BMS Other Fighters Mafia (BMSOFM) Journal
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Got it, thanks.
Oh, that awesome tank effect… 120mm. means so much, you know.
Beware of fuel management out there, fratello…
Good luck!
With best regards.
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Joe/Gianni, Smartaxe just sent me an Installer for you know what. Public release happens once I get it uploaded to my Mediafire Account. I sent you guys a pm about the next project sitting on my shelf.
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Joe/Gianni, Smartaxe just sent me an Installer for you know what. Public release happens once I get it uploaded to my Mediafire Account. I sent you guys a pm about the next project sitting on my shelf.
Hi, Compadre. Downloading now, than I’ll start testing
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Joe, your mailbox is full.
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Joe, your mailbox is full.
It isn’t now-lol. In fact , I just sent you a pm
All, Here’s the Update for today, from another thread…
You should definitely try the Harrier, and the Mafia Files contains a 4.35 jfs, etc. fix. Just launching is a challenge, and don’t even get me started on VTOL landings. That’s what makes BMS fun, right?
I’m currently floating an idea within the Mafia. In other threads we talked about whether having either austere stock pits or fully functional Viper (land-based jets) / Hornet (naval-based, except Harrier) . The response seemed to prefer the latter. I have asked our core group of theater Devs if that is something they would like the Mafia to do. The same has already been offered to the DEV’s. What do you think?
As for the Harrier, I/we will be giving it some love. Also, BTW, the F-35B is kind of a pet project, too.
I’ve also been thinking about the Harrier’s launch procedure I’ve come up with a “STO button emulator” using Voice Attack. in the BMS-Full keyfile, shift+. is nozzle angle increase. I made a VA command that enters that 4 times pressing and holding 0.1 sec. each, and mapped that to my HOTAS. It works. For experimentation, I set it up with the NATOPS 10 deg. at start of takeoff rule, yielding 50 deg. when you “hit the button”. But, it could easily be adapted to starting at zero deg. When I have some time to test, I’m going to try the various 0 or 10 at start and 50 or 60 leaving the ramp -
Joe/Gianni, Smartaxe just sent me an Installer for you know what. Public release happens once I get it uploaded to my Mediafire Account. I sent you guys a pm about the next project sitting on my shelf.
Done, dearest bro, thanks for having told me this.
Deeply sorry for having answered so late, I was a little busy.
With best regards.
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Good Day, All,
We have been asked to give “some Mafia Love” to the Harrier and the Tornado cockpits. I took a long look at them last night, and have some thoughts I’d like to share and get the Group’s views on.
Option One- Tweak the stock pits. I know this is what our friends really want, so that is the WIP. Both pits need help, even to ramp start. So, work will be continuing, and I hope we can achieve our goals. It will be time well spent, as it includes procedures I haven’t learned but want to. So, it will be fun( in my crazy kind of way). However, as it will entail “3-4 Mafia Weeks”, I thought I’d invest last night in other options.
And, so…
Option 2_ Voice Attack- Given our recent work with the Harrier’s “STO Button Emulator” in VA, I thought about taking it further. With the Alt. Launcher it’s easy to assign keyboard commands to a callback, and from there use VA. For example , both jets lack a jfs hotspot and other things needed to RAMP. So, say with AL you make jfs 2 shift+j in BMS-Full, then make a vocal command from that. I just did it with “Start 2” and it works.
This would get people who want the stock pit in the air.
Would it be of use to the Group if I were to tweak my VA profile to fix the missing hotspots, then share that profile?? It’s a personal preference thing, if you want to tweak your own profile, it’s fairly easy to do.
Option 3, otherwise known as “what I did last night”- Plug in the Viper/Horent Pits
The Tornado was easy to drop the Viper pit into, using Section VII of the Fighters Manual. The wing model you want to end up with is 1196. It would also work with Mafia Pit, if you like. Lately, I’ve kind of been doing Viper for land based/MP for naval.
