MRM/DF override
-
So when trying to enter DF override from MRM and you dont hit the DF cancel callback it instead switches to sidewinders which isnt a thing IRL as its not possible to do that. I request that its changed so you dont have to hit DF Cancel then DF mode to switch from MRM to DF.
-
Pretty sure you are supposed to get Winders in Dogfight…with AIM-9 on the button and gun on the trigger…and that this is RL.
-
@Stevie If you are in MRM mode, and you hit DF override you dont leave MRM, it stays in MRM but switches to sidewinders in BMS. You can only get to DF override from MRM if you press the DF cancel callback THEN hit the DGFT override, if you dont press DF Cancel it does some weird switch to sidewinders which doesnt exist IRL
-
@OPPOTATO - I have my HOTAS set up to cancel MRM and/or DF as I transition the switch to center (I use a Cougar TQS so I have RL switching), but that’s all I do…it’s automatic in my setup and I don’t have to manually “select” Cancel. There is a way to set this up…but it’s been so long since I did it that I can’t recall off the top of my head.
MRM should give you AIM-120 and gun. DF should give you AIM-9 (if you have them loaded - and note this is SRM, not MRM) and gun. Gun is always hot, even in NAV…and the only weapon assigned to the trigger. Everything else is on the pickle.
-
@Stevie said in MRM/DF override:
I have my HOTAS set up to cancel MRM and/or DF as I transition the switch to center (I use a Cougar TQS so I have RL switching)
Not every HOTAS has a 3 position switch like this, that’s why I would like the MRM -> DF logic corrected
-
@Stevie said in MRM/DF override:
Gun is always hot, even in NAV…and the only weapon assigned to the trigger. Everything else is on the pickle.I’m not sure if you mean something different, but the gun is only “hot” if the gun is selected (in A-G Strafe, A-A gun master mode or DGFT override) and armed, otherwise you’d be firing the gun when lasing a target.
-
@OPPOTATO
You can solve the problem in the .key file.
The file enables to set a button so that it activates different functions whether you depress or release it.
So you can set a button so that it activates “DF cancel” when you depress it and “MRM” or “DF” when you release it. Then you have no transition issue left.Example in my own key file :
SimDeselectOverride 20 -2 -2 0 0x0 0
SimSelectSRMOverride 20 -2 -2 0x42 0x0 0Reading : Button 21 is used to enter DF override mode in two steps : depressing it actually activates “DF cancel” and DF override mode is entered on release. If you simply click the button it’s pretty much unnoticeable : you just end up having selected the DF override mode without encountering any transition issue.
-
@OPPOTATO - yes, I know. That’s why I mentioned that I’m using a Cougar throttle. But it’s still possible to set up Cancel on deselection of MRM or DF even for a two or single position switch. It’s available as a setup selection.
-
@mirv - No. I mean the gun is always hot if Master Arm is on and you aren’t in SIM…or at least it was at one time, and made sense because the Gun Cross is always there and if you needed to take an immediate snap shot you could/can always do so even if you managed to mis-manage your HOTAS.
But now that you mention it, I think this did get “fixed” in NAV Master Mode at some point…
-
@ewildcat said in MRM/DF override:
@OPPOTATO
You can solve the problem in the .key file.
The file enables to set a button so that it activates different functions whether you depress or release it.
So you can set a button so that it activates “DF cancel” when you depress it and “MRM” or “DF” when you release it. Then you have no transition issue left.Example in my own key file :
SimDeselectOverride 20 -2 -2 0 0x0 0
SimSelectSRMOverride 20 -2 -2 0x42 0x0 0Reading : Button 21 is used to enter DF override mode in two steps : depressing it actually activates “DF cancel” and DF override mode is entered on release. If you simply click the button it’s pretty much unnoticeable : you just end up having selected the DF override mode without encountering any transition issue.
for a 3 way ON-OFF-ON switch, (or 2, 2 way ON-OFF switches or 2 bound toggle keys) would you not simply set this
g_bHotasDgftSelfCancelin the cfg file?
