Crash at splash screen
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@MaxWaldorf said in Crash at splash screen:
@actrade As @Tumbler31 said, there is nothing you can do right now to make BMS work…
On second thought… try disabling hyper threading in the bios and try again
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@Tumbler31 lol same idea poped up
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@Tumbler31 @MaxWaldorf that did it! question, will that hurt PC performance…is there a big downside to leaving it disabled?
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@actrade cool. The effect of turning it off? As usual, it depends https://www.thetechwire.com/is-hyperthreading-worth-it/
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@Tumbler31 @MaxWaldorf thanks a lot guys. at least i have a band aid until this gets fixed. appreciate your quick responses.
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@Tumbler31 Applied U1 and still have the same issue…was hoping U1 was going to fix it but unless I did something wrong it appears the problem still is there.
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@actrade said in Crash at splash screen:
@Tumbler31 Applied U1 and still have the same issue…was hoping U1 was going to fix it but unless I did something wrong it appears the problem still is there.
Please run with full dump and -mono and share the .dmp and log
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@Tumbler31 not sure if/how to attach the files, so apologize if there is a way and I don’t see it.
[00:00:00.000] 12968 **** Falcon 4.0 **** [00:00:00.000] 12968 **** (C) 2022 Tommo Inc. All Rights Reserved. **** [00:00:00.000] 12968 **** Falcon BMS 4.36.0 (x64) Build 26181 **** [00:00:00.000] 12968 **** (C) 2022 Benchmark Sims. All Rights Reserved. **** [00:00:00.000] 12968 Operating System: Windows 10 (10.0.22000) [00:00:00.000] 12968 Valid F4 installation found [C:\Program Files (x86)\Steam\steamapps\common\Falcon 4.0\falcon4.exe] [00:00:00.000] 12968 Create window at 0, 0 with size 1024x768 (client) 1040x807 (window) [00:00:00.000] 12968 WM_SIZE 0x0 to 1024x768 [00:00:00.000] 12968 SIZE_RESTORED other (SetWindowPos, mSwapChain->SetFullscreenState...) [00:00:00.000] 12968 SIZE_RESTORED handle resize 0x0 to 1024x768 [00:00:00.000] 12968 WM_MOVE 0|0 to 0|0 (client pos to 8|31) delta -8|-31 for style -1865809920 [00:00:00.000] 12968 FalconMainWindowD3D11::handleOnActivate 0->1 [00:00:00.000] 12968 WM_ACTIVATEAPP 1, previous active window thread 25364 [00:00:00.000] 12968 WM_ACTIVATE 1 (minimized state 0), window handle being deactivated 0 [00:00:00.000] 12968 SetWindowLongPtr GWL_STYLE -1879048192 [00:00:00.000] 12968 SetWindowLongPtr GWL_EXSTYLE 0 [00:00:00.000] 12968 AppWindow::setBorderState: style changed position 0|0 to 0|0 [00:00:00.000] 12968 AppWindow::setBorderState: style changed size to w: 1024 (1024 - 0), h: 768 (768 - 0) [00:00:00.000] 12968 WM_MOVE 0|0 to 0|0 (client pos to 0|0) delta 0|0 for style -1879048192 [00:00:00.000] 12968 SystemLevelInit [00:00:00.000] 12968 Initializing Sim Memory Pools.... [00:00:00.000] 12968 DeviceIndependentGraphicsSetup ## [00:00:00.000] 12968 TheLoader Setup ## [00:00:00.000] 12968 Loading texture_POLAK.bin with 250 sets, 3471 tiles [00:00:00.000] 12968 Flush References - start Cleanup if we don't get anything below in log, something wrong in here ## [00:00:00.000] 