Does `g_fRadioBalance` still work?
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I have
set g_fRadioBalance -100.0
in my user config, copied over from 4.36, but it doesn’t seem to have any effect anymore. Was this feature removed? -
@RISCfuture I do -80.0 and it seems ok for me.
Note it’s just for the AI radio voices… IVC comms aren’t affected.
I think there are some different hacks/tricks for routing audio from IVC-Client.exe to left/right … but not sure it distinguishes UHF / VHF that way.
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What headset are you using? I use a SteelSeries headset which has software that handles my surround and chat/game mix. If the software is running, I don’t get stereo separation of BMS or IVC comms. If the software is closed, it works. Never understood it.
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@airtex2019 There is an offset option in IVC now, too. Just has to be set in the ivc config file.
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@GhastlyTT Currently using the Varjo headset. I do get separation when I run an audio test, just not in game.
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@RISCfuture Does Varjo turn on a spatial audio enhancement of it’s own? That’s probably the culprit. I don’t use my Reverb’s speakers anymore, but back when I got it, I noticed Windows Mixed Reality (the Reverb’s software) would enable Windows Sonic (Spatial Audio). I know from trying with my last set of headphones that windows sonic also disables stereo separation of comms.
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@GhastlyTT
There is an offset option in IVC now, too. Just has to be set in the ivc config file.Nice.
The option is
offset
, described on page 67 of the technical manual, in case others are interested as well. -
@RISCfuture Tried it on single player campaign, i added g_fRadioBalance lines in falcon bms user.cfg aswell as changed the value in falcon bms.cfg and i still cant get the sound to work independently on 1 ear.
have anyone found a fix? i tried -100.0, -40.0… it all sounds like 0.0 is still the value that is being used.
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@hellsguard I’m positive the problem is spatial audio processing. If you are using Windows Sonic, Dolby Atmos, DTS Sound Unbound, any of the provided software bundled with your headset, or a DAC that converts a 7.1/5.1/Surround signal for your headset, you won’t get BMS or IVC Separation. I’ve tested it myself with Sonic, Atmos, my Steel series DAC, and a Corsair USB Surround processor. Anything other than stereo breaks AI RadioBalance and IVC Offset.
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@GhastlyTT I have this legion h500 surround sound 7.1 it doesnt come with a software, its plugged in via usb…
is there anyway to have it so that i can tell bms that my headphone is set to stereo? -
@hellsguard I’m not familiar with that headset but an image from google search shows the inline USB DAC for 7.1 Surround Processing. No idea if it’s always on or if you can switch it to stereo. Push some buttons lol
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@GhastlyTT yea theres a button to turn it on and i never touched it all the buttons is untounched… Am i shit out of luck?
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@hellsguard I don’t honestly know. Check a few things: Push the mode button on that DAC and make sure it doesn’t say 7.1/5.1 or anything hinting at surround. Then in the windows sound settings for your headset make sure format is set to 2 channels and audio enhancements/spatial audio are both off.
Launch BMS, go to ramp, and send an ATC request. Good luck.
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@RISCfuture No idea why everyone’s using a negative value but you could try this in your Falcon BMS User.cfg
set g_fRadioBalance 90.0 // Split UHF/VHF channels to different left and right ear phones. For full separation use 100.0//
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@GhastlyTT Tried the last 2 part already no luck, whats DAC? where is that under? ive check anything that could relate to stereo/7.1 in the sounds control panel but nothing that lets me change it to stereo appreciate the help, i think im just shit out of luck with my usb headphones.
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@Kavelenko said in Does `g_fRadioBalance` still work?:
No idea why everyone’s using a negative value
I think 0.0 is evenly balanced… negative numbers = UHF to the left, VHF to the right; positive numbers = VHF left, UHF right.
I have no idea which way is “correct” or if this is even a thing in the real jet… ceretainly seems like it would be very helpful.
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@airtex2019 Thanks I must experiment with those settings.
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@hellsguard the USB adapter is the DAC.I don’t think you’ll have any luck with that headset if windows can’t switch the device to 2 channels. Maybe you can plug the jack end directly into a computer to remove the spatial processing of that USB adapter? Sorry I can’t help more.
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@GhastlyTT If only the cable wasnt 1ft long lol. Well this sucks. Should i report this to the bugs section in the forum? maybe devs can add support for other people with similar issues as mine?
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@hellsguard I think it’d be a worthwhile bug report for the devs. With the introduction of VR to BMS and the fact that most HMDs and headphones these days force some kind of spatial sound processing on the user, there’s going to be many people struggling to get the balance and offset features working correctly.
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