Logic…
IF MRM OVERIDE OFF AND DF OVERIDE OFF THEN MASTER MODE ON (DF CANCEL)
-
I dont have a 3 way switch, I have 3 momentary buttons I use, one bound to MRM, one bound to DF cancel, and one bound the DGFT override. If I want to switch from MRM to DGFT overide, I have to click my cancel button then my DGFT override button, i shouldnt have to do that. If I were to do that press/release thing, I would have to hold down my MRM or dogfight button down for like an hour or so during a flight
-
@OPPOTATO said in MRM/DF override:
I dont have a 3 way switch, I have 3 momentary buttons I use, one bound to MRM, one bound to DF cancel, and one bound the DGFT override. If I want to switch from MRM to DGFT overide, I have to click my cancel button then my DGFT override button, i shouldnt have to do that. If I were to do that press/release thing, I would have to hold down my MRM or dogfight button down for like an hour or so during a flight
Might be worthwhile try setting g_bHotasDgftSelfCancel see how it works (if you havn’t already).
-
@Fish44 that wont work because that would mean I would have to hold my momentary button down forever pretty much
-
@OPPOTATO said in MRM/DF override:
@Fish44 that wont work because that would mean I would have to hold my momentary button down forever pretty much
Ah I see your dilemma. The button sets the mode, and you need the cancel to unset it.
-
@Fish44 Correct, in order for me to go to DF override mode from MRM override is to first hit the cancel button then hit the DF override. So its 2 button clicks to do it, if you DONT hit the cancel callback first, it switches to AIM-9s while still being in MRM override which is not a function of the real aircraft as it is physically impossible to hit the DF override switch position from the MRM position without going through the cancel command. People without the Warthog/Cougar/maybe the winwing F-16 throttle, probably have this issue too.
-
@OPPOTATO said in MRM/DF override:
@Fish44 Correct, in order for me to go to DF override mode from MRM override is to first hit the cancel button then hit the DF override. So its 2 button clicks to do it, if you DONT hit the cancel callback first, it switches to AIM-9s while still being in MRM override which is not a function of the real aircraft as it is physically impossible to hit the DF override switch position from the MRM position without going through the cancel command. People without the Warthog/Cougar/maybe the winwing F-16 throttle, probably have this issue too.
Well, the solution I described just does what you want : click the momentary button and you get DF or MRM with no transition issue, because as you click the cancel function is activated as well.
You wouldn’t have to hold the button down at all, as you seem to have understood. -
@Fish44 - pretty sure you only need to send the Cancel once, so I shouldn’t think it has to be set on a hard switch. Momentary should also work.
-
@Stevie said in MRM/DF override:
@Fish44 - pretty sure you only need to send the Cancel once, so I shouldn’t think it has to be set on a hard switch. Momentary should also work.
Only input device I can test with ATM is keyboard, And I confirm that I cant ‘latch’ either of these modes with a key-bind. They stay on only as long as I press the key. That’s fine for toggle (alternate type ON-OFF) switchs, but not as @OPPOTATO says for momentary button (or keyboard) presses.
Looks to me like there needs to be 3 additional ‘Toggle’ callbacks for setting these modes. maybe described like…
SimSelectSRMOverrideToggle SimSelectMRMOverrideToggle SimDeselectOverrideToggle
(2 would probably do, since if the MRM or DG modes were toggled off the MASTER (overide) mode would be there by defalt).
-
@Fish44 - you shouldn’t need to latch the Cancel. Once it’s sent, you’re Canceled and you con’t have to do anything more. That’s why setting it to Cancel on deselect works.
-
I’ve tested this on my TWCS throttle.
The way I have it setup is:
Toggle switch down (momentary) - dgft o/ride
Toggle switch up (momentary) - MRM o/ride
Closest momentary push switch - cancel call backThe momentary toggle switches enter and stay in the o/ride modes as they should but you do need to hit cancel before you can switch between (and only when switching between these two modes) dgft or Mrm mode as the OP states.
I tested the auto cancel with the same map and found that it does work but because the toggle switch is momentary, the o/ride modes require you to hold the switch in position. As soon as you release the toggle it activates the cancel function.
I get what the OP is saying, but if you are using a throttle with momentary switches I think you just have to deal with also adding the cancel call back as you’d require it regardless to exit either of the o/ride modes and return to A/A, A/G or NAV.
It’s a pretty happy compromise without upgrading to a warthog etc.