12968 FlushReferences Cleanup ## [00:00:00.000] 12968 ObjectLOD Cleanup ## [00:00:00.000] 12968 TheTextureBank Cleanup ## [00:00:00.000] 12968 ThePaletteBank Cleanup ## [00:00:00.000] 12968 TheColorBank Cleanup ## [00:00:00.000] 12968 Info: 3DDB is *new* format (more than 2GB supported) [00:00:00.000] 12968 Terrain: Load [00:00:00.000] 12968 Terrain max texID: 3991 [00:00:00.000] 12968 Theater's installed: Terrdata\theaterdefinition\Korea KTO.tdf [00:00:00.000] 12968 Theater's installed: Add-On Korea TvT\Terrdata\theaterdefinition\Korea_TvT.tdf [00:00:00.000] 12968 GetCurrentTheater Korea KTO [00:00:00.000] 12968 TheaterReload [00:00:00.000] 12968 theaterPath 'C:\Falcon BMS 4.36\Data\Terrdata\korea' [00:00:00.000] 12968 terrainPath 'C:\Falcon BMS 4.36\Data\Terrdata\korea\terrain' [00:00:00.000] 12968 Loading texture_POLAK.bin with 250 sets, 3471 tiles [00:00:00.000] 12968 objectPath 'C:\Falcon BMS 4.36\Data\Terrdata\objects\KoreaObj' [00:00:00.000] 12968 Flush References - start Cleanup if we don't get anything below in log, something wrong in here ## [00:00:00.000] 12968 FlushReferences Cleanup ## [00:00:00.000] 12968 ObjectLOD Cleanup ## [00:00:00.000] 12968 TheTextureBank Cleanup ## [00:00:00.000] 12968 ThePaletteBank Cleanup ## [00:00:00.000] 12968 TheColorBank Cleanup ## [00:00:00.000] 12968 Info: 3DDB is *new* format (more than 2GB supported) [00:00:00.000] 12968 GetCurrentTheater Korea KTO [00:00:00.000] 12968 Reading CT data from XML -> C:\Falcon BMS 4.36\Data\Terrdata\objects\Falcon4_CT.XML [00:00:00.000] 12968 Reading CT data from XML -> Done, 4354 entries [00:00:00.000] 12968 ------------------------------------------------------------------------------ [00:00:00.000] 12968 ~ Loading XMLs took ~ 0.696 seconds [00:00:00.000] 12968 ------------------------------------------------------------------------------ [00:00:00.000] 12968 Reading Mission data from XML -> C:\Falcon BMS 4.36\Data\Campaign\MissionData_XX.XML [00:00:00.000] 12968 Could not open visid.map [00:00:00.000] 12968 Terrain: Unload [00:00:00.000] 12968 Terrain: Load [00:00:00.000] 12968 Terrain max texID: 3991 [00:00:00.000] 12968 SoundDriver 0x00000000196A1C60 [00:00:00.000] 12968 Sound SetCooperativeLevel HWND=0x220996 [00:00:00.000] 12968 CreateSoundBuffer [00:00:00.000] 12968 QueryInterface IID_IDirectSound3DListener [00:00:00.000] 12968 Listener SetDistanceFactor [00:00:00.000] 12968 Reading comm data from XML -> C:\Falcon BMS 4.36\Data\Sounds\commfile.xml [00:00:00.000] 12968 Reading eval data from XML -> C:\Falcon BMS 4.36\Data\Sounds\evalfile.xml [00:00:00.000] 12968 Reading frag data from XML -> C:\Falcon BMS 4.36\Data\Sounds\fragfile.xml [00:00:00.000] 12968 SFX loading took 1858 ticks [00:00:00.000] 12968 Version: R26181. 1.36.EBS.4_ | Apr 15 2022 | 21:59:56 | MSVC 1929 [00:00:00.000] 12968 Failed to get registry entries. [00:00:00.000] 12968 GlobalSimpleThread starting 16 worker threads [00:00:00.000] 12968 SystemLevelInit finished [00:00:00.000] 12968 SimulationLoopControl::StartSim [00:00:00.000] 12968 #Checksum ac.dat 35868d67 [00:00:00.000] 12968 * SplashScreen has been visible for 4.7 seconds [00:00:00.000] 12968 * ..continue showing it for another 1.3 seconds [00:00:00.000] 12968 3D device is not set up; checking DXGI and D3D11 support... [00:00:00.000] 12968 Found DXGI support [00:00:00.000] 12968 Created DXGIFactory [00:00:00.000] 12968 Enumerating available