It took a bit more work to put the MP in the Harrier due to the lack of hotspots for nozzle lever and cruise/STOL switch. But, thanks to Brother Axe Tech Mafia mAN(hereby immortalized as BATMAN), we got it done.
In the Mafia Files there is now a folder “4.35 AV8 with Mafia Pit” Put it’s contents into 4.35>data>your theater>art>ckpitart> av8 folder, replacing what is there.
What it does 1) Puts THE MP in
2) changes wingmodel to a functional 607 ( thanks again, Brother Axe. That was making my head hurt)
3) Adds-SimAltFlapsNorm -1.88413 1.198688 -2.041121 30 311 1
SimAltFlapsExtend -1.88413 1.198688 -2.041121 30 311 2
It turns out Cruise/STOL cockpit switch controls something BMS-Full calls Alternate Flaps( I haven’t checked if that’s what they’re called in the Harrier) The entry above puts it on the Flap switch hotspot in the MP(left click cruise/right click STOL). Don’t worry, the flaps still work in the F-18. One of my goals is to make a setup you can still use in different jets.
Nozzle posit. is easily set with AL. I have mine on Stick POV up/down for inc./dec. nozzle angle , with trim as shifted functions
I have our VA STO Emulator, mentioned previously, on Stick POV right. Of course, Noz. posit. and STO are purely personal preference. Have your own fun
Fortunately, the upper right corner display is still there to show Noz.posit. Also, Brother Stevie pointed out the Harrier doesn’t have LEF’s. But, the “LEF” value is actually showing the Alternate Flap extension. So, if it’s 0 deg. it’s in Cruise, and 21 deg. is STOL.
So all this in place, you’re good to go.
Also as previously mentioned, I was going to do some takeoff testing with the Harrier. I " killed 2 birds with one stone" and combined it with MP cockpit testing. I found that I could get consistent take offs at a GWT of 26811 and a loadout of full fuel,4 Mav G, and 2 AIM-120B. , using the following procedure…- Cruise/STOL to STOL.
- When given taxi clearance , slow your taxi forward when you get close to Spot 6. You want to be as far aft as possible and still have the Tower call you. At my TIr settings, the “6” on the spot was just at the top of my instrument panel. Practice helps.
- Nozzle to 10 deg. down. Cancel NWS. When given takeoff clearance, hold brakes HARD and advance to full throttle, releasing the brakes as soon as the jet overcomes them
- When you cross the “painted line” for landing spot 1, hit your STO button
- The moment ( as in have your hand on the gear switch/lever) you leave the deck, gear up and pull about 15 deg. nose up.
- Once in positive climb, start cycling nozzles aft.
- When at nozzle 30 deg and established in climb C/S to Cruise. ( PER NATOPS, do not go below 25 deg. in STOL Mode). Continue nozzles aft to zero
Give it a try, and let me know what you think
Today, I’m finally going to learn how to land the Harrier. :shock: Or die repeatedly trying. It’s been nice knowing you…
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Update 2 for the day…
Brother Jackal and I have been talking about putting together a section of tech. tips, flying procedures, tactical discussion, etc. For your inspection, now in the unzipped Mafia Files folder there is the BMS Fighters Manual, Volume 2:New Additions. Check it out, and let me know what you think about the format -
We talked about it.
You did it.
That’s the way to make good things finally happen!
Great.
So, listen instead: what would you have liked to do to my personal birdie’s cockpit, then? :dhorse:Gianni.
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I as well have been trying to land with the harrier, its very complex. Take off seems to be pretty easy once you know what your doing. I have managed to do a standard landing with the harrier but never a V/STOL one. My Standard landing was a bit rough as well lol. Harrier has a very different feel then the F16 so it takes a bit of getting use to. Also did you mean you were putting the F18 pit into the Harrier or did I misunderstand?
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Hi, Guys,
Jackal, I’ve already pm’d you about your favorite bird.
Martin, Don’t feel bad. I had a quite interesting time last night trying, repeat trying , to land On the Boat. It’s that translation from hovering abeam the ship. Yikes. As my tweaked Harrier is currently in the Nevada theater, I made a quicky TE to replicate the training mission over in the KTO. I the author had the good idea to learn the hover over a land base to start.
