My thoughts on the current state of AI wingmen and AWACS
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About AWACS:
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Before 4.35 (maybe 4.34? I’m not entirely sure), AWACS wouldn’t stop screaming if you passed above a pair of enemy cargo helicopters. After 4.35, AWACS will not warn you about incoming threats on its own. Though you can clearly hear it warning other flights in your package.
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Related to the previous point, I wish AWACS would also warn about new incoming threats (fighters moving towards me at high speed) when already engaged.
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AWACS seems to have no memory. It it loses a previously ID’ed group, it will forget their ID.
About wingmen:
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Before 4.36.3, wingmen would attack a single vehicle in a group or structure in a complex if you ordered them to “attack target”(W/E/R-1), and they would attack all vehicles or structures if ordered to “attack targets” with an S (W/E/R-8, currently 9). Now in 4.36.3, they always attack all vehicles or structures, no matter what order you give them.
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Before 4.36.3, wingmen would release weapons immediately upon receiving the order to attack a target if they were in range, without leaving formation. Now they fly all over the place until they find a firing position they like.
Finally, I wish wingmen would warn about immediate threats they detect and give some information about what targets they want to attack when requesting permission to engage.
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Controlling the AI Wingman is an art. It’s as difficult as any of the tactics that can be employed in BMS. Sometimes you can be task saturated when controlling the AI.
Also I’m wondering if they still have the Archer Inbound callout from the AI wingman. Maybe they can implement different warnings for AI in the future.
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@spectrclaw said in My thoughts on the current state of AI wingmen and AWACS:
Also I’m wondering if they still have the Archer Inbound callout from the AI wingman. Maybe they can implement different warnings for AI in the future.
They still do sometimes. I’m not sure what are the conditions for them to give the warning.
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@Huesudo said in My thoughts on the current state of AI wingmen and AWACS:
@spectrclaw said in My thoughts on the current state of AI wingmen and AWACS:
Also I’m wondering if they still have the Archer Inbound callout from the AI wingman. Maybe they can implement different warnings for AI in the future.
They still do sometimes. I’m not sure what are the conditions for them to give the warning.
Before they were able to announce archer shots even 20mn miles away from your position which was actually ridiculous
Now they announce only when they actually can see them (cockpit visibility / distance / etc…)
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i hope 4.37 brings alot of quality of life improvements to the AWACS and AI. Like awacs being able have merge calls, being able to talk with other packages like if ur escort and u want to tell the strike package to hold back and loiter because airspace has too many red air, or have awacs direct you to nearest bomber instead of just spamming fighter jets braa.
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@hellsguard hope what you want but next update roadmap is closed already…
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@Huesudo these were fixed way back in RealismPatch days. Is it broken again?
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@TheSilkMan said in My thoughts on the current state of AI wingmen and AWACS:
@Huesudo these were fixed way back in RealismPatch days. Is it broken again?
MUhhahahahhahahaha
Joke of the year
Thank you for it