adapters... [00:00:00.000] 12968 Adapter: 0, Name: NVIDIA GeForce RTX 2070 SUPER, DedicatedVideoMemory: 8012 MB, DedicatedSystemMemory: 0 MB, SharedSystemMemory: 16226 MB [00:00:00.000] 12968 Adapter: 1, Name: Microsoft Basic Render Driver, DedicatedVideoMemory: 0 MB, DedicatedSystemMemory: 0 MB, SharedSystemMemory: 16226 MB [00:00:00.000] 12968 Selecting adapter 0 from user settings [00:00:00.000] 12968 RendererD3D11::cleanupDeviceResources... [00:00:00.000] 12968 DeviceDependentGraphicsCleanup(nullptr); [00:00:00.000] 12968 DeviceDependentGraphicsCleanup ## [00:00:00.000] 12968 TheTextureBank.onDestroyDevice(), ObjectParent::FlushReferences() command count: 0 [00:00:00.000] 12968 ThePaletteBank.FlushHandles() [00:00:00.000] 12968 GlobalSimpleThread.WaitForLoader() [00:00:00.000] 12968 DeviceDependentGraphicsCleanup DONE ## [00:00:00.000] 12968 TextureManager::onDestoyDevice size: 0 [00:00:00.000] 12968 TextureBankClass::DelayedRelease(force) [00:00:00.000] 12968 Release 0 delayed resources [00:00:00.000] 12968 Release 0 delayed resources DONE [00:00:00.000] 12968 SwapChainImageBufferD3D11::Cleanup cleaning back buffer view 0000000000000000 [00:00:00.000] 12968 Upcoming device release. 0 delayed resources. [00:00:00.000] 12968 RendererD3D11::cleanupDeviceResources...ok [00:00:00.000] 12968 RendererD3D11::createDeviceOnAdapter(): Creating 3D device on adapter 0: NVIDIA GeForce RTX 2070 SUPER
================================== CRASHLOG ===================================== Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in: 000000000460B17E Falcon BMS.exe, bp::RendererD3D11::FreeSystemResources()+126 byte(s), E:\WIP\BMS\SVN\Code-4.36\Graphics\Bluebox\Engine\D3D11\RendererD3D11.cpp, line 856+62 byte(s) Exception handler called in UnhandledExceptionHandler. Read from location 0000000000000008 caused an access violation. Bytes at CS:RIP: 48 8B 41 08 48 89 30 48 8B 09 48 85 C9 74 18 0F Registers: RAX=0x0000000000000000 RBX=0x000000000069d260 RCX=0x0000000000000000 RDX=0x0000000000000000 RSI=0x0000000000000000 RDI=0x000000000e366e50 RBP=0x0000000000000000 RSP=0x000000000014f840 RIP=0x000000000460b17e FLG=0x0000000000010206 R8=0x0000000000000000 R9=0xffffffff00000000 R10=0xbaac1f10365eb170 R11=0x000000000014f9a0 R12=0x0000000004470000 R13=0x0000000000000000 R14=0x000000000e3626d0 R15=0x000000001150884e CS=0x0033 DS=0x002B SS=0x002B ES=0x002B FS=0x0053 GS=0x002B Call Stack: 0033:000000000460B17E Falcon BMS.exe, bp::RendererD3D11::FreeSystemResources()+126 byte(s), E:\WIP\BMS\SVN\Code-4.36\Graphics\Bluebox\Engine\D3D11\RendererD3D11.cpp, line 856+62 byte(s), Parameters(0x000000002CC359F0 0x000000000014FB50 0x0000000018C00170 0x000000002CC359F0) 0033:000000000460AFED Falcon BMS.exe, bp::RendererD3D11::InitSystemResources()+45 byte(s), E:\WIP\BMS\SVN\Code-4.36\Graphics\Bluebox\Engine\D3D11\RendererD3D11.cpp, line 842, Parameters(0x000000002CC359F0 0x000000000014FB50 0x0000000018C00170 0x0000000000000001) 0033:00000000046120F3 Falcon BMS.exe, bp::RendererD3D11::createDeviceOnAdapter()+435 byte(s), E:\WIP\BMS\SVN\Code-4.36\Graphics\Bluebox\Engine\D3D11\RendererD3D11.cpp, line 4460, Parameters(0x000000000000B100 0x000000003219FD90 0x000000002CC367D0 0x0000000000000000) 0033:000000000449FB08 Falcon BMS.exe, HandleWinMain()+2008 byte(s), E:\WIP\BMS\SVN\Code-4.36\Ui\Src\Winmain.cpp, line 1082, Parameters(0x000000000277D450 0x0000000003CE4960 0x0000000000000000 0x000000000000006E) 