Seater-F-16-DJ
Hi, Stevie,
We’re talking about GIB’s ,but let’s take the discussion a step further, albeit a big step. In another thread we discussed putting stock (non-Viper) avionics in your jet of choice. COULD we , say, create Hornet avionics, without code access??? I realize, given the probable time investment required, it would be tough (?) to do every BMS jet. But, even just adding Hornet avionics to BMS would make a lot of people happy. Heck, maybe even you’ll fly it.
All,
It’s time for Yours Truly to “get serious” with tweaking the stock pits. For that I need to create hot spots. I know the config thing where I can see where the existing ones are. I’ve been working for awhile with the basic concept of matching callbacks to spatial coordinates, and can figure out switch type, sounds , etc.
The issue is, and has been, how to determine the spatial coordinates in the pits. Basically, I need the coordinates for every switch/knob in the stock pit. So, I would appreciate any tips/tricks/procedures to do that beyond pure trial and error. -
Hi, Stevie,
We’re talking about GIB’s ,but let’s take the discussion a step further, albeit a big step. In another thread we discussed putting stock (non-Viper) avionics in your jet of choice. COULD we , say, create Hornet avionics, without code access??? I realize, given the probable time investment required, it would be tough (?) to do every BMS jet. But, even just adding Hornet avionics to BMS would make a lot of people happy. Heck, maybe even you’ll fly it.
All,
It’s time for Yours Truly to “get serious” with tweaking the stock pits. For that I need to create hot spots. I know the config thing where I can see where the existing ones are. I’ve been working for awhile with the basic concept of matching callbacks to spatial coordinates, and can figure out switch type, sounds , etc.
The issue is, and has been, how to determine the spatial coordinates in the pits. Basically, I need the coordinates for every switch/knob in the stock pit. So, I would appreciate any tips/tricks/procedures to do that beyond pure trial and error.thanks for your work drtbkj, see Hornet avionics in BMS would so so cool, thanks!!!
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hey, has anyone of you had issues with the Hornet HSI ? I just did a couple of Case 1 landings and noticed that when I am lined up perfectly onto the BRC, and the BRC is set to equal the HSI course, the course arrow does not align with the deviation indicator (HDI?). Those two should align up. Anyone else seen that - it was in training mission for Case 1 ? Almost seems like the TACAN signal is not on the boat, but that can’t be right or ?
Cheers,
jb -
hey, has anyone of you had issues with the Hornet HSI ? I just did a couple of Case 1 landings and noticed that when I am lined up perfectly onto the BRC, and the BRC is set to equal the HSI course, the course arrow does not align with the deviation indicator (HDI?). Those two should align up. Anyone else seen that - it was in training mission for Case 1 ? Almost seems like the TACAN signal is not on the boat, but that can’t be right or ?
Cheers,
jbHi, Jayb,
I have noticed that. You get the TACAN working and the course arrow is pointing off the Boat. Sometimes you even get a 1 mile range… I don’t think it’s a bug, as the Viper seems to do the same. My supposition is that in close the jet is “reacting” to antenna placement on the ship? I’ll have to check that out with a pilot buddy.
Meanwhile, what I do is focus on the Indexer and the HUD “needles” when in TILS. -
yeah something is wonky with TACAN on the boat and the HSI. My recollection - and maybe I did not state that clearly - has been that the station pointer (the outer arrow) points pretty accurately towards the boat, but the CDI is off the CRS indicator, even when lined up. Maybe there is something off with the calculation of TACAN radials, they have to be updated continously as the boat moves. I will run some more tests and if I find a good case make a bug report.
For landing ILS needles can help, that’s for sure. But we need a good HSI for the marshalling (especially case 3) and pattern
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yeah something is wonky with TACAN on the boat and the HSI. My recollection - and maybe I did not state that clearly - has been that the station pointer (the outer arrow) points pretty accurately towards the boat, but the CDI is off the CRS indicator, even when lined up. Maybe there is something off with the calculation of TACAN radials, they have to be updated continously as the boat moves. I will run some more tests and if I find a good case make a bug report.
For landing ILS needles can help, that’s for sure. But we need a good HSI for the marshalling (especially case 3) and pattern
Thx, Jayb. When you test, I’d be curious if this is just in the Hornet, or does the Viper do it, too?
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Here’s an update for today. There is now a US Navy A7-E skin in the Mafia Files
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In another thread a question was asked about the F*-E radar. Here’s an undate…
Vietnam is still being worked on, but I just tested the F8-E in 'Nam. In the current setup radar is working. I’d have to talk to Brother Axe to be sure, but I have a supposition. That is, the F8, being the “Last of the Gunfighters” doesn’t have a very powerful radar. In BMS the F8E is modeled with the APQ-159 which only has 4o mile range and 2 bar scan. The RL Crusader had the APQ-84 or -94, BTW.
I the 'pit I was able to lock something at 10 miles and only when at around the same altitude. -
You made me curious a bit to experiment new matters, Bro.
I’m almost tempted to, hhmm… let’s see if I can spare some high quality time for that also.
Thanks a lot, and with best regards.
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You made me curious a bit to experiment new matters, Bro.
I’m almost tempted to, hhmm… let’s see if I can spare some high quality time for that also.
Thanks a lot, and with best regards.
Hi, Compadre,
If you’re thinking Nevada, me too. Something else for our next chat -
Good Day, All,
In another thread we were asked about the Mafia Newsletter regarding Theaters we’re working on. I promised to post updates, so here we go…
Brother Smartaxe, Mafia Tech Guru, is hard at work with both the Iran and Afganistan Theaters, asnd we’re trying to help BATMAN where we can.
We’ve been working on VietNam, and it’s pretty sweet, if i must say so myself. For me Nam has become my Old School theater. No modern weapons,HTS, etc. Just load up with Mk20’s and have fun. It has 3 campaigns in Theater, pretty much chronicling the US Viet Nam war -
Hi, Compadre,
If you’re thinking Nevada, me too. Something else for our next chatEhy, fra’.
Be aware! You have started to think my same own way… you know well why I’m so fond of Nevada.
But we should better to relocate in my Country (so, it will be Balkans theater time too).
In our next talk I will show you some interesting matters to do when flying around Alpi mountains.Let’s do it as soon as it will be possbile, then.
With best regards.