Also, yes, I’ve put the modified Hornet pit we call the “Mafia Pit” in the Harrier. -
I’ve got it, hermano, thanks a lot.
But that’s not the point still, I’m afraid… you already know well that getting that same FF6 Tornado 2-seater cockpit in 3D is my ultimate goal.
Even we could do that… that would be a real godsend, do you agree? So, let’s aim to that and talk about how, I guess.
With best regards.
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I’ve got it, hermano, thanks a lot.
But that’s not the point still, I’m afraid… you already know well that getting that same FF6 Tornado 2-seater cockpit in 3D is my ultimate goal.
Even we could do that… that would be a real godsend, do you agree? So, let’s aim to that and talk about how, I guess.
With best regards.
Hi, Compadre. As previously mentioned, work on the stock pit is still underway. So, that would be your ultimate solution. unless, you’re trying to make a pit with a human GIB(Guy In Back). That’s been discussed a little in regards to the Tomcat,Phantom, even the Rhino-F(one of my personal “pet” birds) How to to that technically is well above my paygrade.
In fact , let me present that to the Group- IS that possible without code access?
All,
VTOL landing testing (aka:multiple aerial suicides) continues. I’m doing it in the Harrier and the F-35B. It’s my supposition that whoever set that bird up used tweaked Harrier data. That jet is interesting since with that afterburning engine, I’m getting easy take offs at 40K plus GWT. -
How to to that technically is well above my paygrade.
In fact , let me present that to the Group- IS that possible without code access?Not properly… but it could be done somewhat, without code access. It’s been discussed a bit, because of course it has.
The algorithm used for BMS’ flight model (RK4) is susceptible to latency. Slowing down the framerate can severely affect the flight model performance. Internet latency is much higher again, and in practice any backseater would have to be “along for the ride” because flight controls would diverge between the front seat guy and the back seat guy.
There was a released mod, really a concept, that showed how to get the back seater “along for the ride” though.
I forget what they called it, something about rear seat instructor… basically, you park your jet on the ground, and switch views to “nearby friendly” until you are looking at your student. Then you use the “top gun” camera views which are fixed to their fuselage (I suppose today, we would call them “gopro views”). The mod was just altering the default “top gun” views to be from inside the stock D model cockpit, looking left, left ahead, right ahead, and right.
You could then use Lightnings MFD extractor to have guages sent by the student to you, so you’d have gauge and MFD data from the student, and you could see what they are seeing, from the rear seat - but no flight control. I’ll have to see if I can’t find the thread.
Edit: Found it: https://www.benchmarksims.org/forum/showthread.php?15444-Two-Seater-F-16-DJ
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By the use of a networked Helios and Helios keypress receiver in combination with mirrored shared memory from the Front seater client you could have a full function virtual cockpit for a backseater just nothing that is setup on the fly but technically possible.
HUD view can also be networked and mirrored (Hud only) no 3d world behindWith the friendly view usage of the above linked turoial by blu a nearly functional backset is achived apart of DX and axis inputs. still researching for a networked solutuion on that
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Not properly… but it could be done somewhat, without code access. It’s been discussed a bit, because of course it has.
The algorithm used for BMS’ flight model (RK4) is susceptible to latency. Slowing down the framerate can severely affect the flight model performance. Internet latency is much higher again, and in practice any backseater would have to be “along for the ride” because flight controls would diverge between the front seat guy and the back seat guy.
There was a released mod, really a concept, that showed how to get the back seater “along for the ride” though.
I forget what they called it, something about rear seat instructor… basically, you park your jet on the ground, and switch views to “nearby friendly” until you are looking at your student. Then you use the “top gun” camera views which are fixed to their fuselage (I suppose today, we would call them “gopro views”). The mod was just altering the default “top gun” views to be from inside the stock D model cockpit, looking left, left ahead, right ahead, and right.