0033:000000000449FD59 Falcon BMS.exe, WinMainWrapper()+25 byte(s), E:\WIP\BMS\SVN\Code-4.36\Ui\Src\Winmain.cpp, line 1178, Parameters(0x000000000277D450 0x000000000277D450 0x00000000005A6C51 0x000000000449FD40) 0033:00000000045113DD Falcon BMS.exe, ThreadUnhandledExceptionWrapper()+109 byte(s), E:\WIP\BMS\SVN\Code-4.36\FALCLIB\ehandler.cpp, line 1588+5 byte(s), Parameters(0x0000000004470000 0x0000000000000000 0x0000000000000000 0x0000000004E2AA44) 0033:000000000449FDC7 Falcon BMS.exe, WinMain()+71 byte(s), E:\WIP\BMS\SVN\Code-4.36\Ui\Src\Winmain.cpp, line 1206, Parameters(0x0000000000000005 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:0000000004E14EE6 Falcon BMS.exe, __scrt_common_main_seh()+262 byte(s), d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl, line 288+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000442754E0 KERNEL32.DLL, BaseThreadInitThunk()+16 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:0000000045DA485B ntdll.dll, RtlUserThreadStart()+43 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) Top of Stack: 0x000000000014F840: 000000000E447CA8 000000002CC359F0 000000002CC359F0 0000000018C00170 .|D......Y.,.....Y.,....p....... 0x000000000014F860: 000000002CC35C60 000000000460AFED 000000002CC359F0 000000000014FB50 `\.,......`......Y.,....P....... 0x000000000014F880: 0000000018C00170 000000002CC359F0 000000002CC367D0 0000000000000000 p........Y.,.....g.,............ 0x000000000014F8A0: 000000000014F9A0 00007FFB3D6124FC 000000003219FD90 00007FFB3D5C9C4F .........$a=.......2....O.\=.... 0x000000000014F8C0: 000000000014FB00 0000000000000000 000000003219FD78 00007FFB3D5C9C4F ................x..2....O.\=.... 0x000000000014F8E0: 0000000000000007 00007FFB3D606C4D 0000000000000000 000000002CC35C58 ........Ml`=............X\.,.... 0x000000000014F900: 000000003219FCD0 00007FFB3D606C4D 000000000014FB00 00007FFB3D5C9C7F ...2....Ml`=..............\=.... 0x000000000014F920: 000000000014F980 0000000000000000 000000000014FB50 0000000018C00170 ................P.......p....... 0x000000000014F940: 000000003219FCD0 00007FFB3D5D2657 0000000000000001 00007FFB3D607D0D ...2....W&]=.............}`=.... 0x000000000014F960: 00007FFB3D7B77D8 00000000046197D0 0000000000000000 00007FFB3D682803 .w{=......a..............(h=.... 0x000000000014F980: 0000000000000000 0000000018C00170 000000000014FB00 000000002CC35C60 ........p...............`\.,.... 0x000000000014F9A0: 000000002CC359F0 0000000018C00170 000000000014FB00 000000002CC35C60 .Y.,....p...............`\.,.... 0x000000000014F9C0: 000000000014FB00 00000000046120F3 000000002CC359F0 000000000014FB50 ......... a......Y.,....P....... 0x000000000014F9E0: 0000000018C00170 0000000000000001 000000000014FA50 0000000000000002 p...............P............... 0x000000000014FA00: 0000000000000007 000000002CC35C58 000000002CC35C80 000000002CC35C60 ........X\.,.....\.,....`\.,.... 0x000000000014FA20: 0000000000000000 0000000000000000 000000000014FB50 00000000197C8260 ................P.......`.|..... 0x000000000014FA40: 0000000000000000 000000000449FB08 0000B0000000B100 000000003219FD90 ..........I................2.... 0x000000000014FA60: 000000002CC367D0 0000000000000000 0000000000000000 0000000000000000 .g.,............................ 0x000000000014FA80: 0000000000000400 0000000000000300 0000000000006645 000000000014FB00 ................Ef.............. 0x000000000014FAA0: 0000000004EFF000 00000000000C0A15 000000000550BBB0 0000000000000000 ..................P............. 0x000000000014FAC0: 0000000003CD46C0 000000002CC33340 00000000197C8260 00000000197C82F0 .F......