BMS Other Fighters Mafia (BMSOFM) Journal
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@TOPOLO said in BMS Other Fighters Mafia (BMSOFM) Journal:
Does any one of the team work on a fix for F/A-18 not having wheels on the ground in 4.36 ?
Hi, Topolo. Actually, yes we have. And, we are currently working on a 4.36"Install Pack" that will include that. I’ll post a notification here when it’s in the Mafia Files
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Good Day, All. Today’s update is about 4.36 changes for the Hornet. These have all been tested…
- Covert lights-Can be implemented by the follow keyfile entries.
SimExtlMasterCovertAll 116 5 0XFFFFFFFF 0 0 0 1 “EXT: MASTER Knob - ALL”
SimExtlMasterCovertAC 116 6 0XFFFFFFFF 0 0 0 1 “EXT: MASTER Knob - A-C”
SimExtlMasterCovertForm 116 0 0XFFFFFFFF 0 0 0 1 “EXT: MASTER Knob - FORM”
If you’re not using a keyfile that already has them. As I use the Alternate Launcher, I just copied them to my BMS-Auto keyfile. HOTAS mapping is a personal thing, but I mapped off-covert all- norm to the 3 way pinky switch on my Warthog - S-J- thanks to the Dev Video, I discovered that it will only work with WOW if ground jet is enabled. The Hornet does not have such a switch, so I mapped it to a 2-way switch on my HOTAS. An alternate is control+alt+ k for ground jett. toggle.
- Laser Maverick- The Hornet is fully compatible with it. From what I’ve found, the E is an older Navy version while the L is for USAF. The Navy uses it , too, but calls it the E2. We’ve tested both, and they behave very similarly. The only potential problem in the Hornet is TGP masking, but that can be handled procedurally.
- The SimWingLightoff/bright knob ( labeled position light in 'pit) -The hotspot is still there, but the knob is visually gone. We will work on getting the knob back
- Covert lights-Can be implemented by the follow keyfile entries.
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https://tenor.com/view/rage-throw-angry-smash-gif-15838617
Another quiet day at home, working on BMS campaigns…
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Good reminder about the covert lights, will add that to my to do list for the Typhoon.
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@Scorpion82 Hello, you should refer to @Manos1981 as he is the creator of this superb aircraft (Thank you Manon for your Typhoon !)
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@Radium said in BMS Other Fighters Mafia (BMSOFM) Journal:
@Scorpion82 Hello, you should refer to @Manos1981 as he is the creator of this superb aircraft (Thank you Manon for your Typhoon !)
Thought it would be possible zo define it within the dat file. The real aircraft’s covert lights are embedded within the pos lights, so it’s not necessary to create additional lights for the external 3D Model. Extant positions can be used for this. Or is it necessary to define the covert lights within the LOD?
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@Scorpion82 As I said, if you feel that stock model could be improved, it’s always nice to talk about it with the creator, to allow everyone to benefit your finding
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@Scorpion82 As far as i remember the model comes with covert lights
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@Manos1981 said in BMS Other Fighters Mafia (BMSOFM) Journal:
@Scorpion82 As far as i remember the model comes with covert lights
That’s good to know. I’ll test it soon and report back.
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@Scorpion82 When I tested this with the Hornet, and I did set up the HOTAS and the lights worked. I didn’t even have to change the acdata.
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@drtbkj m8 , don’t panic, … it could be worse
cheer up
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@white_fang said in BMS Other Fighters Mafia (BMSOFM) Journal:
@drtbkj m8 , don’t panic, … it could be worse
cheer up
The monkey may be better looking…
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Good day, All.
Here’s an update on Mafia Stuff in 4.36:We haven’t found anything (skins,acdatas,etc) that doesn’t work in 4.36. There a couple of things, like putting the covert ext. lights in, that have been documented here. Brother Eddie has been working on a Harrier model, and hopefully we can get back to the Hornet flight dynamics soon. Brother Musurca and Frederf have created a functional stock Tornado cockpit. Also, with the permission of our BMS Devs, I’m about 80% through a project to put an Other Jet “spin” on some of the KTO stock TE’s and Training missions, and will be putting that the Mafia Files. The Files, including the Gitlab version, will go through “evolutionary” change to consolidate 4.35-36. But, the good news is that the procedures listed in the Fighters’ Manual, and the Files themselves, are good to go in 4.36 -
@unkindled said in BMS Other Fighters Mafia (BMSOFM) Journal:
@drtbkj Is it me or has the F-18C FM been changed in 4.36? Asking you since you’re probably the most knowledgeable about it.
Did some dogfights with it and it seems to almost stall/give warning for a stall/the TO/LDG warning light quite more easily compared to 4.35 with the Acdata files from your gitlab.
Should I add the respective Mafia files to 4.36 too or is it just my impression?
Edit: Oops, didn’t notice your latest post as I had the topic open for quite some time without reloading.
Hi, unkindled. Sorry it took awhile to reply. It’s been a fun but busy time… First, the ctd I mentioned in my earlier reply was not acdata related. I just did a Dogfight , with the same dats as are in the 1799 Folder in the Mediafire Mafia Files. We’re going to confirm that the Gitlab has the same files. Meanwhile, I was not able to reproduce your problem. I was purposely taking it below 200 knots. If you’d like to send me an ACMI I’ll be happy to check it out.
