[Release] Tyrant's Virtual Mission Tools (VMT)
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Hi there, dear Tyrant.
Deeply sorry to follow my previous post this way, but I felt obliged to let you know that my issue is still.
This just for your information.
With appreciation for your hard work and commitment, and my best regards.
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please check the TE(KTO) here
https://drive.google.com/drive/folders/1jlZWB02youdcHbBRJbysoEuOFiMEt5eR?usp=sharing
Hi there, dear Tyrant.
Deeply sorry to follow my previous post this way, but I felt obliged to let you know that my issue is still.
This just for your information.
With appreciation for your hard work and commitment, and my best regards.
Ah well - not surprised, but would have been nice.
Not really sure what else to try at this point. I’ll have to think on it.
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Dear Tyrant,
This tool is great!! With ground force would be Top!
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<p>Hi Tyrant,<br /> I am flying in a virtual suadron in GE.<br />We have difficulties in our squadron to keep track of the created TEs. We have created different TEs for many training flights, which have different levels in terms of weather, type and number and armament of enemy aircraft and SAMs, as well as the number of minimum and maximum pilot seats to be occupied by our own forces. With your knowledge of Falcon BMS, would you be able to create a tool that displays an overview of all the TEs in the Campaign folder, preferably in .html format, so that it can be displayed in a browser?<br /><br />Thanks in advance.<br /><br />Regards,<br />Prot</p>
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Hi @Tyrant
I’m having difficulty loading any CAM or TAC files for any theatres. It worked but then stopped, I have no idea what changed. I’ve reinstalled (re downloaded and unzipped) VMT in various locations, but keep getting this error.
✗Loading mission ✓Loading mission file into memory from C:\Games\Falcon BMS 4.35\Data\Add-On Balkans\Campaign\Pkg 1838.cam ✓Reading mission database version ✓Reading version ✓Reading version ✓Locating installation directory ✓Scanning Falcon installation at C:/Games/Falcon BMS 4.35 ✗Determining theater ✗ TypeError: Cannot read property 'replace' of null at clojure.string.replace (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:2645:156) at weathergen.filesystem.normalize (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:5602:140) at Function.weathergen.filesystem.path_combine.cljs$core$IFn$_invoke$arity$2 (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:5604:186) at weathergen.filesystem.path_combine (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:5603:122) at Function.weathergen.falcon.files.mission.campaign_dir.cljs$core$IFn$_invoke$arity$2 (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:9264:132) at weathergen.falcon.files.mission.campaign_dir (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:9262:245) at file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:9323:267 at file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:1659:277 at cljs.core.LazySeq.sval (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:1299:154) at cljs.core.LazySeq.cljs$core$ISeqable$_seq$arity$1 (file:///D:/Games/Falcon%20BMS/Utilities/VMT-win32-ia64-v063-stable/resources/app.asar/mission.html.js:1305:255)
I hope this great tool is still being developed or at least maintained.
TANX
CrticalMass -
Hi Tyrant,
Do you plan to upgrade this wonderful tool so it can works even on 4.36?
Many thanks!!
Gundam
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@Tyrant , Do you plan to upgrade this wonderful tool so it can works even on 4.36?
Many thanks!!
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@Tyrant , excellent initiative. I look forward to testing it.
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Hi all. Sorry if I haven’t responded. I haven’t flown in like three years now, and I guess when the forum upgraded I stopped getting notifications. Hopefully that’s sorted now.
Despite my time away from the sim, I do intend to update VMT to work with 4.36. Just getting started - will take me a few weeks depending on how easy it is to figure out the database changes. I also need to excavate my gaming machine, which is currently under a pile of boxes from a recent move.
Anyway, hopefully have something for initial testing in a week or three.
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@Tyrant Glad to see youre still around Tyrant. ;}
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@Tyrant that is excellent news, thank you!
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Update: I got my gaming machine dug out and running, and I’ve installed 4.36. Unfortunately, as happens basically every time, the build doesn’t work because the web tech stack I’m using has moved on. Not sure how people that live in the JavaScript ecosystem ever get anything done…
I’ll have to see if I can do something reasonable to get the build working again.
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Further update:
Finally worked through enough things that have broken in the ever-changing web tech landscape since the last time I touched this that I got the app up and running again. It doesn’t work, of course, but I think at this point I’m in “figure out what has changed in the BMS database” hell rather than “everything in web tech changes every six months” hell.
Anyway, still picking away at it.
If anyone has any way to get a BMS dev to just tell me what the changes are instead of me having to figure it out, that’s going to save me hours and hours, which could easily translate to weeks shaved off or when I can get a release out. The way this usually goes, I literally have a hex editor open, looking at byte-by-byte differences in file formats, to try to figure out what has changed. It is extraordinarily tedious. I don’t think the BMS devs owe me anything, it’s just that if one of them is able to give me targeted guidance, it would really help me out, and by extension, anyone that uses VMT. I’ll do it the hard way if I can, though.
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Current status: The next issue is somewhere in here:
That’s the section of the units file for a flight. It has changed since 4.35 somehow. The numbers in that picture are pretty much all I have to go on. If I’m being honest, I’m not sure I have the will to chase this down. Without any information about what has changed, it’s extremely difficult to derive what this means. I can look at Mission Commander and try to infer it from there, but after several hours of doing that, I’m none the wiser.
If anyone has an in with the BMS devs, five minutes from them will save me literally hours. All I need is to know what has changed in the layout of various files. It would take seconds of looking at the source code to determine that. Without that help, I think I may finally have run out of energy for maintaining VMT.
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Check you PM’s.
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@Tyrant Hi dear Tyrant, how the fix is going? I like very much your VMT Tool!
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@Ironman53rd So sorry: for whatever reason I don’t seem to get notifications and I’ve been super busy so didn’t get back here to see this.
Second problem: I can’t actually figure out how to check PMs. I can see “chats”, but nothing that looks like the usual webmail thing I expect from Forum software. Is chats the new PM thing?
(You’d think I’d know how to use computers. :p)
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@gundam Thanks. A bit on hold these last few weeks due to life getting very busy. Will provide an update before too long.
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@Tyrant said in [Release] Tyrant's Virtual Mission Tools (VMT):
Second problem: I can’t actually figure out how to check PMs. I can see “chats”, but nothing that looks like the usual webmail thing I expect from Forum software. Is chats the new PM thing?
Yes.
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@LorikEolmin Thanks. I write software for a living - you think I’d be able to figure out how to use it.
@gundam Short update on VMT: still haven’t figured out the file format info I need but am making progress. Will update when I have more info.