@3.,....`.|.......|..... 0x000000000014FAE0: 00000000197C82F0 000000000E7CFB80 000000000014FC00 0000000004C4D679 ..|.......|.............y....... 0x000000000014FB00: 0000000000000000 0000000016CFD700 0000000004E8CC20 000000000000001D ................ ............... 0x000000000014FB20: 000000000000001F 00000001F4C00000 0000000000000000 00000003F62D6800 .........................h-..... 0x000000000014FB40: 0000000000000003 0000000000000000 000000002CC359F0 000000000014FE48 .................Y.,....H....... 0x000000000014FB60: 000000000014FAC0 3032322E302E3031 0000000000003030 0000000000000000 ........10.0.22000.............. 0x000000000014FB80: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FBA0: 2073776F646E6957 2073776F64003031 006E6F6973726576 0000000000000000 Windows 10.dows version......... 0x000000000014FBC0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FBE0: 6F636C61465C3A43 2E3420534D42206E 785C6E69425C3633 6F636C61465C3436 C:\Falcon BMS 4.36\Bin\x64\Falco 0x000000000014FC00: 78652E534D42206E 0000000000000065 0000000000000000 0000000000000000 n BMS.exe....................... 0x000000000014FC20: 0000000000000000 00007FFB45DC99FD 000000000027000E 0000000000000040 ...........E......'.....@....... 0x000000000014FC40: 0000000002754E60 0000000000000000 0000000000000000 0000000000000000 `Nu............................. 0x000000000014FC60: 0000000000000000 00000000004018C0 000000000024001D 0000000000400000 ..........@.......$.......@..... 0x000000000014FC80: 0000000000000040 00000000004002B0 0000000000400CC0 00007FFB45DC99FD @.........@[email protected].... 0x000000000014FCA0: 00000000000D009C 0000000000000030 00000000005E9440 0000000000000040 ........0.......@.^.....@....... 0x000000000014FCC0: 0000000000000000 0000000000000004 0000000000000000 0000000000401EC0 ..........................@..... 0x000000000014FCE0: 00000000005A0000 0000000000400000 20202A2A2A2A2020 206E6F636C614620 ..Z.......@..... **** Falcon 0x000000000014FD00: 36332E3420534D42 293436782820302E 3220646C69754220 2A20202031383136 BMS 4.36.0 (x64) Build 26181 * 0x000000000014FD20: 00000000002A2A2A 0000000000000030 0000000000000000 0000000000000003 ***.....0....................... 0x000000000014FD40: 0000000000000000 000000000014FDF9 00000000005A0000 00007FFB45DC901A ..................Z........E.... 0x000000000014FD60: 0000000000400000 0000000000000002 0000000000000020 0000000000000000 ..@............. ............... 0x000000000014FD80: 0000000000000000 00007FFB45DA6800 0000000000000000 0000000000000000 .........h.E.................... 0x000000000014FDA0: 0000000000000002 00007FFB437AE5FB 0000000000000006 0000000000000005 ..........zC.................... 0x000000000014FDC0: 00004D9EDF14529F 0000000000000000 0000000004511290 0000000004E179DC .R...M............Q......y...... 0x000000000014FDE0: 0000000000000002 000000000E2B8EA0 00004D9EDF1452CF 000000000449D660 ..........+......R...M..`.I..... 0x000000000014FE00: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FE20: 000000000277D450 00000000005A6C51 0000000000000005 000000000449FD59 P.w.....QlZ.............Y.I..... 0x000000000014FE40: 000000000277D450 0000000003CE4960 0000000000000000 000000000000006E P.w.....