We know the Hornet flight model is not 100% accurate, we’re working on it. Meanwhile try to stay near to your corner velocity (I use 400 knots as a guide) -
Good Day, All
I did some Spring Cleaning in the Mefiafile Mafia Files. First, you had to click twice to get to the Files-fixed. I renamed the 4.35 stuff to inc. 4.36. I renamed the 1799 and 1958 folders to get the membership used to the Install Pack concept. Finally, I set up a Campaign, TE, and TRN folder. There are now some KTO TE’s and Training Missions with a more Hornet and/or Other Jet 'spin". The files are renamed just enough so they won’t overwrite the stock ones.
Finally, Gadfly and Frederf have done some great work with the Tornado, as seen in another thread. These are now in the Files as well-https://www.mediafire.com/folder/sqsfffoyiy9tm/Tornado+4.36+v1.1
The Gitlab version of the Files should be updated shortly. -
Good Day, All. We are very proud to release the OFMKTO Theater. We of the BMS Other Fighters Mafia continue to work with the Other Jets(other then the Viper) and various Theater Devs. However, we have found it problematic to keep everything straight when dealing with multiple theaters. Plus, as more Other Jets get worked on , we want to be able to present that to the BMS Membership in a timely matter.
So, we have created the OFMKTO Theater, with gratitude to the BMS Devs for all they give to the BMS Family.
This Theater will come as a one-step Installer. Note: some anti-malware apps may have an issue with the Installer, but the program is clean.
The OFMKTO will be used as a testbed for all new Other Jet development, and new versions will be presented as needed. So, if your jet-of-choice needs help, let us know and future version(s) can address it. You are also invited to visit the OFM-KTO channel on our Discord. Also, the Theater Devs can use the OFMKTO jets for their Theaters as they desire.
OFMKTO v1.1 contains- current Hornet development
-current Harrier development
-current F-35 development
-current Tornado development
-current Eurofighter(Typhoon) development
-The Eurofighter has the 4.36 models
-TE’s and training missions with F-18 and others
-Instant Action with F-18C instead of the Viper
There are links in the Korea Theater section, as well as the first post of this thread.
A note about TE’s and TRN’s. If you look in the Mafia Files>BMS 4.36 Campaigns>Korea campaigns you’ll find the various files, as before. The individual files are for KTO, NOT OFMKTO. All these TE’s and TRN’s are already in OFM, some with further refinements
Many thanks to the Contributers!
-eddropper
-Musurca
-Falcas
-Scorpion82
-drtbkj
-Ronin -
Here are a couple of quick updates…
- I tested OFMKTO installation by downloading it off the Mediafire link. That worked perfectly. However, as mentioned some anti-malwares don’t like our Installer, and my Windows Defender freaked. However, when I turned WD off, it went right through. There are no Trojans in there! We are ,however, going to look at other Installer options for future versions.
- In order to speed up testing, we used the Combat Autopilot for AAR. For anyone who may want that, the procedure is simple.
a) paste the following to your BMS-User.cfg
set g_bActivateDebugStuff 1
set g_bEnableCombatAP 1
b) Paste the following to your keyfile. If you like the Alternate Launcher it’s BMS-AUTO
SimRightAPSwitch 319 0 0x1E 0 0 0 1 “MISC: PITCH Switch - Cycle (also Combat AP)”.
HOTAS set up is a personal matter .of course, but I mapped mine to my Warthog’s “Auto-Pilot Engage/Disengage” button as a shifted function
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Good Day, All. Our OFMKTO ver 1.2 is out. See-https://forum.falcon-bms.com/topic/22814/ofmkto
We hope it didn’t inconvenience anyone, being so close to 1.1. However, we learned a lot from making 1.1 , and a lot of momentum was developed. For your convenience, we made it a point to test exactly how to update, by doing the process as you will.
To quote the Readme:" Installation Notes: 1) It is recommended you turn off your anti-malware program(especially Windows Defender) while installing. Some programs have issues with the Installer. There are no issues with the Installer or the included version. “(Side note: we will continue to look into other Installer options)
" 2) All versions will come as one-step Installers. If possible, we will provide Update Installers that do not require uninstalling the old version. However , should FULL INSTALL be necessary, the old version must be uninstalled. It is recommended you copy any active campaign files from 4.36>data>Add-On OFMKTO> campaign and paste to the same location in the new installation, replacing what is there.”Speaking of the Readme, we received a request for the F-22 mods just as we were about to release. We were able to get them into Ver 1.2, but the details did not make it into the uploaded Readme
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Once again well done, dear Fra’ Joe (and all the crew).
And please don’t forget that, I’d particualrly like to contribute about the Tornado - would you mind to contact me by PM, what do you think?
With best compliments and regards.
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@Jackal Hi. All through the recent development and testing of the Tornado( and again thanks to musurca and falcas) I was thinking to myself “Gianni is gonna love this”. As far as I’m concerned, you are one of us. Pm’s are unnecessary. Anytime you ,or anyone else for that matter, wants to contribute, come join the party. The simplest and most effective way to do that these days seems to be on our Discord.
All,
Perhaps a word about OFMKTO is in order. I know it will not be the Theater for everybody. I can think of at least one person who won’t try it because “it isn’t realistic”. Even putting HTS on a Hornet, which we do, is not “realistic”. And, he would be right. The US Navy never did that. But, the point is, they could have. Take IRST21 https://www.thedrive.com/the-war-zone/31850/navy-f-a-18-super-hornet-takes-flight-with-new-infrared-search-and-track-pod. That could be on the BMS F-18,F-15,etc. And, if we pursue that (we are ) it will probably show up on the F-18C first. The reason for that is that the Legacy FM flight model is more developed then the Rhino’s, at the moment. Take the F-22 we,ve been testing. The FM may not be totally polished, but the jet sure is fun to fly.
So, what I’m saying is that there will be an element or 2 of “What-if” but we’ll try to keep it as real as possible