Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)
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<p>I installed version 2 Alternative Launcher, <br />I have a bug with EMF theatre. <br />When i start the game from the new launcher the airports on the map are in wrong position.<br /><img class=“ql-image” src=“https://i.imgur.com/bNzi9Vt.jpg” /><br /> I noticed on theater.lst , launcher adds by it self this lines :<br /><br />Add-On emf\F4patch\Big Map\emf.tdf<br />Add-On emf\F4patch\Reddog Map\emf.tdf<br />Add-On emf\F4patch\Small Map\emf.tdf<br />Add-On emf\Theaterdefinition\emf.tdf<br /><br />When i start the launcher, i delete the 3 firsts lines<span style=“background-color:#dcdcdc”> , then I press run game </span>, <br />the map is ok and the airports. <br />If I don’t delete the lines and run the game i have this airport wrong position bugs on map.<br />Does anyone knows why is this happening? how can I prevent this auto adding lines?<br /><br /><br /></p>
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<p>really useful tool, thx. <br />two questions:</p><ol><li>will it be compatible forever? if u stop update, i hope the keymapping still works at least.</li><li>u suggest no deadzone for joystick, will it cause the plane off center all the time?</li></ol>
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<p>@Gear5 it’s open source, and it’s probably the #1 most popular BMS add-on, so safe to say it will live for as long as BMS (arguably it should get integrated into BMS but that’s a topic for a different day)<br /><br />re deadzone … for things like aerial refueling, it helps to have smooth, light, continuous control inputs<br /><br />but depending on your stick (noisy or inconsistent return to center) that may not be practical.<br /><br />NB: you can hit [alt+C][J] while in flight, to recenter your stick … if your jet is still drifting off, after that, apply some trim</p>
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<p>@airtex2019 recenter key must be pressed every time play, it is little frustrated.<br />small deadzone is only 1% of full range, i think it is ok.</p>
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<blockquote>@airtex2019 recenter key must be pressed every time play, it is little frustrated.<br />small deadzone is only 1% of full range, i think it is ok.</blockquote><p>Try recalibrating. If it still drifts after proper recalibration and recentring you probably have hardware issue. </p>
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<blockquote>recenter key must be pressed every time play, it is little frustrated</blockquote><p><br />@Gear5 do you even ramp-start bro? (j/k)<br /><br />I don’t think of it as any more or less frustrating than the recenter-TrackIR key … or the recenter-Trim key.<br /><br />One final note: if your joystick config has settings for a hardware/driver deadzone, I recommend using that instead of BMS deadzone. That way it’s the same for all games/sims … and your PC will actually go to sleep when you’re away</p>
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<p>i have some suggestions:</p><ol><li>capability to choose keymap file</li><li>oblique direction POV is hard to set, i.e. set POV upleft for Rotate View Upleft, but when i push POV upleft, this app detect POV up and upleft, so i have to try many times to get upleft input only.</li><li>save bakcup files to somewhere for reinstall game (.key .ini .dat .xml etc).</li><li>put a readme file inside zip, so newbie can figure out how to install, and where to dnload.</li></ol><p><br /><br /></p>
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Hey @chihirobelmo
Any chance to make it compatible with 4.36? I dont want to go through all steps to set my HOTAS again without your app.
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@tiag said in Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments):
Hey @chihirobelmo
Any chance to make it compatible with 4.36? I dont want to go through all steps to set my HOTAS again without your app.
Select 4.36 in Alt Launcher 2.0?
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@Icer it seems to be working but I read in BMS 4.36 chnagelog that the 32 buttons limit for buttons number per device had been extended to 128.
It does not seem to work with alternative launcher yet.
But on alternative launcher GitHub page, the readme screenshots are labeled 2.1.0 so …perhaps it is coming ? -
@tango4 yes 2.1.0 supports 128dx but I made some bugs while updating it so I need to fix them.
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Thx, Chiri.
Icer, Yessir to you. I had absolutely no problem setting up my 4.36 HOTAS with 2.0, 32 dx and all.
It will be interesting how the increased dx will effect set up -
@drtbkj. The DX set up in BMS worked well- up till now. With 4.36 DX works in the UI , but in game my assignments disappear. Should I try Alternative Launcher?
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@chihirobelmo thanks a lot, great news !
Charles
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@danster . I am a big fan of AL, so I recommend it. There is one thing about AL to keep in mind. When you Launch via AL it overrides UI. So, if you set something via the UI, then launch AL, it will disappear. However, once you set things up in AL, then Launch into 3D, on subsequent Launches you can go in with the regular UI Launcher.
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Now that my binding scheme is kinda settling, I’m wondering for future bms release if there’s a way to port my bindings, joystick assignments, without having to rebind it all?
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@drtbkj Thank you. Sounds like I need to wait for the AL update mentioned above by Chihirobelmo and then give it a try. I’ve only heard good things about it.
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@chihirobelmo said in Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments):
@tango4 yes 2.1.0 supports 128dx but I made some bugs while updating it so I need to fix them.
I use the standard DX32 of the Warthog in AL 2.0 because I can use the “Release” function to get all switch positions to work… but I use a TARGET DX128 script for every other sim, so once you get the bugs ironed out I’ll likely switch over to “2.1.x” and I will modify the bindings. Until then it is a non-issue for me, thank you!
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Installed Version 2.0 today after installing BMS 4.36. brilliant program @chihirobelmo
thanks! -
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