`I..............n....... 0x000000000014FE60: 000000000449FD40 00000000045113DD 000000000277D450 000000000277D450 @.I.......Q.....P.w.....P.w..... 0x000000000014FE80: 00000000005A6C51 000000000449FD40 0000000000000000 000000000014E2C0 [email protected]..................... 0x000000000014FEA0: 000000000014E2C0 0000000100000000 0000000000000000 000000000449FDC7 ..........................I..... 0x000000000014FEC0: 0000000004470000 0000000000000000 0000000000000000 0000000004E2AA44 ..G.....................D....... 0x000000000014FEE0: 0000000000000000 0000000004E14EE6 0000000000000005 0000000000000000 .........N...................... 0x000000000014FF00: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FF20: 0000000000000000 00007FFB442754E0 0000000000000000 0000000000000000 .........T'D.................... 0x000000000014FF40: 0000000000000000 0000000000000000 0000000000000000 00007FFB45DA485B ........................[H.E.... 0x000000000014FF60: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FF80: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FFA0: 000004F0FFFFFB30 000004D0FFFFFB30 0000000000000021 0000000000000000 0.......0.......!............... 0x000000000014FFC0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ 0x000000000014FFE0: 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ................................ ================================================================================
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@Tumbler31 could it be the same nvidia bug?
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Could be, bit difficult to see on my phone.
@actrade do try to update Nvidia drivers and re-install bms.
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@Tumbler31 no joy…reinstalled driver and BMS…
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re-enable Hyperthreading? (if my memory is right we asked to disable it right?)
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@MaxWaldorf I did. It works without hyperthreading…I was testing to see if patch fixed it.
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@luke777 Can you confirm that U1 fixed your CPU threads issues?
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@MaxWaldorf said in Crash at splash screen:
@luke777 Can you confirm that U1 fixed your CPU threads issues?
It did
@actrade for the moment run w/o hyperthreading, I’ll have look when back from holidays (few weeks)
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Yes it works fine
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@actrade said in Crash at splash screen:
@Tumbler31 not sure if/how to attach the files, so apologize if there is a way and I don’t see it.
[00:00:00.000] 12968 **** Falcon 4.0 **** [00:00:00.000] 12968 **** (C) 2022 Tommo Inc. All Rights Reserved. **** [00:00:00.000] 12968 **** Falcon BMS 4.36.0 (x64) Build 26181 **** [00:00:00.000] 12968 **** (C) 2022 Benchmark Sims. All Rights Reserved. **** [00:00:00.000] 12968 Operating System: Windows 10 (10.0.22000)
Ok, solved it… you’re still running .0
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@Tumbler31 Ok I think I see a problem. There is no setup.exe in the my setup folder. All I have is a data folder.
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@Tumbler31 Ok figured it out. I was installing inside of my zip program rather than unzipping it first. Once I did that and followed the direction EXACTLY, it worked fine. Sorry for the wild goose chase.