You could then use Lightnings MFD extractor to have guages sent by the student to you, so you’d have gauge and MFD data from the student, and you could see what they are seeing, from the rear seat - but no flight control. I’ll have to see if I can’t find the thread.
Edit: Found it: https://www.benchmarksims.org/forum/showthread.php?15444-Two-Seater-F-16-DJ
Hi, Stevie,
We’re talking about GIB’s ,but let’s take the discussion a step further, albeit a big step. In another thread we discussed putting stock (non-Viper) avionics in your jet of choice. COULD we , say, create Hornet avionics, without code access??? I realize, given the probable time investment required, it would be tough (?) to do every BMS jet. But, even just adding Hornet avionics to BMS would make a lot of people happy. Heck, maybe even you’ll fly it.
All,
It’s time for Yours Truly to “get serious” with tweaking the stock pits. For that I need to create hot spots. I know the config thing where I can see where the existing ones are. I’ve been working for awhile with the basic concept of matching callbacks to spatial coordinates, and can figure out switch type, sounds , etc.
The issue is, and has been, how to determine the spatial coordinates in the pits. Basically, I need the coordinates for every switch/knob in the stock pit. So, I would appreciate any tips/tricks/procedures to do that beyond pure trial and error. -
Hi, Stevie,
We’re talking about GIB’s ,but let’s take the discussion a step further, albeit a big step. In another thread we discussed putting stock (non-Viper) avionics in your jet of choice. COULD we , say, create Hornet avionics, without code access??? I realize, given the probable time investment required, it would be tough (?) to do every BMS jet. But, even just adding Hornet avionics to BMS would make a lot of people happy. Heck, maybe even you’ll fly it.
All,
It’s time for Yours Truly to “get serious” with tweaking the stock pits. For that I need to create hot spots. I know the config thing where I can see where the existing ones are. I’ve been working for awhile with the basic concept of matching callbacks to spatial coordinates, and can figure out switch type, sounds , etc.
The issue is, and has been, how to determine the spatial coordinates in the pits. Basically, I need the coordinates for every switch/knob in the stock pit. So, I would appreciate any tips/tricks/procedures to do that beyond pure trial and error.thanks for your work drtbkj, see Hornet avionics in BMS would so so cool, thanks!!!
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hey, has anyone of you had issues with the Hornet HSI ? I just did a couple of Case 1 landings and noticed that when I am lined up perfectly onto the BRC, and the BRC is set to equal the HSI course, the course arrow does not align with the deviation indicator (HDI?). Those two should align up. Anyone else seen that - it was in training mission for Case 1 ? Almost seems like the TACAN signal is not on the boat, but that can’t be right or ?
Cheers,
jb -
hey, has anyone of you had issues with the Hornet HSI ? I just did a couple of Case 1 landings and noticed that when I am lined up perfectly onto the BRC, and the BRC is set to equal the HSI course, the course arrow does not align with the deviation indicator (HDI?). Those two should align up. Anyone else seen that - it was in training mission for Case 1 ? Almost seems like the TACAN signal is not on the boat, but that can’t be right or ?
Cheers,
jbHi, Jayb,
I have noticed that. You get the TACAN working and the course arrow is pointing off the Boat. Sometimes you even get a 1 mile range… I don’t think it’s a bug, as the Viper seems to do the same. My supposition is that in close the jet is “reacting” to antenna placement on the ship? I’ll have to check that out with a pilot buddy.
Meanwhile, what I do is focus on the Indexer and the HUD “needles” when in TILS. -
yeah something is wonky with TACAN on the boat and the HSI. My recollection - and maybe I did not state that clearly - has been that the station pointer (the outer arrow) points pretty accurately towards the boat, but the CDI is off the CRS indicator, even when lined up. Maybe there is something off with the calculation of TACAN radials, they have to be updated continously as the boat moves. I will run some more tests and if I find a good case make a bug report.
For landing ILS needles can help, that’s for sure. But we need a good HSI for the marshalling (especially case 3) and pattern