Pilot model fo F-16
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Just give it more time, even if it doesn’t respond. LE isn’t the fastest program out there
its not that i am closing it out, that is what i am getting.
i click delete, then a window saying not responding appears then i am FORCED to close LE -
i figured a work around that worked for me.
thx -
Since now, in the first post you can find the updated pilot model, fully compatible with the latest update and a little bit fancier.
Again, if you want to remove the torso, do exactly as the Eagle said.
Sorry for the (huge) delay.
Cheers! -
Is there a way to delete the torso without LODEditor? I’m using LE 6.2.3, but I can’t get past step 2, as LE stops responding every time.
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does this update allow you to see when panning the cockpit?
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how do i get rid of the body?
i tried falcas way but you clearly say dont delete the XDOF because those are legs?
if i delete 4721 subtree then when loading right before getting into 3d world, bms crashes.this is what i have…please help!!
i was able to do it with the previous version (which i still have the files for)
is there a reason to update to this version or no? shud i just return my old one -
lol~I did exactly as the Eagle said
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I can’t see your attachment but I can help you. Seems in the new version things are diff. I can send you the old files and assist you from there? Just pm me
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A last is there a way to delete the torso with the new files? I faced the same problem as dthom with three root files 4719.XDOF, 4720.XDOF and 4721.Subtree and we couldn’t follow the Eagle procedure that says to delete the 4719 while Harpoon says subtrees with XDOF are made for legs so we don’t have to touch it.
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A last is there a way to delete the torso with the new files? I faced the same problem as dthom with three root files 4719.XDOF, 4720.XDOF and 4721.Subtree and we couldn’t follow the Eagle procedure that says to delete the 4719 while Harpoon says subtrees with XDOF are made for legs so we don’t have to touch it.
exactly. and when deleting the 4721 subtree, it takes away the torso in LOD but when trying to enter 3d worl BMS crashes. for now i just put the old files back on.
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You have to select the subtree not the xdof
XDOFs are legs, subtree is the torso. -
I followed exactly the Eagle procedure but deleted the 4721 subtree. I can open BMS without problem but I notice no change at all… legs and torso are still there !!!
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Ok guys, I updated the first post today. Now there’s a link there to a .lod file with removed torso, just replace the cockpit file with this instead of loaded.LOD if you don;t want torso in your game.
Cheers. -
Ok guys, I updated the first post today. Now there’s a link there to a .lod file with removed torso, just replace the cockpit file with this instead of loaded.LOD if you don;t want torso in your game.
Cheers.Broken link’s for me mate???
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worked for me
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Hi Harpoon! Glad to see you back!
You did not answered me about that: https://www.benchmarksims.org/forum/showthread.php?7091-Pilot-model-fo-F-16&p=129344&viewfull=1#post129344
Hi Harpoon !
As we know … unfortunately, there are problem with panel visibility with your leg mod!
As a compromise … could it be possible to have a model, just with the leg (without torso even if it looks great) … and slightly mode the leg (knee) to the centre in order to free a little more the lateral consoles…
?
IMO that could be a very good compromise …
Is it possible? … maybe a chance to put it in stock install by default… or having more ppl (non TIR users) using it! …
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I have question on 13 &14
13.Choose ‘loaded.lod’ from the archive. <–—how to choose? in LE?
14. When the LE changes appearence you can close it down. <––what does it mean?
Can someone show me how to do ?
thank you. -
Hi Harpoon! Glad to see you back!
You did not answered me about that: https://www.benchmarksims.org/forum/showthread.php?7091-Pilot-model-fo-F-16&p=129344&viewfull=1#post129344
Is it possible? … maybe a chance to put it in stock install by default… or having more ppl (non TIR users) using it! …
Hi.
I could move the knees a bit closer together, but i would have to make the legs thinner (which doesn’t look good - I tried that) and it still wouldn’t give enough room to see cmds mode switch or HMCS.
I tested a few possible solutions when i was making this and found out that you can’t have both realistic legs and full panel visibility.I have question on 13 &14
13.Choose ‘loaded.lod’ from the archive. <–—how to choose? in LE?
14. When the LE changes appearence you can close it down. <––what does it mean?
Can someone show me how to do ?
thank you.13. When you click on action>replace model a menu appears in which you choose the model to replace. That’s where you select the “loaded.lod”
14. You’ll know once you do the 13th step correctly -
how do i change the pages on the knees?
do i simlply just open the photoshop file, and cute and paste around the picture of the current paper and save? -
Like the work, hate LOD editor with a passion.
Anybody able to make an installer/uninstaller for this?